Pages: 1 2 3 4 5 6 7 8 9 10 20 |
421. [Request] Biomass. - in Feedback/Requests [original thread]
CCP, please biomass my character so I don't have 10 hours to reconsider, I can't take the constant instability of this game. That is all.
- by Fizzer94 - at 2013.09.15 09:53:00
|
422. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
Quote: If anything the AR should lose range but get more damage to be more Gallentean and the AScR shouldn't kick at all, because it's, you know... A laser, in return the AScR should get a stupidly tight hipfire (I'm thinking laser rifle hipfi...
- by Fizzer94 - at 2013.09.15 00:40:00
|
423. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
Aeon Amadi wrote: Fizzer94 wrote: Aeon Amadi wrote: Beck Weathers wrote: ASR actualy has some major kick to it which throws off its AIm, which the AR is in dire need of. So no I'm curious to the proportion of players that actually u...
- by Fizzer94 - at 2013.09.14 23:59:00
|
424. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
Aeon Amadi wrote: Beck Weathers wrote: ASR actualy has some major kick to it which throws off its AIm, which the AR is in dire need of. So no I'm curious to the proportion of players that actually use both. Every one that I know agrees th...
- by Fizzer94 - at 2013.09.14 23:43:00
|
425. the true reason why the assault rifle is balanced with the other guns.. - in Feedback/Requests [original thread]
Damage per magazine doesn't mean much. You only need maybe 1200 in a mag to kill most anyone. Effective DPS is where its at. The AR completely outclasses every other weapons Effective DPS. Where other weapons miss, overheat, charge, ect., the AR d...
- by Fizzer94 - at 2013.09.13 20:40:00
|
426. [request] If nerfing the AR, atleast partially make another weapon take up one o... - in Feedback/Requests [original thread]
Blake Kingston wrote: Instead of just watering down weapons, can you divy out some of the role of the AR to something like the laser? Just like you sometimes think 'I wish I had a swarm launcher right now!' it'd be good if you thought 'I wish I...
- by Fizzer94 - at 2013.09.13 06:49:00
|
427. Request - Make the Laser Rifle easier to use (keeping the beam the right distanc... - in Feedback/Requests [original thread]
I-Shayz-I wrote: Aeon Amadi wrote: DPS is hard to calculate with the Laser Rifle because it increases as you hold the trigger, but we can at least look at the damage over range values. http://i.imgur.com/oMHS4XO.png I saw this in ano...
- by Fizzer94 - at 2013.09.12 09:12:00
|
428. [Request] Scan beacon. - in Feedback/Requests [original thread]
I would like something like this but it does scan forward, and can be planted on walls. If you put it in a corridor it would provide Intel on which direction the enemy is coming from. I'm imagining a tripwire like laser scanner, that if the enemy ...
- by Fizzer94 - at 2013.09.11 22:19:00
|
429. [Idea] %HP based Armor Repair Modules - CCP, Thoughts? - in Feedback/Requests [original thread]
Django Quik wrote: This unfairly (and probably unintentionally) gimps armor repair for light suits in comparison to the larger frames. Also, it doesn't balance with shield reps, which only repair a set value per second. Which is why you co...
- by Fizzer94 - at 2013.09.10 18:47:00
|
430. CCP STOP SPAMMING MY CORPORATION!!!! - in Feedback/Requests [original thread]
Set taxes to 0.0%, that way you won't get spammed with tax messages.
- by Fizzer94 - at 2013.09.10 02:23:00
|
431. [Proposal] Dropsuit Balance (Please Read) - in Feedback/Requests [original thread]
I really like this! I am drooling as I look at the stats of that Reclaimer suit. I would miss my ScR, but those equipment slots. I would be a Swiss army knife. So useful.
- by Fizzer94 - at 2013.09.09 23:03:00
|
432. Nerf MD against shield tank suits. - in Feedback/Requests [original thread]
Kiiran-B wrote: ScR rifle should be scared of gallente, MD should be scared of caldari. MD does good against shields. That and the fact it throws your aim with every hit, you don't really have a chance. I DO NOT WANT A FULL ON NERF, JUST A HI...
- by Fizzer94 - at 2013.09.09 22:20:00
|
433. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
Stefan Stahl wrote: Zeylon Rho wrote: Probably want to rethink the slower + more armor thing for the Amarr Scout as well. Minmatar Assaults clock in at 5.3 move 7.4 sprint Gallente Scouts clock in at 5.5 move 7.6 sprint That doesn't leave ...
- by Fizzer94 - at 2013.09.09 07:30:00
|
434. [Idea/Brainstorm]The Pilot Suit and Integration with the Vehicle - in Feedback/Requests [original thread]
Caldari and Gallente Bonuses look good. Very fitting for their styles. Minmatar should be +3% speed/torque/acceleration per level. Amarr should be +3% damage/weapon cooldown per level.
- by Fizzer94 - at 2013.09.08 23:52:00
|
435. [request] tone up/down the 'ouch that hurt me noise' - in Feedback/Requests [original thread]
Mine sounds like a girl too. Actually it wouldn't be hard to explain why everyone's mercs sound feminine. Maybe our clones didn't go through puberty when they were grown?
- by Fizzer94 - at 2013.09.08 20:42:00
|
436. Militia Assault Rifles always beat Duvolle Assault Rifles - in Feedback/Requests [original thread]
Did you test this with two equal suits, and two people with the same amount of skillpoints and skills allocated in the same way, both strafing in the same manner?
- by Fizzer94 - at 2013.09.08 20:21:00
|
437. [Request] make this the heavy aircraft!!! - in Feedback/Requests [original thread]
Fire of Prometheus wrote: Fizzer94 wrote: That's actually what the light Caldari air vehicle will kinda look like. Agreed, I think the pic is of the heavy Caldari aircraft This artist actually does do work for CCP. It's likely they saw t...
- by Fizzer94 - at 2013.09.08 14:42:00
|
438. [Request] make this the heavy aircraft!!! - in Feedback/Requests [original thread]
That's actually what the light Caldari air vehicle will kinda look like.
- by Fizzer94 - at 2013.09.08 06:14:00
|
439. salvage - in Feedback/Requests [original thread]
gargantuise aaron wrote: Apply the pc salvage to pubs But very toned down 10% salvage and only winners gwt salvage would be good for me But I don't want over 9000 Geks... Unless I can sell them.
- by Fizzer94 - at 2013.09.07 21:52:00
|
440. [Request] Minmataur Proto Dropsuit buff - in Feedback/Requests [original thread]
Chief-Shotty wrote: shaman oga wrote: It makes sense, but would not it be a little OP? Proto suits are OP by design anyway but it keeps with lore and keeping a uniqueness to the race. Any suit could be exploited I mean look how a proto ca...
- by Fizzer94 - at 2013.09.07 12:07:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |