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Panther Alpha
DarkWingsss
695
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Posted - 2013.07.22 18:36:00 -
[31] - Quote
Matticus Monk wrote:Panther Alpha wrote:First match i played to day; Pubstomped. Played for 2 minutes, leaved the battle, logged off.. and now i going to watch a film.
Sorry CCP.. i can't do this crap anymore, wake me up when you fix this ****. Listen up, OP. The ONLY thing I have to say is: They have a *third* IP-Man movie...??
http://www.imdb.com/title/tt1641638/
It's in lovefilm i think... or it was. |
Eno Raef
KILL-EM-QUICK RISE of LEGION
43
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Posted - 2013.07.22 18:44:00 -
[32] - Quote
OP, Dust is hard to play. Not because of the difficulty but because of the huge imbalance between low and high SP players. Everyone but CCP seems to know this. CCP may seriously lack experience in creating FPS games and maybe with video games themselves. After all, they advertise Dust as an MMO but it's not an MMO. 16v16 is nowhere near what a massive multiplayer online is. As a player before put it, Dust is a lobby shooter. I'll add that it's poor at that. CCP tried to add all these new ideas to an FPS but they failed at the most important aspect, the gameplay.
Side note:
I didn't know an IP Man 3 was made. Finally some martial arts movie that didn't focus on all the fancy kicks but it focused mainly on amazing hand technique. |
Green Living
0uter.Heaven EoN.
673
|
Posted - 2013.07.22 18:53:00 -
[33] - Quote
An easy way to counter redlining proto squads is to just use sound tactics and use the modern equivalent of hit and run/guerrilla warfare. I let them come to the redline in packs and then just flank them with my LR and send them running back to the city. Granted if you're not using a ranged weapon you're for all purposes boned. |
ER-Bullitt
Molon Labe. League of Infamy
127
|
Posted - 2013.07.22 19:34:00 -
[34] - Quote
GTA-V FTW wrote:ER-Bullitt wrote:Logged in last night... joined a squad... got ran over three times in a row by a scrub in a LLAV (and mind you, a scrub from a top tier corp that I KNOW would have given me a run for my money in a gun fight). Then Dust crashed my PS3.
Logged.
Bought Star Hawk used for $10... hope it lasts me until GTA V. Even though you are an easy troll target sometimes I still like the way you think. BTW Starhawk sucks!
The only thing I like about you is your name
Make me a promise tho? In a few months when these forums are home to only tumbleweeds.... then will you post on your main :) |
Gogo O'Dell
Psygod9 RISE of LEGION
8
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Posted - 2013.07.22 19:41:00 -
[35] - Quote
The Attorney General wrote:But if long term players couldn't group up and beat up on noobs/scrubs, this wouldn't be New Eden!
CCP wanted it this way, it was only after 6 months of people warning about how badly this would go over that they decided to focus on the NPE.
lol, i know, right? matchmaking is so bad that i got tired of either going against a team with 6 wirykomis OR a team of mlt ars |
Provolonee
Undefined Risk DARKSTAR ARMY
101
|
Posted - 2013.07.22 20:06:00 -
[36] - Quote
Ever been in those fights where, you first spawn in as the battle starts, and before you can even step out of the red zone the enemy squad is waiting for you with an orbital? I've seen it a few times domination on the bridge. Is it SSD's?
But yes being on the same team on these matches is incredibly boring. And on the other side when your team gives up in the first minute, bah. |
Duck Drahko
DUST University Ivy League
51
|
Posted - 2013.07.22 20:30:00 -
[37] - Quote
Iron Wolf Saber wrote:Why haven't you seriously sat down and looked at what you're doing wrong to get curb stomped on the grinder? A little bit of that goes a long way, this game is not going to hold your hands on dealing with every problem you have to learn on how to deal with them on your own.
For example I have just recently found my hard (guaranteed) counter against LLAVs.
With all due respect, I think you may be in the wrong thread...?
Or are you telling me there is a hard counter against being red-lined by a proto squad? Please do tell. But then what am I supposed to do when I'm on the side which is doing the stomping? Sabotage my team?
