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1041. Every game has this problem... - in General Discussions [original thread]
Bethhy wrote: This is another waste of time... we don't have Minmatar tanks... we don't have Amarr tanks... We Don't have Beam laser turrets... We don't have artillery cannon turrets... No Minmatar dropship No Amarr dropship... How can ...
- by Flint Beastgood III - at 2014.01.13 21:04:00
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1042. Epic NK-only FW battles? - in General Discussions [original thread]
SPESHULz wrote: create and post an in game channel to organise it. lots of people have the same idea. Of course, I was waiting to see how much interest there was first. Where are these "lots of people" you speak of? If someone is already org...
- by Flint Beastgood III - at 2014.01.13 11:17:00
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1043. Epic NK-only FW battles? - in General Discussions [original thread]
I was thinking it would be great to try to queue sync 2 opposing teams of 16 (4 4-man squads) in FW when this Scout event goes live (preferably next weekend). We could do 5 games for Operation Shinobi - scouts with knova knives only. Followed by...
- by Flint Beastgood III - at 2014.01.12 15:18:00
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1044. It's not you; it's the gun: Small railgun bug - in General Discussions [original thread]
Our corp's main tanker has informed me on numerous occasions since 1.7 that this has happened with his large railguns too.
- by Flint Beastgood III - at 2014.01.12 11:50:00
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1045. Buff the Massdriver and Flaylock and Plasma Cannon. - in General Discussions [original thread]
I agree, these weapons need to be rebalanced in some way (nothing too drastic though).
- by Flint Beastgood III - at 2014.01.12 11:47:00
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1046. Buff the Massdriver and Flaylock and Plasma Cannon. - in General Discussions [original thread]
Cat Merc wrote: hackerzilla wrote: Or just nerf the ARs and aim assist, the two main factors that are currently killing this game... I would say without aim assist this game would be even more dead. The biggest complaint of critics was ba...
- by Flint Beastgood III - at 2014.01.12 11:45:00
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1047. I have 24 QUAFE suits..... - in General Discussions [original thread]
Some codes for Quafe suits were given out at Fanfest and subsequently sold (on eBay and the like).
- by Flint Beastgood III - at 2014.01.11 11:13:00
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1048. Common Sense: Make the Assault class mirror the Logistics class - in General Discussions [original thread]
Great idea Aero! The best alternative I've seen so far! +1
- by Flint Beastgood III - at 2014.01.10 12:37:00
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1049. CPM: Petition to CCP Regarding Cloaks - in General Discussions [original thread]
Aero Yassavi wrote: I agree with Kain Spero. As a possible rework, I suggest the cloaking cortex must be held in your hands for it to be active. If you were to switch and put a weapon or other equipment in your hand, that would put the cloaking...
- by Flint Beastgood III - at 2014.01.10 02:49:00
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1050. Regarding the Christmas event items - in General Discussions [original thread]
Originally I missed a day but got rewarded for it anyway, and now I get a second set of everything? Nice job CCP! Just the 'Mauler' Heavies alone made my day. Eagerly awaiting my Gallente Heavies!
- by Flint Beastgood III - at 2014.01.09 22:16:00
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1051. CCP's Respec Plan (Maybe) - in General Discussions [original thread]
Maximus Stryker wrote: Agrios Endendros wrote: Something occurred to me, and I may be wrong, but I noticed something that made me think CCP might be planning on a one time mass respec after these new suits drop. When they redesigned the vehi...
- by Flint Beastgood III - at 2014.01.09 22:03:00
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1052. 1.8 devblogs - in General Discussions [original thread]
Heinrich Jagerblitzen wrote: I am still extremely wary that "fire while cloaked" could quickly to lead to miserable gameplay. The critical question here is, what happens if the shots fired don't fully deplete the cloak? Is fully depleting the c...
- by Flint Beastgood III - at 2014.01.09 21:50:00
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1053. 1.8 devblogs - in General Discussions [original thread]
dust badger wrote: CCP Remnant wrote: - When selected the cortex is raised and you press fire to activate it. why dont you make it so you have to have this out all the time and then when you bring your weapon out it decloaks Thi...
- by Flint Beastgood III - at 2014.01.09 21:42:00
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1054. 1.8 devblogs - in General Discussions [original thread]
Kain Spero wrote: CCP Remnant wrote: - Firing a weapon while cloaked will rapidly deplete the cloak field (a single shot from a sniper rifle, for instance, will decloak you) I'm glad that this is still in the works, because firing while ...
- by Flint Beastgood III - at 2014.01.09 21:12:00
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1055. Reinventing the basic frames - in General Discussions [original thread]
Unless they want to give the basic frames a "per level bonus" which also affects the branching suits, I say just remove them. I do like the idea of them having a bonus that carries over to their weight/size's specialist roles though. So a medium ...
- by Flint Beastgood III - at 2014.01.08 21:13:00
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1056. you guys - in General Discussions [original thread]
IKR, these proposed changes push us closer to the true vision of DUST 514. Granted, there needs to be some tweaks, but all the uproar is not necessary. +1
- by Flint Beastgood III - at 2014.01.08 18:10:00
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1057. To CCP - Concerning Future Suit Bonus Changes - in General Discussions [original thread]
Reav Hannari wrote: T'orq wrote: I hope the commando bonus' are not permanent. I don't think that each suit needs a bonus of only one type of weapon, since we use all light weapons I like the idea of receiving bonuses for sticking to a si...
- by Flint Beastgood III - at 2014.01.08 15:10:00
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1058. Amarr Assault Ruined Without Laser Bonus - in General Discussions [original thread]
Damn, I didn't even think about that. I was too busy pondering which route I'm gonna go with heavies. I too only specced into Amarr Assault ak.0 for the heat buildup bonus (and to buff my Templar Assault A-I).
- by Flint Beastgood III - at 2014.01.08 14:43:00
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1059. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Also, I dunno if this is old news or not, but I saw 60- and 90-Day boosters (active and passive) in both standard and omega variants on Singularity when investigating this earlier.
- by Flint Beastgood III - at 2014.01.08 04:06:00
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1060. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Aqil Aegivan wrote: Flint Beastgood III wrote: " Amarr Sentinel Skill: Sentinel Suit Bonus: 5% resistance to blast damage per level Amarr Sentinel Bonus: 3% armor resistance to projectile weapons, 2% shield resistance to hybrid - blaster w...
- by Flint Beastgood III - at 2014.01.08 03:36:00
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