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861. EoN Official Statement: [Minmatar Militia Cease and Desist.] - in General Discussions [original thread]
...so in other words, pub stomping is now expanding from Public Contracts and into Faction Warfare? How nice for those of us that are actually just trying to have fun playing this game.
- by Everything Dies - at 2013.09.17 15:57:00
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862. Can we see a different kill feed people? - in General Discussions [original thread]
Remote explosives--even the ones that slide around like a hockey puck--are my new love. Is it cruel to let the enemy get two or three seconds of hacking in before I detonate them?
- by Everything Dies - at 2013.09.17 02:03:00
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863. So now that the Murder Taxi problem is fixed, - in General Discussions [original thread]
*Opens his Dust garage and looks at his one remaining Baloch Impact from when they were free* "My precious..."
- by Everything Dies - at 2013.09.16 22:01:00
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864. Solution to the tank versus infantry dilemma. - in General Discussions [original thread]
Bartimaeus of Achura wrote: R'adeh Hunt wrote: Bartimaeus of Achura wrote: I am going to keep this as short as possible upgrade the swam launchers to a heavy weapon it would reduce the amount of people running around the battle with a lo...
- by Everything Dies - at 2013.09.16 21:58:00
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865. Yellow structures - in General Discussions [original thread]
Godin Thekiller wrote: 2: OB's are very useful for clearing needed areas, hard to get people, objectives, etc. use them at the right time, and it turns games around. Prophetic words!!! Was in a public match today (FW was full, apparently) wi...
- by Everything Dies - at 2013.09.16 21:46:00
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866. Yellow structures - in General Discussions [original thread]
I always look to destroy unhacked turrets that are closer to the opponent, just to prevent them from gaining the advantage of using them. Personally, I do like to keep the friendly blaster turrets that are close to nodes alive so that I know when ...
- by Everything Dies - at 2013.09.16 17:19:00
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867. Separating FW from Pubs (keeping scrubs out of FW) - in General Discussions [original thread]
True Adamance wrote: Crash Monster wrote: You still need a stairway so the non-elite can enjoy the game. Endlessly being stomped or excluded from aspects of the game is not the way to retain players. Then FW is not for them. They have P...
- by Everything Dies - at 2013.09.16 00:01:00
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868. What kind of music do you listen to playing dust? - in General Discussions [original thread]
Mossellia Delt wrote: btw im a fellow Canadian We won't hold that against you. Remember, the first step is admitting that you have a problem!
- by Everything Dies - at 2013.09.15 00:04:00
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869. Squad Deploying glitch - in General Discussions [original thread]
Is this similar to what I've experienced? I'm not in a squad, and I'll go to the battle finder and try and find a match. Instead of the "waiting for deployment" message, the screen will blink and "reset." However, the "team" tab now appears in the...
- by Everything Dies - at 2013.09.14 19:06:00
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870. Squad Deploying glitch - in General Discussions [original thread]
Make sure the power button is set to the "off" position? Sadly, I'm only half-joking.
- by Everything Dies - at 2013.09.14 18:54:00
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871. Am I the only one waiting to get GTA 5 - in General Discussions [original thread]
Could I care less about GTA 5 on PS3 or PS4? ... ... ... No.
- by Everything Dies - at 2013.09.14 18:52:00
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872. Suggest a Ridiculous Feature - in General Discussions [original thread]
Want to bring in new players? Have female characters lose bits of their armor as they take damage. Then create bagging animations, followed by simple command prompts to mail every in-game player a message consisting of n***er and fa***t. Boom. Ev...
- by Everything Dies - at 2013.09.14 18:44:00
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873. assault rifles - in General Discussions [original thread]
Question: What if, instead of "nerfing" the AR, CCP reduced the number of bullets in each clip? Instead of having a clip with 60 bullets, what if that number was reduced to 45? Or 30? Would that add a better risk/reward gamble to using an AR?
- by Everything Dies - at 2013.09.13 16:45:00
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874. assault rifles - in General Discussions [original thread]
ANON Illuminati wrote: Master Jaraiya wrote: ANON Illuminati wrote: lmao u the ultramarines carrying us? lmmfao omg this is funny. if u carried us then do a pc match and prove this. until then u will remain a pub stomping corp who lose...
- by Everything Dies - at 2013.09.13 01:25:00
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875. assault rifles - in General Discussions [original thread]
ANON Illuminati wrote: but this is good tho that i posted this thread because i get to shut down those who complain about it. Funny how your "shutting down" of other views bears a striking resemblance to my 2 year-old covering her ears and...
- by Everything Dies - at 2013.09.13 01:22:00
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876. Some proposed new AR values... to appease the angry mob. - in General Discussions [original thread]
Delta 749 wrote: Ah yes another "I am bad at first person shooters and throw a fit when I die" Go back to your EVE hug box, do you see me crying everytime I get killed by an HMG, scrambler rifle, shotgun, smg, sniper rifle, forge gun, mass driv...
- by Everything Dies - at 2013.09.13 01:18:00
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877. The AR-514 Life Cycle - in General Discussions [original thread]
Shadow of War88 wrote: Shotty GoBang wrote: 1) CCP reviews numerous requests to balance the automatic assault rifle. 2) CCP is assured by AR users that the weapon is perfectly fine as is. 3) CCP observes AR performance spikes across all comb...
- by Everything Dies - at 2013.09.13 01:10:00
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878. The AR-514 Life Cycle - in General Discussions [original thread]
Killar-12 wrote: If CCP nerfs the AR... 1 question... How? I'd switch Range profiles with the HMG and see what that does for the two weapons... Simple: High ROF weapons that are hand-held are horrible when it comes to accuracy over any sort ...
- by Everything Dies - at 2013.09.12 19:52:00
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879. New maps bad for Snipers. - in General Discussions [original thread]
1. When sniping, I absolutely loathe the fact that many objectives are now hidden/blocked from my view. No long-distance node defending for me. 2. Worse, though, is when I switch to my CQC build and find that every map is littered with as many obs...
- by Everything Dies - at 2013.09.11 17:52:00
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880. Snipers are worthless teammates. - in General Discussions [original thread]
Fizzer94 wrote: Lorhak Gannarsein wrote: Unless the blue snipers are getting like 20 kills, they're wasting space in skirmish matches. Green snipers, if they're good, are another story, of course. The overwatch they can provide is invaluable...
- by Everything Dies - at 2013.09.11 17:37:00
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