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181. Reward Progress Indicator - in Feedback/Requests [original thread]
Kigurosaka Laaksonen wrote: CCP should add an indicator to let us see how much of a reward we've received during an event. It could go on the Updates page that we all see when we log in and can open from the NeoCom. If the reward is capped (li...
- by Dustbunny Durrr - at 2014.02.22 19:39:00
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182. Gal assualt vs Gal scout 1.8 - in Feedback/Requests [original thread]
xSir Campsalotx wrote: Ccp I like what your doing with the scouts. Compared to their assualt counter part they give up a high or low slot and lower base health for 10% faster movement speed, an extra equipment, smaller hit box, a built in dampe...
- by Dustbunny Durrr - at 2014.02.21 21:40:00
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183. CRU Hacking Bonus - in Feedback/Requests [original thread]
Y-BLOCK wrote: The last merc to hack a CRU should, at the minimum, receive a bonus for the first 2 or 3 spawns, as taking control of a critically placed CRU has a very crucial impact on the battle @ hand. I don't see why not reward them with...
- by Dustbunny Durrr - at 2014.02.21 18:52:00
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184. Operation Mauler Question- CCP - in General Discussions [original thread]
Is that also 300 prototype HMGs per character as well then?
- by Dustbunny Durrr - at 2014.02.21 18:50:00
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185. Operation Mauler Question- CCP - in General Discussions [original thread]
Are the limits on operation mauler per character, or per account (If I max out on my main, and switch to my 2nd toon on my account, will it get benefits as well, or is it limited per account)? Clarification requested.
- by Dustbunny Durrr - at 2014.02.21 02:21:00
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186. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Soldiersaint wrote: Takahiro Kashuken wrote: We got respec yet? Not yet but im praying for one. Actually lets just sacrifice CCP Logibro to the respec devil. That will give us all what we want . Could we sac him to the robot devil inst...
- by Dustbunny Durrr - at 2014.02.20 17:26:00
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187. Vehicle Quota - in Feedback/Requests [original thread]
Harpyja wrote: Problem with making different vehicle caps is that if some scrubs hit the quota, that leaves me with a 400k SP dropsuit which is considerably worse than my ~13mil SP Gunnlogi. It wouldn't be fair for infantry either if you had l...
- by Dustbunny Durrr - at 2014.02.20 02:33:00
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188. Assault dropship costs are insane - in General Discussions [original thread]
DeadlyAztec11 wrote: I agree the cost differential on a lot of items in Dust is criminal. The Commando is another example. A LOT of items need to be revisited. IIRC CCP mentioned suits would cost the same across classes- ie: the commando wi...
- by Dustbunny Durrr - at 2014.02.19 20:45:00
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189. to fix TKing - in Feedback/Requests [original thread]
commando biffle wrote: make it that wen you kill a blue the isk that the suit costs is taken from your wallet and give to the blue that got TKed It won't solve ALL TK problems, but it's a good start.
- by Dustbunny Durrr - at 2014.02.19 02:51:00
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190. Quick-tap swap for Repair Tool - in Feedback/Requests [original thread]
Boot Booter wrote: Better yet, designate one of the equipment slots to be the quick swapper. That way any logi can choose which one theyd like to have the quick switching for. The tap o for needle is very nifty, but would be even nicer if yo...
- by Dustbunny Durrr - at 2014.02.19 01:03:00
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191. New Metrics: Warpoints per Death - in Feedback/Requests [original thread]
As always on posts of this nature, I comment more stats = better. Having more than one metric to measure quality is always a good thing. Also, more suit information provided = better (ie: Why do I have to calculate my suits damage multiplier, or ...
- by Dustbunny Durrr - at 2014.02.19 01:02:00
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192. [IDEA] REDLINE STOMPING - in Feedback/Requests [original thread]
Salviatino Maiano wrote: Add player conrtolled MISSILE and BLASTER Turrets to the MCC. These turrets should be similar to LAV turrets (range and damage). Just enough to keep the enemy off of your redline. These could be manned from inside the M...
- by Dustbunny Durrr - at 2014.02.19 00:58:00
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193. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
I request that once CCP decides whether to give or not give respecs, could we also get confirmation for future respecs so that this whole bloody argument can be avoided in the future? IE: "You are, or are not getting respecs now, but whine about ...
- by Dustbunny Durrr - at 2014.02.18 19:54:00
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194. A couple heavy weapon ideas - in Feedback/Requests [original thread]
Alternate Insano wrote: The recoiless rifle isnt really recoiless. It kicks like a bastard and the RL ones are anti LAV weapons. Different countries have used them because they are cheap and pack a decent punch. Would you like a 6th sugarcu...
- by Dustbunny Durrr - at 2014.02.17 17:40:00
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195. [Request] 1.8 Skill Point Refund - in Feedback/Requests [original thread]
Accidentally trained rail rifle proficiency 5 before you read on the forums that they are nerfing it eh?
- by Dustbunny Durrr - at 2014.02.17 17:36:00
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196. ISK pay out Spreed sheet requested - in Feedback/Requests [original thread]
Shaira Ilv Enna-Ress wrote: Quote: Money ISK is the primary currency in the EVE Universe and a necessity for fighting wars. You will earn ISK from each battle you fight. The size of the reward depends on your contribution and the cost of th...
- by Dustbunny Durrr - at 2014.02.15 17:44:00
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197. [Feedback] Vehicle Recall - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Vehicle Recall was implemented to allow users to trade out their expensive machinery when they no longer require it. There was a time when recall was not in the game, and it's implementation is most definitely reasonable....
- by Dustbunny Durrr - at 2014.02.15 17:29:00
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198. [Request] More stats. - in Feedback/Requests [original thread]
Medic 1879 wrote: Not like KDR and all that but stats for dropsuits and weapons on the fitting screen. At the moment we get Shield, armour, PG/CPU, walk/sprint speed etc... but I would like to see more, for example Weapon damage after damage m...
- by Dustbunny Durrr - at 2014.02.15 00:53:00
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199. Scrambler Rifle on Amarr suit is OP - in General Discussions [original thread]
Alldin Kan wrote: Scrambler Rifle on Amarr suite is OP. Prove me wrong. I actually think it is right where it should be. The extremely good players are extremely good with it, and the poor players are rather poor with it. After all, if it we...
- by Dustbunny Durrr - at 2014.02.14 19:07:00
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200. Sniper Rifle Tagging - in Feedback/Requests [original thread]
Summ Dude wrote: I'm pretty sure this has been mentioned here and there around the forms, but searching didn't turn up anything specific, so here goes. I think a very interesting feature to add to Sniper Rifles would be the ability to tag enemi...
- by Dustbunny Durrr - at 2014.02.13 23:23:00
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