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Thread Statistics | Show CCP posts - 3 post(s) |
SGT NOVA STAR
Ahrendee Mercenaries
136
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Posted - 2013.12.06 03:00:00 -
[91] - Quote
Put 32 players on team chat and a gazzilion nanohive and uplinks . Self explanatory. Maybe the voice chat just takes up to much memory? I mean it's super clear, must cost alot of ram. Other games voice chat is low quality but decent frame rates.
Been hunting Graboids in my Kubera since 2012
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Leither Yiltron
KILL-EM-QUICK RISE of LEGION
822
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Posted - 2013.12.06 03:11:00 -
[92] - Quote
SGT NOVA STAR wrote:Put 32 players on team chat and a gazzilion nanohive and uplinks . Self explanatory. Maybe the voice chat just takes up to much memory? I mean it's super clear, must cost alot of ram. Other games voice chat is low quality but decent frame rates.
Voice chat problems were apparently one of the main causes of PC lag in the past. CCP made a few changes around Uprising 1.3 and until 1.4 PC lag seemed to be at its most tolerable.
Of course it's not any more. >~>
PC Coordinator for RISE of LEGION
Have a pony
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JP Acuna
war-legends elite
43
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Posted - 2013.12.06 03:13:00 -
[93] - Quote
It often happens to me in public matches too, in any game mode. The map (or structure) where it gets worse and most frequently is the Gallente Research Facility, but it can happen in any map. Not always, but very often.
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ReGnYuM
Vindictive State
1433
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Posted - 2013.12.06 03:13:00 -
[94] - Quote
Bump
If you never heard of ReGnYuM, you're neither Good or Relevant in Dust 514.
KDR>ALL
Sig Move: Minmatar Crub Stomp
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Quil Evrything
DUST University Ivy League
472
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Posted - 2013.12.06 05:32:00 -
[95] - Quote
SGT NOVA STAR wrote:Maybe the voice chat just takes up to much memory? I mean it's super clear, must cost alot of ram. Other games voice chat is low quality but decent frame rates.
interesting theory.
fyi, it wouldnt take up memory. But it might cause lag. it depends how it is implemented.
if the server multiplexes the voices, then (if the server is beefy enough), it wouldnt matter if there are 1, or 100 people on the channel talking. Each client would experience the same experience. If on the other hand, it was direct client-to-client, then in theory, that could generate major lag if everyone is talking.
That being said, it's trivial to determine if chat bandwidth is the problem. WHen you're experiencing the bad lag, disable voice on the entire team channel. Lag goes away? it's chat. Lag is still there? It's somethng else.
Unless dust was written really, REALLY stupidly, and clients recieved the voice traffic whether or not they had enabled voice on the channel.
I'd like to believe the programmers arent that dumb.
PS: if, in the above example I gave about "if the server is beefy enough".... if it WERENT, then all players should experience lag equally. But it has been mentioned they dont. So iti shouldnt be server-side problems .Theoretically.
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NAV HIV
The Generals General Tso's Alliance
570
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Posted - 2013.12.06 16:23:00 -
[96] - Quote
CHICAGOCUBS4EVER wrote:CCP FoxFour wrote:Can you give us any specific reproduction steps? We had a hell of a time tracking down the lag last time and it was mostly related to voice chat. Having lots of people on voice was the biggest issue last time.
It took us a long time to figure that out, and it wasn't something we hit with our internal play tests as you guys do it differently than we do.
