Pages: 1 2 3 4 5 6 [7] 8 9 10 20 30 40 |
121. Ydubbs81 - in General Discussions [original thread]
Big Burns wrote: Where have you spotted these OP logi/heavy duets? They are an endangered species now, given the ENORMOUS map sizes and vast open space, most of them died out from scouts and snipers. If you see anymore, please let me know and I...
- by Everything Dies - at 2015.01.03 05:52:00
|
122. Should Logis Be Able To Rep Through Damage?? - in General Discussions [original thread]
Ydubbs81 wrote: I think this mechanic allows for so much abuse. Amarr heavies with 1200hp+ with resistance to weapons coupled with (sometimes) 2 logis repping them at once. Someone, somewhere has to believe that there is something wrong with th...
- by Everything Dies - at 2015.01.02 04:05:00
|
123. Why all the talk that Tanks are horrible? - in General Discussions [original thread]
Jack McReady wrote: Everything Dies wrote: Because any decent team can pull out two AVers (or even just one Gunnlogi + Particle Cannon) and completely negate enemy tanks. That, and the fact that Gunnlogis are ridiculously overpowered with th...
- by Everything Dies - at 2014.12.31 02:37:00
|
124. Zero Kills & Zero Deaths. Number 1 on the killboard... - in General Discussions [original thread]
Had a battle earlier today where I went 0/0 but finished with 1,600WP or so. Took out a couple of tanks/dropships but the pilots were able to eject/run away (I was in a tank.) Start of the match I hacked the nearest node, a turret and a CRU before...
- by Everything Dies - at 2014.12.30 03:52:00
|
125. Why all the talk that Tanks are horrible? - in General Discussions [original thread]
Because any decent team can pull out two AVers (or even just one Gunnlogi + Particle Cannon) and completely negate enemy tanks. That, and the fact that Gunnlogis are ridiculously overpowered with the 1 Extender + 2 Hardeners shield setup.
- by Everything Dies - at 2014.12.30 03:36:00
|
126. Stance on casual players - in General Discussions [original thread]
Currently have a little over 37 million SP, but I'm the definition of a "casual" Dust player. I've been in a grand total of 1 PC match, and that was probably within three months of when I started playing. Since then, I've occasionally joined estab...
- by Everything Dies - at 2014.12.30 03:29:00
|
127. Weapon Ranges - in General Discussions [original thread]
Just another one of those things that would be really, really useful for CCP to include on suit/weapon information screens...
- by Everything Dies - at 2014.12.28 02:18:00
|
128. Getting Sniped 500+m away from the edge of the red line - in General Discussions [original thread]
Nirwanda Vaughns wrote: all thale sniping does is shame how little some folk have int heir lives that holding on to a single item in a game means to them i mean ffs some of you need to go and see one of two thing Sunlight a vag**a Why in t...
- by Everything Dies - at 2014.12.28 02:16:00
|
129. are Railguns good - in General Discussions [original thread]
Rail turrets are great for vehicle warfare; they're the best weapon to use against dropships due to their range/firing speed and are also great for taking out tanks at a distance. Without splash damage, however, they are difficult to use against i...
- by Everything Dies - at 2014.12.18 13:07:00
|
130. The straw that broke the camel - in General Discussions [original thread]
Only complaint with the breach would be the reduction to total ammo; that's a pretty significant reduction and I'm not sure it was needed to such an extent given the reduction to clip size.
- by Everything Dies - at 2014.12.17 20:17:00
|
131. Bandwidth winners and losers - in General Discussions [original thread]
My only major gripe is the bandwidth cost of nanohives; it sucks that I can only place a combination of 3 triage/ammo nanohives at a time (while also giving up any uplinks that I may have placed previously.) Definitely noticed fewer uplinks in bat...
- by Everything Dies - at 2014.12.16 20:27:00
|
132. Tank Repping Is Out Of Control - in General Discussions [original thread]
Simple answer would be that the swarms weren't hitting. I have a double-repped Maddy that packs a whopping...200hp/s. Sure, I can deal with single AVers, but even with my hardener activated a second swarmer is all it takes to wreck my tank. Hell, ...
- by Everything Dies - at 2014.12.16 20:15:00
|
133. I opened a strong box - in General Discussions [original thread]
LT SHANKS wrote: deezy dabest wrote: nothing that you are unable to equip. -saves 1000 strongboxes -buys respec -skill into nothing but sniper rifles -buys keys -opens strongboxes -officer sniper rifles everywhere Everywhere...... That...
- by Everything Dies - at 2014.12.15 20:32:00
|
134. What do you guys dislike about the GalScout? - in General Discussions [original thread]
It makes my butt look big.
- by Everything Dies - at 2014.12.14 02:59:00
|
135. Should Heavy weapons be better than Light Weapons? - in General Discussions [original thread]
pagl1u M wrote: Do not start talking about real life things, ffs! So why doesnt the hmg slow down the Sentinel? My suggestion was that the movement of the actual targeting reticule of heavy weapons be slowed down to give the sensation of wie...
- by Everything Dies - at 2014.12.12 02:09:00
|
136. Should Heavy weapons be better than Light Weapons? - in General Discussions [original thread]
pagl1u M wrote: I keep hearing from various players that heavy weapons HAVE to be better than Light weapons. me:"the hmg has too much dps" Guy: "It is a heavy weapon, it has to be stronger." I hear players talking about new heavy lazor like a...
- by Everything Dies - at 2014.12.12 02:06:00
|
137. How many snipers like the changes ? - in General Discussions [original thread]
Leadfoot10 wrote: I'm sure all snipers would like to enhance their range from the redline, too. While we're at it, I'd like my RR and AR to shoot 150+ meters effectively! Have you tried moving closer, or do you die too much as a result? 1. ...
- by Everything Dies - at 2014.12.12 01:58:00
|
138. This 1.10 Update Sucks. - in General Discussions [original thread]
Wild guess: A lot of those RR/CR deaths are coming from scouts, as the change to passive scanning has made it slightly more difficult to get in close for shotgun/knife kills, so they've made the change to approach unseen and fire from distance bef...
- by Everything Dies - at 2014.12.11 20:33:00
|
139. More Hard/Awkward Questions for CCP - in General Discussions [original thread]
Ripley Riley wrote: Aeon Amadi wrote: Why do you think you can deliver these features now when you couldn't before? CCP is seeing more profit from Dust 514? That makes them more willing to devote labor hours and other resources to Dust'...
- by Everything Dies - at 2014.12.11 20:29:00
|
140. Post Here if you receive a key IN SALVAGE. - in General Discussions [original thread]
Crazy idea: What if CCP actually gave you a key for every battle that you are victorious in? Picked up 5 strongboxes as salvage in my second battle today and nothing else. That was actually the first time I've received them as salvage, and picked...
- by Everything Dies - at 2014.12.11 20:21:00
|
Pages: 1 2 3 4 5 6 [7] 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |