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81. Why would a Tank ever vanish from my minimap? - in General Discussions [original thread]
The minimap definitely needs more vehicles.
- by Dusters Blog - at 2014.02.07 20:48:00
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82. Is the combat rifle next??????? - in General Discussions [original thread]
only if next means it needs to be better balanced. low damage, solid from short to mid range. high ROF. avg hip fire.
- by Dusters Blog - at 2014.02.07 20:45:00
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83. Squaring the Circle: A Manifesto on DUST 514s possible future - in General Discussions [original thread]
lee corwood wrote: "Welcome to the game. Here's your collection of # page forum manuals on how to play." <-- doesn't that just sound fun exactly, the casual player will never do this, even the interested player will assume they can 'fi...
- by Dusters Blog - at 2014.02.07 18:16:00
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84. Squaring the Circle: A Manifesto on DUST 514s possible future - in General Discussions [original thread]
Kristoff Atruin wrote: If you listened to the average person posting on this boards you'd think that new guns was the most important thing ever, but it really isn't. Add a new gun and 2 weeks later people are bored. We need the tools and mechan...
- by Dusters Blog - at 2014.02.07 18:04:00
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85. Where are the Social Hubs? - in General Discussions [original thread]
Tyjus Vacca wrote: restrict access to corp hqs by password? or allow access by invite like chat rooms? do both. also allow AUR vanity item upgrades to corp HQs like training areas, the battle recorder we still have yet to see, a corp mainfra...
- by Dusters Blog - at 2014.02.07 12:36:00
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86. New Blog: GOONS & TEST: Where's the sandbox in Dust 514? - in General Discussions [original thread]
'A funny thing happened on the way to EVE's utter and complete non-concern for Dust 514. http://tinyurl.com/kf9hnm2 PC players got a brief taste of the 'Ground War Window' into New Eden and liked the view. Sadly, like many other would-like-to-b...
- by Dusters Blog - at 2014.02.06 12:12:00
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87. Dusters Blog CPM1 'how would u resolve?' questionnaire - in The Council's Chamber [original thread]
our blog would like to thank all of the candidates that took the time out to answer our questions, we would like 2 now ask how u would resolve some of the current issues in gameplay given the opportunity. think like a dev here and offer a solution...
- by Dusters Blog - at 2014.02.05 17:57:00
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88. Am I Better Than Spkr4TheDead? - in General Discussions [original thread]
reserved
- by Dusters Blog - at 2014.02.04 15:18:00
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89. To CCP & Community: HUD-dies? - in General Discussions [original thread]
brilliant.
- by Dusters Blog - at 2014.02.04 11:09:00
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90. Our Blog would like to highlight your stories! - in DUST 514 Fiction [original thread]
Warrior 9.1 is up! thanks for allowing us to post ur work, Galm. keep the great stories coming! we will try to post 3 per week. http://tinyurl.com/mq3epsm If you want specific art to go up with your stories let us know [email protected]
- by Dusters Blog - at 2014.02.03 23:22:00
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91. New Blog - Warrior 9.1: Genesis - in General Discussions [original thread]
While Dust 514 moves towards a more finished and complete state, we dont want to be the blog team constantly bringing up fixes, missing elements and necessary additions to the game. In the tradition of great works like Templar One, we decided to g...
- by Dusters Blog - at 2014.02.03 23:17:00
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92. A Gallente Light Machine Gun - in General Discussions [original thread]
yes the GA heavy weapon would seem to be short range blaster tech with high dmg, high ammo count. the CA heavy weapon is already in the game [forge gun]
- by Dusters Blog - at 2014.02.02 06:22:00
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93. Dusters Blog CPM Candidate Questions - in The Council's Chamber [original thread]
thank u for ur answers.
- by Dusters Blog - at 2014.02.01 16:37:00
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94. So When CCP Fixes Molden Heath... - in General Discussions [original thread]
the short answer is yes, but CCP is on shaky ground because they excused district locking on more than one occasion.
- by Dusters Blog - at 2014.02.01 05:01:00
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95. Dusters Blog CPM Candidate Questions - in The Council's Chamber [original thread]
thank u soraya xel.
- by Dusters Blog - at 2014.01.31 22:58:00
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96. Dusters Blog CPM Candidate Questions - in The Council's Chamber [original thread]
here if its not too much 2 ask. we understand many of u are busy but we would appreciate it.
- by Dusters Blog - at 2014.01.31 21:53:00
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97. Dusters Blog CPM Candidate Questions - in The Council's Chamber [original thread]
our blog has come up with a battery of questions for CPM candidates. first we applaud everyone for their willingness to push dust forward. while we are an impartial news organization, we do have the games best interests in mind and at some point i...
- by Dusters Blog - at 2014.01.31 21:43:00
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98. New Blog: Drop Point - in General Discussions [original thread]
While Dust 514 moves towards a more finished and complete state, we dont want to be the blog team constantly bringing up fixes, missing elements and necessary additions to the game. In the tradition of great works like Templar One, we decided to g...
- by Dusters Blog - at 2014.01.27 16:56:00
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99. Everything I think is wrong with Dust 514 - in General Discussions [original thread]
would add: virtual training rooms for corps & the weapons lab. both can change FPS as we know it, the WL because it lets players see if weapons fit their playstyle before spending SP on them, and the VTR because FPS has never really seen a tra...
- by Dusters Blog - at 2014.01.27 01:28:00
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100. So will we see new models for Logis and the Minmatar assault in 1.8? - in General Discussions [original thread]
COVERT SUBTERFUGE wrote: If you give logis and assaults different skins, then they'd have to do the same with the large sentinel and commando suits and the small scout and pilot suits. thsta just it, commandos and pilots should have their ow...
- by Dusters Blog - at 2014.01.26 14:49:00
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