Any way you look at it, it's not okay. |
ER-Bullitt
Molon Labe. League of Infamy
127
|
Posted - 2013.07.22 20:34:00 -
[38] - Quote
Duck Drahko wrote:Iron Wolf Saber wrote:Why haven't you seriously sat down and looked at what you're doing wrong to get curb stomped on the grinder? A little bit of that goes a long way, this game is not going to hold your hands on dealing with every problem you have to learn on how to deal with them on your own.
For example I have just recently found my hard (guaranteed) counter against LLAVs. With all due respect, I think you may be in the wrong thread...? Or are you telling me there is a hard counter against being red-lined by a proto squad? Please do tell. But then what am I supposed to do when I'm on the side which is doing the stomping? Sabotage my team? Any way you look at it, it's not okay.
I think the problem has, and will always be...
The way CCP look at it this type of thing to them, it IS ok.
CCP doesnt want to make a game to cater to the masses (people who are looking for fair play, and an easy to pick up shooter to have fun for an hour or two on the weekends). They cater to the hardcore, the grinders, because those are the people who are going to line their pockets the most. The min/maxers, the saboteurs, the players willing to do anything and everything to get ahead and improve their rankings, skill points, whatever. |
Severance Pay
Krullefor Organization Minmatar Republic
811
|
Posted - 2013.07.22 20:34:00 -
[39] - Quote
Another name for the memorial |
Poonmunch
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
140
|
Posted - 2013.07.22 20:38:00 -
[40] - Quote
Pje251296 wrote:Just played with my corp in a full-squad for a few matches and we didn't stomp the other team with Flaylocks and LLAV's. We let the other team take some objectives to make it fair and we did lose games as well.
Seriously?
'Cause it seems like you might be doing a little trollski.
Munch |
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Full Metal Kitten
Chatelain Rapid Response Gallente Federation
832
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Posted - 2013.07.22 20:41:00 -
[41] - Quote
All you quitters are the reason why pubstomps happen in the first place. I've been part of lots of epic battles against coordinated squads that went down to the wire. When peeps give up, it's game over. Stop crying about KDRs (you know who you are) and fight. How are you going to get better if you don't rise to the challenge? |
Nebra Tene
Roaming Blades
131
|
Posted - 2013.07.22 20:41:00 -
[42] - Quote
Pje251296 wrote:Just played with my corp in a full-squad for a few matches and we didn't stomp the other team with Flaylocks and LLAV's. We let the other team take some objectives to make it fair and we did lose games as well.
So even without Flaylocks and LLAVs, you had to allow them to take objectives for them to have a chance, that's...better?
Basically is either get stomped or have the enemy throw the match, how fun! |
Duck Drahko
DUST University Ivy League
51
|
Posted - 2013.07.22 20:48:00 -
[43] - Quote
ER-Bullitt wrote:Duck Drahko wrote:Iron Wolf Saber wrote:Why haven't you seriously sat down and looked at what you're doing wrong to get curb stomped on the grinder? A little bit of that goes a long way, this game is not going to hold your hands on dealing with every problem you have to learn on how to deal with them on your own.
For example I have just recently found my hard (guaranteed) counter against LLAVs. With all due respect, I think you may be in the wrong thread...? Or are you telling me there is a hard counter against being red-lined by a proto squad? Please do tell. But then what am I supposed to do when I'm on the side which is doing the stomping? Sabotage my team? Any way you look at it, it's not okay. I think the problem has, and will always be... The way CCP look at it this type of thing to them, it IS ok. CCP doesnt want to make a game to cater to the masses (people who are looking for fair play, and an easy to pick up shooter to have fun for an hour or two on the weekends). They cater to the hardcore, the grinders, because those are the people who are going to line their pockets the most. The min/maxers, the saboteurs, the players willing to do anything and everything to get ahead and improve their rankings, skill points, whatever.