So yea, if you can give us any details that would be AWESOME! :D 'LAST time'??? this is an every day, damn near ever MATCH occurrence here's a novel idea.. initiate a spectator mode for devs to pop in on some PC matches, or find some sap that will actually let you play. on the servers we play on, not 'internal' ones... I really had no idea you guys were so oblivious to an issue that has been at the forefront of all things PC since, o, I dunno.. May
I will pay the 36 mil from my wallet and request a squad of devs to Play PC with US. I'll either attack Nayan San's, AE or some other CORP in a different region. I'll grab players from my CORP who live in different countries, ie; UK, AUS.... Then they can have a proper first hand experience of how an everyday PC feels like. Why people are calling it garbage and are leaving PC alone. Not calling Nayans, AE or any other CORP lag switchers or anything. Cause it isn't possible and it isn't their fault. Can't enjoy a good fight against a worthy opponent. Can't decide who is good or who isn't if the other team is handicapped with 9-10 players down (Can't move or hugging the walls) Would also ask the opponent team to do the Equipment spamming. MD and nade spamming and anything that's on the hate list
So please let us know the date and time and i'd gladly arrange it. |
Sentient Archon
1369
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Posted - 2013.12.06 16:55:00 -
[97] - Quote
NAV HIV wrote: I will pay the 36 mil from my wallet and request a squad of devs to Play PC with US. I'll either attack Nayan San's, AE or some other CORP in a different region. I'll grab players from my CORP who live in different countries, ie; UK, AUS.... Then they can have a proper first hand experience of how an everyday PC feels like. Why people are calling it garbage and are leaving PC alone. Not calling Nayans, AE or any other CORP lag switchers or anything. Cause it isn't possible and it isn't their fault. Can't enjoy a good fight against a worthy opponent. Can't decide who is good or who isn't if the other team is handicapped with 9-10 players down (Can't move or hugging the walls) Would also ask the opponent team to do the Equipment spamming. MD and nade spamming and anything that's on the hate list
So please let us know the date and time and i'd gladly arrange it.
To test PC lag you would need matches for 10 - 20 minutes atleast. With CCP devs on your side no match would last more than 3 minutes. Gotto even it out bro!
The only troll to successfully troll CCP.
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BMSTUBBY
KILL-EM-QUICK RISE of LEGION
435
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Posted - 2013.12.06 16:56:00 -
[98] - Quote
NAV HIV wrote:CHICAGOCUBS4EVER wrote:CCP FoxFour wrote:Can you give us any specific reproduction steps? We had a hell of a time tracking down the lag last time and it was mostly related to voice chat. Having lots of people on voice was the biggest issue last time.
It took us a long time to figure that out, and it wasn't something we hit with our internal play tests as you guys do it differently than we do.
So yea, if you can give us any details that would be AWESOME! :D 'LAST time'??? this is an every day, damn near ever MATCH occurrence here's a novel idea.. initiate a spectator mode for devs to pop in on some PC matches, or find some sap that will actually let you play. on the servers we play on, not 'internal' ones... I really had no idea you guys were so oblivious to an issue that has been at the forefront of all things PC since, o, I dunno.. May I will pay the 36 mil from my wallet and request a squad of devs to Play PC with US. I'll either attack Nayan San's, AE or some other CORP in a different region. I'll grab players from my CORP who live in different countries, ie; UK, AUS.... Then they can have a proper first hand experience of how an everyday PC feels like. Why people are calling it garbage and are leaving PC alone. Not calling Nayans, AE or any other CORP lag switchers or anything. Cause it isn't possible and it isn't their fault. Can't enjoy a good fight against a worthy opponent. Can't decide who is good or who isn't if the other team is handicapped with 9-10 players down (Can't move or hugging the walls) Would also ask the opponent team to do the Equipment spamming. MD and nade spamming and anything that's on the hate list So please let us know the date and time and i'd gladly arrange it.
You are not alone, almost every corp I feel would be willing to do this. (Key word being **almost**)
Dusters - MMO WhenGäó ?
CCP - MMO SoonGäó .
