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41. Can you please fix scouts for 1.4? - in Feedback/Requests [original thread]
CCP has made the scout cost more SP which hurts. The scout and heavy suit require more skill progression than the medium suits which seems illogical since the scout and heavy are situational than medium suits are all around useful suits. Biotics ...
- by Eno Raef - at 2013.07.27 16:55:00
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42. [REQUEST] Balance the assault rifles - in Feedback/Requests [original thread]
I remember the days of Dust when we saw a large variety of weapons used. Not anymore. I remember complaining when a scrambler pistol killed me or an HMG tore me up. I remember being worried when I heard a laser. I remember mass drivers that would...
- by Eno Raef - at 2013.07.27 16:46:00
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43. The scrambler pistol is underpowered - in Feedback/Requests [original thread]
From the damage output of a single clip, it appears that CCP does not want the scrambler pistol to be a primary weapon. That could explain why it seems so underpowered. With lvl 5 weapon profiency a prototype scrambler pistol with 88 + 88 x .15...
- by Eno Raef - at 2013.07.27 16:25:00
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44. The scrambler pistol is underpowered - in Feedback/Requests [original thread]
Is the flaylock replacing the scrambler pistol since the flaylock greatly outdamages the scrambler pistol? It seems that both take about the same amount of aim to get a direct hit but the proto scramblers takes 4 rounds to kill a Caldari militia ...
- by Eno Raef - at 2013.07.27 04:41:00
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45. Laser Rifle Needs Buff - in Feedback/Requests [original thread]
I tried the Burnstock earlier today after reading some posts mentioning the LR to be fine. It sucked as a weapon still. With 2 complex dmg mods, I hardly caused any damage and the players were able to move so fast while the large iron sight blocke...
- by Eno Raef - at 2013.07.25 23:52:00
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46. The HMG is Perfectly Fine - in General Discussions [original thread]
Cosgar wrote: Cat Merc wrote: Chibi Andy wrote: didnt CCP at one stage said that the HMG would also cause some sort of slow effect when the bullets hit someone?? its been a while, so i can't remember it properly It does. That's why ...
- by Eno Raef - at 2013.07.25 23:32:00
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47. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Son Down wrote: Ryder Azorria wrote: Zyrus Amalomyn wrote: And yet again us KB/M users are shafted because CCP refuses to allow us raw input. Instead, we get 'aim assist'. We don't need your bullshit systems, we NEED OUR MOUSE AS IT IS M...
- by Eno Raef - at 2013.07.25 19:25:00
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48. CPM: "If 1.4 doesn't go over well, CCP is in a tough spot" - CPM AMA - in General Discussions [original thread]
I hope they make Faction Warfare relevant with 1.4. This would be an awesome mode for Skirmish 1.0 or similar game mode with one team defending and the other attacking and not this we're all attackers nonsense like skirmish 2.0 offers. The very fi...
- by Eno Raef - at 2013.07.24 23:31:00
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49. CPM: "If 1.4 doesn't go over well, CCP is in a tough spot" - CPM AMA - in General Discussions [original thread]
Luk Manag wrote: I hope there will be new things too, but I'd be happy with Skirmish 1.0. Skirmish 1.0 would be great to have again. Unfortunately CCP believes the game mode is unbalanced for some odd reason. I don't know CCP's logic however...
- by Eno Raef - at 2013.07.24 20:59:00
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50. I can't do it anymore ... - in General Discussions [original thread]
OP, Dust is hard to play. Not because of the difficulty but because of the huge imbalance between low and high SP players. Everyone but CCP seems to know this. CCP may seriously lack experience in creating FPS games and maybe with video games them...
- by Eno Raef - at 2013.07.22 18:44:00
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51. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
King Kobrah wrote: [ Two hits with a forge gun takes a relatively long time to fire. I think this is a huge reason why many people won't take this seriously. proto forge with max forge gun skills takes less than 3 seconds to charge up, what...
- by Eno Raef - at 2013.07.09 22:47:00
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52. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
King Kobrah wrote: Eno Raef wrote: King Kobrah wrote: Dr Stabwounds wrote: What are you doing that's getting you forge sniped enough to complain about it? I rarely get hit with a forge gun as infantry, are you standing still with an MD...
- by Eno Raef - at 2013.07.09 20:16:00
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53. HMG vs. AR - in Feedback/Requests [original thread]
I don't believe the HMG should be designed as a CQC weapon. If the heavy could move faster, it possibly could. When I used the HMG in Chromosome, I preferred it as a suppressive weapon over medium range than as a CQC. Usually the shotgun did the d...
- by Eno Raef - at 2013.07.09 20:14:00
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54. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
King Kobrah wrote: Dr Stabwounds wrote: What are you doing that's getting you forge sniped enough to complain about it? I rarely get hit with a forge gun as infantry, are you standing still with an MD on a roof or something? Getting FG'd suc...
- by Eno Raef - at 2013.07.09 20:02:00
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55. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
Give heavy suit wearers a break. They have an A/V weapon that can one shot infantry if infantry get in the heavy's sights. CCP already gave players enough HP capability to greatly defend against sniper deaths, at least heavy's still have a ranged ...
- by Eno Raef - at 2013.07.09 19:50:00
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56. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
Buster Friently wrote: Eno Raef wrote: You only played 4 matches. Log data from 30 matches if you want better representative results. A sample size of four matches is not representative of all dust matches. Unfortunately, without a record of...
- by Eno Raef - at 2013.07.09 17:19:00
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57. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
You only played 4 matches. Log data from 30 if you want better representative results. Four matches are not representative of the entire Dust population.
- by Eno Raef - at 2013.07.09 16:55:00
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58. The problem with proto stomps arnt the protos, its the people who give up - in Feedback/Requests [original thread]
Incorrect nonsense. Players don't ask to get pub-stomped, pub-stompers just do it. In the real world that's similar to saying that a victim is responsible for being assaulted and the assaulter's actions are not the cause.
- by Eno Raef - at 2013.07.09 16:32:00
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59. HEAVY SUITS AND HMGs ARE STILL UNDERPOWERED! - in Feedback/Requests [original thread]
After Uprising, it was obvious to me that CCP would not take the heavy seriously and give it a fighting chance over medium suits. Therefore, I like the majority of everyone else moved to the medium suits when I finally got a respec. The Caldari lo...
- by Eno Raef - at 2013.07.09 16:26:00
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60. Lowering the price of tanks, leaving AV strong - in General Discussions [original thread]
CharCharOdell wrote: Principus Shmoof Triariian wrote: Eno Raef wrote: What if CCP greatly buffed the shielding and armor but reduced turret damage and ISK price by an equivalent amount? Also, a reduced price may still be in order dependi...
- by Eno Raef - at 2013.07.08 22:48:00
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