Oddly, I kind of agree with that sentiment, and I wouldn't want it any other way in PC. But for instant battles? What is the point? What does either side get out of this? |
Niuvo
The Phoenix Federation
272
|
Posted - 2013.07.22 21:02:00 -
[44] - Quote
pubstomping looks dreadful on the spawn in map. they are like sharks! They drive them into the red zone, it is awful to watch on the map. lol. Yea, wake me up in November lol |
Poonmunch
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
140
|
Posted - 2013.07.22 21:14:00 -
[45] - Quote
DUST Fiend wrote:Iron Wolf Saber wrote:Why haven't you seriously sat down and looked at what you're doing wrong to get curb stomped on the grinder? A little bit of that goes a long way, this game is not going to hold your hands on dealing with every problem you have to learn on how to deal with them on your own.
For example I have just recently found my hard (guaranteed) counter against LLAVs. Its AFK, isnt it?
It is. And I have a screenshot that proves it.
Munch |
Duck Drahko
DUST University Ivy League
54
|
Posted - 2013.07.22 21:15:00 -
[46] - Quote
Full Metal Kitten wrote:All you quitters are the reason why pubstomps happen in the first place. I've been part of lots of epic battles against coordinated squads that went down to the wire. When peeps give up, it's game over. Stop crying about KDRs (you know who you are) and fight. How are you going to get better if you don't rise to the challenge?
I never quit while it happens, if anything I quit before it happens. It's just sad that 90% of the time the outcome of the game can be called in the war barge.
After going through a certain number of those, I just lost my interest that's all. I don't play the game for SP and I couldn't care less about my KDR. If the game isn't enjoyable, I'm not going to waste my time with it, it's as simple as that. Red-lining is neither enjoyable nor a challenge. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
681
|
Posted - 2013.07.22 21:15:00 -
[47] - Quote
Azura Sakura wrote:Alaika Arbosa wrote:The Attorney General wrote:But if long term players couldn't group up and beat up on noobs/scrubs, this wouldn't be New Eden!
CCP wanted it this way, it was only after 6 months of people warning about how badly this would go over that they decided to focus on the NPE. TBH, I think it would work if we weren't forced into lobby shooter bullshit. I wouldn't care about protostompers if I could just travel somewhere else instead of being locked into this lobby shooter redline circlejerk (I doubt anyone else would either). Yep. Waiting for that day. I want large scale battles + being able to relax in my chair with a controller and on a console Yeah, I think that open world would allow for many more people to be involved in battles too (might be horribly one sided but meh, w/e).
Imagine if while playing Eve you were told that you couldn't choose where you were going and then everytime you decided to undock, CCP dropped you straight into a red bubble camp in HED-GP. This is essentially what we have in Dust currently.
If that were the case in Eve, I don't imagine there'd be 500k+ subs (even with all the IsBoxers), is it any wonder why the community here is shrinking and growing steadily more vile? |
Duck Drahko
DUST University Ivy League
55
|
Posted - 2013.07.22 21:20:00 -
[48] - Quote
Alaika Arbosa wrote:Imagine if while playing Eve you were told that you couldn't choose where you were going and then everytime you decided to undock, CCP dropped you straight into a red bubble camp in HED-GP. This is essentially what we have in Dust currently That's a perfect way to put it. We choose our battles carefully in EVE, and if this is what it's like in Dust, I will also start being more selective about which battles I enter to begin with.
Don't tell me to fly into the bubble camp "for the challenge", that's silly... |
Nebra Tene
Roaming Blades
131
|
Posted - 2013.07.22 21:28:00 -
[49] - Quote
Iron Wolf Saber wrote:Why haven't you seriously sat down and looked at what you're doing wrong to get curb stomped on the grinder? A little bit of that goes a long way, this game is not going to hold your hands on dealing with every problem you have to learn on how to deal with them on your own.
For example I have just recently found my hard (guaranteed) counter against LLAVs.
Well good for you, but unfortunately, countering an LLAV and countering an entire team stomping yours.
Its like saying "Hey, I learned how to punch a puppy, so you can learn how to defeat the UFC champion." Its two completely different things on two completely different levels.
You're making it sound like its easy for ONE player, a single unit can/ should easily be able win the match against a well coordinated team. But even the best players can do nothing if the rest of their team isn't prepared. Or what, do yo expect everyone to be a pro and know how to push back right out of the academy?
Ok, say one person manages to get through the enemy line...then what? Even if you manage to break the line for a bit, it does not guarantee the rest of your team can or will follow along.
Say one is able to actually win the game alone...well that's worse, if one single player can defeat a well coordinated team, then we're in the same situation, the other team will have no chance, plus that player won't always be with the team getting stomped, what when that player is on the team stomping, or worse, what if a group of players like that decide to group up to do some stomping of their own?
Or even if a player manages to counter said team, what guarantees they'll be able to do so in the bext 100 battles that happens? Countering a team is not like countering a single weapon or vehicle, each team is different, different players with different fits and different tactics.
"Well the LLAVs can have different fits too!" Yes, but they will always still be LLAVs, no matter what kind of LLAV fit the other uses, its still a LLAV.
So please, next time think a bit more rather than just say "well just counter it", as its not as simple as that. |
Karazantor
Mannar Focused Warfare Gallente Federation
102
|
Posted - 2013.07.22 21:29:00 -
[50] - Quote
Duck Drahko wrote:How about we all start leaving the war barge whenever the matchup looks like it will turn into a stomp (well-known proto-stomper squad on only one of the teams)? It might send a message.
I've already started doing this. Only so much BS I can take. Watching the entire team redline snipe for 15 mins, except for the one or two who keep trying until they end up screaming abuse at the rest of the team before quitting the match, not my idea of fun. |
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Poonmunch
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
141
|
Posted - 2013.07.22 22:11:00 -
[51] - Quote
Iron Wolf Saber wrote:Why haven't you seriously sat down and looked at what you're doing wrong to get curb stomped on the grinder? A little bit of that goes a long way, this game is not going to hold your hands on dealing with every problem you have to learn on how to deal with them on your own.
For example I have just recently found my hard (guaranteed) counter against LLAVs.
Whose side are you on there Sparky?
Seriously. Do you think we are all lazy and stupid? Lots of people here play FPS games and have done so for years. I was playing FPS games when FPS games were called DOOM.
Oh, wait. That was when DOOM was the only FPS game. Back in '93.
If you have a viable counter to LLAVs, please share it with us. At least for the n00bs.
With mods like you, who needs to go into a match to get curb stomped when we can get it right here?
Munch |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
688
|
Posted - 2013.07.23 01:08:00 -
[52] - Quote
J-Lewis wrote:Alaika Arbosa wrote:The Attorney General wrote:But if long term players couldn't group up and beat up on noobs/scrubs, this wouldn't be New Eden!
CCP wanted it this way, it was only after 6 months of people warning about how badly this would go over that they decided to focus on the NPE. TBH, I think it would work if we weren't forced into lobby shooter bullshit. I wouldn't care about protostompers if I could just travel somewhere else instead of being locked into this lobby shooter redline circlejerk (I doubt anyone else would either). So much wasted map space... I pine for the red zone.
Yeah, it'd be nice if the maps were larger.
As in, closest objectives were no closer than the farthest two objectives are now.
As it is, with the redline and no free roam we're basically forced into being the fish that are getting shot in the barrel. |
The Robot Devil
BetaMax. CRONOS.
746
|
Posted - 2013.07.23 01:16:00 -
[53] - Quote
Panther Alpha wrote:Duck Drahko wrote:How about we all start leaving the war barge whenever the matchup looks like it will turn into a stomp (well-known proto-stomper squad on only one of the teams)? It might send a message. Nahh.. I decided to watch the Ip Man 1 & 2, i may even watch the 3rd one later. Great films .. if you haven't watch them, you most.
I took Wing Chun for a while and I would talk about Ip Man, they would look at me all wierd. Wing Chun is the one of the best arts out there and it was made by a woman. There is a film on Netflix about Nig Mou ( I thing that is her name) it is pretty good if you like those kinds of movies. Bruce Lee is the most famous Wing Chun person but he made Jeet Kune Do by adding high kicks. Proof! |
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