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NAV HIV
The Generals General Tso's Alliance
571
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Posted - 2013.12.06 16:58:00 -
[99] - Quote
Sentient Archon wrote:NAV HIV wrote: I will pay the 36 mil from my wallet and request a squad of devs to Play PC with US. I'll either attack Nayan San's, AE or some other CORP in a different region. I'll grab players from my CORP who live in different countries, ie; UK, AUS.... Then they can have a proper first hand experience of how an everyday PC feels like. Why people are calling it garbage and are leaving PC alone. Not calling Nayans, AE or any other CORP lag switchers or anything. Cause it isn't possible and it isn't their fault. Can't enjoy a good fight against a worthy opponent. Can't decide who is good or who isn't if the other team is handicapped with 9-10 players down (Can't move or hugging the walls) Would also ask the opponent team to do the Equipment spamming. MD and nade spamming and anything that's on the hate list
So please let us know the date and time and i'd gladly arrange it.
To test PC lag you would need matches for 10 - 20 minutes atleast. With CCP devs on your side no match would last more than 3 minutes. Gotto even it out bro!
let them use Wolfman gear on both sides. 3 on each side. just for the fun of it. But first they need to see how it feels to be on the accepting side of LAG and frame rate issues lol |
Leither Yiltron
KILL-EM-QUICK RISE of LEGION
829
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Posted - 2013.12.13 08:23:00 -
[100] - Quote
http://transascity.org/wp-content/uploads/2013/10/GoodNewsEveryone.jpg
Good news everyone! The frame rate issues have finally made their way into Fac War as well.
...wait that's not good news at all.
I have a determination to see this issue fixed in UP1.8. There is practically no excuse to allow a gigantic problem like these frame rate issues to persist in any game, and doubly no excuse to let the problem to persist as long as it has.
PC Coordinator for RISE of LEGION
Have a pony
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makii makii
Nyain San Renegade Alliance
0
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Posted - 2013.12.30 04:15:00 -
[101] - Quote
meh gamestop and ign already gave this game a horrible review for 1.7 uprising. guess ccp just doesnt care. hope they go bankrupt. the money ive spent and time is well worth it if i see this game improve or bankrupt leaving them homeless. |
Mobius Wyvern
Ahrendee Mercenaries EoN.
4305
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Posted - 2013.12.30 04:43:00 -
[102] - Quote
CCP FoxFour wrote:We have people looking into it, but please do keep giving feedback. Anything can be useful in tracking these type of things down.
Do you experience it more with lots of uplinks/nanohives? When you say the city which one? There are a few of them. Was it a full server? Were you in a squad? Were you on voice? If so which channels and with how many people? Hey, I'm not sure if this'll help or not, but I got into an FW match on the Research Lab, and noticed that the lag commonly attributed to equipment spam disappeared entirely whenever I couldn't hear the equipment.
The Research Lab has some funny audio properties that propogate echoes in places you wouldn't expect, but I could be in a location close to them without hearing them and get no lag, while I could be across the complex and hear only the faintest echo, and I'd be getting slideshow-like framerates.
Hope that helps.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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NoxMort3m
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
174
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Posted - 2013.12.30 05:42:00 -
[103] - Quote
CCP FoxFour wrote:Can you give us any specific reproduction steps? We had a hell of a time tracking down the lag last time and it was mostly related to voice chat. Having lots of people on voice was the biggest issue last time.
It took us a long time to figure that out, and it wasn't something we hit with our internal play tests as you guys do it differently than we do.
So yea, if you can give us any details that would be AWESOME! :D Dearest ccp it is equipment spam that causes the lag.the animation on the map mini and large, and the animation around the equipment itself is just too much when in mass, as chuncks of red equipment spam are rendered the individual starts to lag more and more.i would say though blue equipmemt does it also but not as harshly, ccp spam equipment red and blue as far as the glow cam be seen amd take a walk from one socket to another and back, and watch the lag factory work, do it with 32 ppl and half will lag and 6 will dc
Director:
Diplomat
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Flint Beastgood III
GunFall Mobilization Covert Intervention
421
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Posted - 2013.12.30 13:50:00 -
[104] - Quote
NoxMort3m wrote:CCP FoxFour wrote:Can you give us any specific reproduction steps? We had a hell of a time tracking down the lag last time and it was mostly related to voice chat. Having lots of people on voice was the biggest issue last time.
It took us a long time to figure that out, and it wasn't something we hit with our internal play tests as you guys do it differently than we do.
So yea, if you can give us any details that would be AWESOME! :D Dearest ccp it is equipment spam that causes the lag.the animation on the map mini and large, and the animation around the equipment itself is just too much when in mass, as chuncks of red equipment spam are rendered the individual starts to lag more and more.i would say though blue equipmemt does it also but not as harshly, ccp spam equipment red and blue as far as the glow cam be seen amd take a walk from one socket to another and back, and watch the lag factory work, do it with 32 ppl and half will lag and 6 will dc
Yes, and certain corps (or members of) are purposely using this to make the city unobtainable once they have taken control there.
Whenever I play on this map now I try to take the undergroud supply depot (which seems to be the root of the problem - remove this structure CCP!!!) straight away and then don't allow my squad(s) to place any equipment anywhere near it or the objective. In FW I actively go around destroying all equipment close to the objectives, friendly and enemy.
Gÿó +¦ +¦ Gÿó
Trained Skills
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Akdhar Saif
Intaki Liberation Front Intaki Prosperity Initiative
123
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Posted - 2013.12.30 14:03:00 -
[105] - Quote
I think one of the easiest ways to fix this is so that if a nanohive is dropped within 10m(?) of another instead of sitting by itself it is absorbed into the current nanohive. The absorption of another nanohive can have differing effects. It could simply replenish the nanohives stock or it could also increse the range of the nanohive.
This way when you have multiple nanohive drops you reduce the need for multiple Nanohive models but also improve the one currently set-up.
You could also possibly do the same with Drop Uplinks. When absorbed by the another droplink the current one has it's usage restocked and it's respawn time increased. |
Knight Soiaire
BurgezzE.T.F Public Disorder.
4094
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Posted - 2013.12.30 14:38:00 -
[106] - Quote
NoxMort3m wrote:CCP FoxFour wrote:Can you give us any specific reproduction steps? We had a hell of a time tracking down the lag last time and it was mostly related to voice chat. Having lots of people on voice was the biggest issue last time.
It took us a long time to figure that out, and it wasn't something we hit with our internal play tests as you guys do it differently than we do.
So yea, if you can give us any details that would be AWESOME! :D Dearest ccp it is equipment spam that causes the lag.the animation on the map mini and large, and the animation around the equipment itself is just too much when in mass, as chuncks of red equipment spam are rendered the individual starts to lag more and more.i would say though blue equipmemt does it also but not as harshly, ccp spam equipment red and blue as far as the glow cam be seen amd take a walk from one socket to another and back, and watch the lag factory work, do it with 32 ppl and half will lag and 6 will dc
Its not just equipment.
I've lagged in the Warbarge while waiting for a match to start before, equipment definitely doesn't help, but it cant just be equipment.
DUST is so broken, even my PS3 refuses to let me play it.
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Pr0phetzReck0ning
Edimmu Warfighters Gallente Federation
145
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Posted - 2013.12.30 15:46:00 -
[107] - Quote
Lol notice how the Dev sounded all unaware of the voice chat bubbles disappearing. Thats been a problem since like 1.3-.1.4 i believe and there were plenty of ppl that posted about it. Now its as if they never heard about it before I swear they dont pay attention.
Also, i made a note the other day that says the CCP has a ton of footage and screenshots that we thr players send them. What makes them think that anything different is happening? These problems have persisted for MONTHS. There is nothing jew going on that is causing these disgusting lag issues and framerate drops. I honestly do not understand what is it that needs to happen for CCP to seriously look at the SOUL of this game and fix the fundamentals.
Its so frustrating -_- |
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