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881. 1.8 devblogs - in General Discussions [original thread]
dust badger wrote: CCP Remnant wrote: - When selected the cortex is raised and you press fire to activate it. why dont you make it so you have to have this out all the time and then when you bring your weapon out it decloaks Thi...
- by Flint Beastgood III - at 2014.01.09 21:42:00
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882. 1.8 devblogs - in General Discussions [original thread]
Kain Spero wrote: CCP Remnant wrote: - Firing a weapon while cloaked will rapidly deplete the cloak field (a single shot from a sniper rifle, for instance, will decloak you) I'm glad that this is still in the works, because firing while ...
- by Flint Beastgood III - at 2014.01.09 21:12:00
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883. Reinventing the basic frames - in General Discussions [original thread]
Unless they want to give the basic frames a "per level bonus" which also affects the branching suits, I say just remove them. I do like the idea of them having a bonus that carries over to their weight/size's specialist roles though. So a medium ...
- by Flint Beastgood III - at 2014.01.08 21:13:00
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884. you guys - in General Discussions [original thread]
IKR, these proposed changes push us closer to the true vision of DUST 514. Granted, there needs to be some tweaks, but all the uproar is not necessary. +1
- by Flint Beastgood III - at 2014.01.08 18:10:00
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885. To CCP - Concerning Future Suit Bonus Changes - in General Discussions [original thread]
Reav Hannari wrote: T'orq wrote: I hope the commando bonus' are not permanent. I don't think that each suit needs a bonus of only one type of weapon, since we use all light weapons I like the idea of receiving bonuses for sticking to a si...
- by Flint Beastgood III - at 2014.01.08 15:10:00
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886. Amarr Assault Ruined Without Laser Bonus - in General Discussions [original thread]
Damn, I didn't even think about that. I was too busy pondering which route I'm gonna go with heavies. I too only specced into Amarr Assault ak.0 for the heat buildup bonus (and to buff my Templar Assault A-I).
- by Flint Beastgood III - at 2014.01.08 14:43:00
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887. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Also, I dunno if this is old news or not, but I saw 60- and 90-Day boosters (active and passive) in both standard and omega variants on Singularity when investigating this earlier.
- by Flint Beastgood III - at 2014.01.08 04:06:00
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888. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Aqil Aegivan wrote: Flint Beastgood III wrote: " Amarr Sentinel Skill: Sentinel Suit Bonus: 5% resistance to blast damage per level Amarr Sentinel Bonus: 3% armor resistance to projectile weapons, 2% shield resistance to hybrid - blaster w...
- by Flint Beastgood III - at 2014.01.08 03:36:00
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889. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
CCP, I commend you. F' all this QQ!
- by Flint Beastgood III - at 2014.01.08 01:07:00
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890. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
" Amarr Sentinel Skill: Sentinel Suit Bonus: 5% resistance to blast damage per level Amarr Sentinel Bonus: 3% armor resistance to projectile weapons, 2% shield resistance to hybrid - blaster weapons." -- Why is the secondary race bonus for all...
- by Flint Beastgood III - at 2014.01.08 00:52:00
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891. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
What I would run for each commando: Amarr - SCR + ASCR Minmatar - CR + ACR Gallente - DUV + DUV TAC Caldari - RR + ARR
- by Flint Beastgood III - at 2014.01.08 00:40:00
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892. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Vell0cet wrote: I really like the direction of the heavy and logi changes. I like how resistance bonuses are specific to the opposing faction's weapons, and how the commandos bonuses are to its racial weapons. I like how logis are now more supp...
- by Flint Beastgood III - at 2014.01.07 21:26:00
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893. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
You ask "why these bonuses"? Not because of how people currently play the game and what they use each suit for, but very obviously each race's bonus favours their own equipment and weapons, and in the case of the heavies, has stronger defense agai...
- by Flint Beastgood III - at 2014.01.07 19:14:00
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894. To CCP Remnant - Concerning Future Equipment Changes - in General Discussions [original thread]
Ghost Kaisar wrote: How about instead of working ways to get rid of large amounts of equipment at once (EMP'S), how about we just put a time limit on how long the equipment can be out before it self-destructs? It would help lessen the spam, as...
- by Flint Beastgood III - at 2014.01.05 01:27:00
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895. Should vehicles be in ambush? - in General Discussions [original thread]
Yes, vehicles should be removed from Ambush game modes. No vehicles in Ambush please CCP.
- by Flint Beastgood III - at 2014.01.02 11:04:00
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896. Speculation/Discussion - Faction Dropsuits - in General Discussions [original thread]
I'm hoping they are suits that require a level 10 faction standing in order to be used.
- by Flint Beastgood III - at 2014.01.01 22:03:00
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897. Sony Store Inconsistencies - in General Discussions [original thread]
Just buy it from the in game market to be sure.
- by Flint Beastgood III - at 2013.12.31 00:57:00
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898. Amarr basic frame Ak.0 - in General Discussions [original thread]
Christiphoros von Poe wrote: Because some of us had to skill into Amarr medium to level 5 before we could start skilling into Amarr assault back when Uprising deployed. . And immediately after that, they issued a(n optional?) respec because...
- by Flint Beastgood III - at 2013.12.30 14:06:00
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899. PC Frame Rate Lag is back to Uprising 1.0 levels - in General Discussions [original thread]
NoxMort3m wrote: CCP FoxFour wrote: Can you give us any specific reproduction steps? We had a hell of a time tracking down the lag last time and it was mostly related to voice chat. Having lots of people on voice was the biggest issue last t...
- by Flint Beastgood III - at 2013.12.30 13:50:00
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900. Dear Team True Grit: 1.8 FW Changes needed - in General Discussions [original thread]
Knight Soiaire wrote: Queueing into FW needs to be reworked. A player with high SP, and a lot of experience, should get priority over a newb fresh from the academy. It should go; Full Squad > High SP Player > Newb Yup, and we're bac...
- by Flint Beastgood III - at 2013.12.30 01:03:00
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