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161. Dropship issues - in Feedback/Requests [original thread]
Jason Pearson wrote: q00t wrote: Sees-Too-Much wrote: My Myron has about 4k shield eHP. . Would you mind saying what fit your running please? I've just tried a myron for the first time (been flying gallente instead) - got approx 3.6k e...
- by Encharrion - at 2012.09.14 12:50:00
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162. Dropship issues - in Feedback/Requests [original thread]
q00t wrote: Sees-Too-Much wrote: My Myron has about 4k shield eHP. . Would you mind saying what fit your running please? I've just tried a myron for the first time (been flying gallente instead) - got approx 3.6k eHP (nice stat btw, didnt...
- by Encharrion - at 2012.09.14 12:47:00
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163. [Suggestion] HAV Ammo Capacity - in Feedback/Requests [original thread]
Ammo is a good idea... if it can be resupplied on it's own without supply depots, like after 90 seconds or something, because if that supply depot gets blown up, and there is no replacement, then as a tank driver I am going to drive into the corne...
- by Encharrion - at 2012.09.14 12:27:00
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164. Help me out here, I'm soooo bad at this game - in General Discussions [original thread]
Jax GG wrote: STB DEADPOOL5241 EV wrote: If nothing else, please add me to your in game contacts send me a group invite, Ill be glad to chat and play a few rounds and observe your fighting style so I may offer tips. Tyas Borg wrote: I...
- by Encharrion - at 2012.09.14 11:38:00
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165. Swarm Launchers. - in General Discussions [original thread]
Scholar Him wrote: I see how my post could be misunderstood. Let me rephrase. The 2 ships were different types. The one that cloaks is the RDV. I didn't know they were unmanned. Thanks for clearing that up. The other ship was one of two drop sh...
- by Encharrion - at 2012.09.14 11:32:00
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166. Swarm Launchers. - in General Discussions [original thread]
Scholar Him wrote: You forget that they 'cloak' every 5 seconds. I can never get off 2 barrages before they just disappear. Today I fought a ship the entire match. However, for some reason he could fully heal his armor instantly, over and over....
- by Encharrion - at 2012.09.14 11:10:00
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167. Here comes your tank nerf... - in General Discussions [original thread]
Aeon Amadi wrote: ChromeBreaker wrote: Forge gun sniping \o/ Also drop ships are never going to be used again Afterburners/Fusion Accelerators on top of having Flares/Chaff will make them godly. Just watch. Well, maybe dropships will...
- by Encharrion - at 2012.09.14 10:26:00
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168. Here comes your tank nerf... - in General Discussions [original thread]
Large Railgun splash nerf - Great! Large Blaster Cooldown buff - Great! Large Missile splash damage nerf - WTF. Missiles should be anti-personnel due to their splash, what should have been nerfed was their direct damage, to make them ineffective a...
- by Encharrion - at 2012.09.14 09:55:00
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169. Help me out here, I'm soooo bad at this game - in General Discussions [original thread]
STB DEADPOOL5241 EV wrote: To OP, First good job for asking for advice buddy, most players have their egos so large they fail to ask good questions and usually end up just quitting the game. I highly suggest a mic in this game, team work is ...
- by Encharrion - at 2012.09.14 09:23:00
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170. Help me out here, I'm soooo bad at this game - in General Discussions [original thread]
Jax GG wrote: Hey, More great advice.... thank you all. I think some of you need to get back on the EvE-O forums as it's missing your kind of (actually) helpful advice. That said, I'm a little better at that game than this one A quick ques...
- by Encharrion - at 2012.09.14 09:13:00
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171. Balacing the guns you have to buy with money - in Feedback/Requests [original thread]
DarkShadowFox wrote: Some serious balancing needs to happen cause the guns you can buy with your credit card are wayy to overpowered. They need to be toned down a bit They aren't overpowered, they are exactly as powerful as the weapons from ...
- by Encharrion - at 2012.09.12 19:09:00
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172. [Suggestion] "Skill Tree" - in Feedback/Requests [original thread]
Sdoots wrote: Skill trees are great for certain things. MAG definitely benefited from implementing one with that big patch, for example. That being said, I think the bigger issue with Dust is that the information for skills is incredibly dense...
- by Encharrion - at 2012.09.12 18:51:00
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173. [Feedback] Random Spawn Points - in Feedback/Requests [original thread]
Personally, I think ambush should use the same beginning spawns as skirmish, as clearly the random spawning system is too random.
- by Encharrion - at 2012.09.12 08:21:00
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174. Drop Ship Turret - in General Discussions [original thread]
Cycled might do more damage over time, but it has a smaller blast radius, making it harder to hit with it, so I think cycled is best on a slow moving vehicle like a tank. I tried both fragmented and accelerated on my dropship, but while the fragme...
- by Encharrion - at 2012.09.12 08:10:00
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175. I am bad at math! The Sagaris - in General Discussions [original thread]
I can't say I've seen my tank passively regenerate shields WHILE being shot, you might want to check if that is the case with vehicle shields.
- by Encharrion - at 2012.09.12 07:51:00
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176. Why does everyone forget there is a heavy handed nerf inbound? - in General Discussions [original thread]
STB-stlcarlos989 EV wrote: Drake Lyons wrote: STB-stlcarlos989 EV wrote: Dewie I'm only responding to your number 10 Do you honestly believe that a good tank is worth the same as 26 good ARs? I'm not talking about who is using them or th...
- by Encharrion - at 2012.09.12 07:37:00
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177. Why Tanks Are Over-Powered (now with the numbers!) - in General Discussions [original thread]
The map in the OP is wrong. It isn't 100% - ( (resist 1) + (resist 2)(0.87) + (resist 3)(0.57) + (resist 4)(0.28) + (damage control unit) ) = damage taken It actually is (100%) (100% - resist 1) (100% - (resist 2) (0.87) ) (100% - (resist 3) (0.57...
- by Encharrion - at 2012.09.12 04:58:00
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178. What kind of orbital strikes will there be? - in General Discussions [original thread]
All ships will be able to fire an orbital bombardment as long as they are fitted with the correct module. Destroyers will get a bonus to orbital strikes.
- by Encharrion - at 2012.09.12 04:36:00
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179. Tanks/Dropships need to be nerfed - in Feedback/Requests [original thread]
It's already hard enough to fly my dropship, especially when getting hit by swarms spins it 180 degrees and tips it into a 60 degree angle, it doesn't also need to be made of paper.
- by Encharrion - at 2012.09.11 05:36:00
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180. post your Vehicle loadouts here! - in General Discussions [original thread]
Gunnlogi: High Slots 1x Heavy Azeotropic Ward Shield Extender 3x Ward shield resistance module (Don't remember full name, 25% damage resistance) 1x F45 Damage Control Unit Low Slots: 2x Nanofiber (highest speed one) OR 2x Power Diagnosti...
- by Encharrion - at 2012.09.11 04:59:00
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