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141. Traitors in our midst. - in General Discussions [original thread]
True Adamance wrote: FW has not been competitive for a long time. In my opinion, it hasn't really been competitive ever since the introduction of LP and the removal of ISK. FW used to be the safehaven from the protostomping squads in publi...
- by Everything Dies - at 2014.12.10 20:36:00
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142. Sign here if you have NO loyalty - in General Discussions [original thread]
My loyalty is to whatever suits/weapons I utilize most.
- by Everything Dies - at 2014.12.09 03:19:00
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143. Small things that bother you in-game? - in General Discussions [original thread]
The fact that my "favorite" suit isn't automatically the default suit selected when I enter a battle. My "favorite" suit is a scout suit built for speed and equipped with two uplinks to make that initial push towards an objective. Kind of defeats ...
- by Everything Dies - at 2014.12.09 03:17:00
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144. welp i know whats coming - in General Discussions [original thread]
Has CCP stated how much damage the orbitals will do? Enough to take out hives/uplinks/etc. obviously, but it would definitely seem unfair if these low-cost orbitals could wipe out the shields of even the most-stacked Caldari suit. Hell, the flux g...
- by Everything Dies - at 2014.12.09 03:11:00
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145. Rest in Peace (Charge Sniper Rifle) - in General Discussions [original thread]
One major issue in all of this that is currently being overlooked is the simple fact that CCP has made the conscious decision to limit the effectiveness of sniping in general by forcing more and more fighting to occur in enclosed areas; changing t...
- by Everything Dies - at 2014.12.09 03:09:00
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146. Rest in Peace (Charge Sniper Rifle) - in General Discussions [original thread]
Hell, this what I stated in one of your previous threads on the matter: Quote: Now, to the real heart of the matter: 1. Headshot bonus has effectively killed the existence for tiered sniper rifle skills; if a militia sniper can OHK all but a t...
- by Everything Dies - at 2014.12.08 02:56:00
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147. Rest in Peace (Charge Sniper Rifle) - in General Discussions [original thread]
Symbioticforks wrote: -usually you would never buff something without taking something away, so let's take away the insane headshot damage opening up counterplay for sniper vs sniper, and giving heavies a chance in hell against a headshot. This...
- by Everything Dies - at 2014.12.08 02:50:00
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148. [Question] Why haven't ISK payouts been buffed in Pubs? - in General Discussions [original thread]
Thor Odinson42 wrote: It's no different from people that make $15/hr in the states that are so incredibly stupid they don't support raising the minimum wage. What? Seriously, what? A person making $15/hour should want to see an increase to...
- by Everything Dies - at 2014.12.08 02:42:00
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149. Will Scouts need to damp more in 1.10? - in General Discussions [original thread]
Dreis Shadowweaver wrote: Ghost Kaisar wrote: Always run 2x damps. Yeah, the range is short, but on logis they can use 1x Precision and 2x range to scan you at 10m. But 10m takes, like, just over a second for me to sprint. It's easy to...
- by Everything Dies - at 2014.12.07 02:53:00
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150. Movement Penalty to Shield Extenders?? WTF?? - in General Discussions [original thread]
Ydubbs81 RND wrote: That is actually a good idea. Increase the hitbox with shield stacking. That would make more sense. You should suggest it in their fedback thread. Although this would be a shield-exclusive nerf and make shield tankers easi...
- by Everything Dies - at 2014.12.04 20:50:00
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151. Public Roadmap: Thank You to CCP and CPM 1 - in General Discussions [original thread]
True Adamance wrote: I wish I hadn't seen this. Knife in my heart yet again. No mention of vehicles or even addressing the issues surrounding them... yet - Orbital Strikes - Meta Levels - Achievements - **** Warbarge Flotilla Are all bein...
- by Everything Dies - at 2014.12.04 20:40:00
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152. Great! What happened to the server? - in General Discussions [original thread]
Now that you mention it...my games today were fairly smooth compared to the past month or so...
- by Everything Dies - at 2014.12.04 20:33:00
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153. Tanks... - in General Discussions [original thread]
Turret-less HAVs? F-YEAH!!! ... So long as they allow for one or two small turrets still. This is something I've wanted for awhile; a fast, mobile tank equipped with two scanners (and hopefully a CRU) that would allow me to constantly highlight t...
- by Everything Dies - at 2014.12.04 02:29:00
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154. [REQUEST] BUFF TURRETS - in General Discussions [original thread]
First thing I do as a tanker is take out any and all neutral turrets; yeah, the WP is nice and all but there's simply so many turrets on many maps that if the enemy manages to actually man one or two of them you're toast. Rail turrets, in particul...
- by Everything Dies - at 2014.12.03 20:58:00
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155. [Question] Why haven't ISK payouts been buffed in Pubs? - in General Discussions [original thread]
Raptor Princess wrote: Someone told me that the more BPOs played, the lower the payout. That could definitely be an issue if the "cost" of gear lost in battle plays a big role in determining payouts. My suggestion --instead of a flat inc...
- by Everything Dies - at 2014.12.03 13:28:00
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156. How many would agree? - in General Discussions [original thread]
True Adamance wrote: Sir Dukey wrote: CPU PG buff vehicles. AV will remain potent AF. BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO Nerf Shield Tank Fitting Capacity so Sica cannot run full proto modules and so Shield HAV cannot armour tank! Raise ...
- by Everything Dies - at 2014.12.02 20:55:00
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157. minor flux strikes - in General Discussions [original thread]
Best guess would be that the flux strikes are going to be very weak --say, 400-500 shield damage at most-- and will primarily be used to clear out equipment/links/etc. Increase the WP requirement and then you can increase the damage.
- by Everything Dies - at 2014.12.02 20:40:00
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158. Few Want To Play FW - in General Discussions [original thread]
I don't know...I've seen a lot of squads in the squad finder player "x only faction warfare." I've tried several times to get into a match solo, and even saw the expected timer down to under a minute, but never found a match. Been a pain trying to...
- by Everything Dies - at 2014.12.02 20:30:00
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159. My Problems With Sniping - in General Discussions [original thread]
Problems: 1. Headshot bonus has effectively negated the need to use anything other than the cheapest version of sniper rifles. 2. CCP has made the conscious decision to make sniping more difficult by adding more obstructions around congested areas...
- by Everything Dies - at 2014.12.02 02:34:00
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160. How long will dust continue to get new players? A few months maybe? - in General Discussions [original thread]
All I know is that if I'm lucky enough to land a PS4 this Christmas, I'll be moving the PS3 upstairs to the older, smaller TV just so I can still hop onto Dust and (continue to) make a fool of myself.
- by Everything Dies - at 2014.12.02 02:09:00
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