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Justice Darling
Themis Argonauts
27
|
Posted - 2014.02.11 19:27:00 -
[1] - Quote
can CCP or someone give us a spreed sheet of the isk payout I've ran into some really random isk payout, was doing a domination match with one setup of Drop suites and did 2400 wp with 17kills and 12 deaths payout some something like 345k isk (doing this from mem) then i had another domination match where i did 48kills and 19 deaths and the payout was only 245k isk WT you know what. the 19 deaths was all heavy drop suites that cost me over half a mil isk to loss. so can we get something ? |
KalOfTheRathi
Nec Tributis
957
|
Posted - 2014.02.11 19:52:00 -
[2] - Quote
Ha-ha-ha! Man I almost fell off my chair. That was great. Really. Just nearly perfect.
However, the answer is 'no'. CCP/Shanghai has a secret (maybe even random) process. It appears that they have been reducing ISK payout for the last several months. Making profit is distinctly harder than it has been in particular for any place below sixth on the kill board.
The current solution is use free/cheap suits, get better, die less or buy your gear with AUR (or LP).
Good Luck.
And so it goes.
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Dustbunny Durrr
ReD or DeaD
88
|
Posted - 2014.02.11 20:39:00 -
[3] - Quote
While I don't have the exact formula, I have noticed a few things that perhaps may interest the OP.
1: Part of the payout formula is tied to how many WP you get, divided by the total WPs your team gets.
Lets look at an example:
Situation A: You get 1,000 WPs, your team as a total gets 8,000 WPs.
Situation B: You get 1,000 WPs, your team as a total gets 16,000 WPs.
Situation C: You get 3,000 WPs, your team gets a total of 8,000 WPs.
Situation A would pay out more than Situation B, because although you received the same amount of WPs in Situation B, you received a lower percentage of the team's WPs (one sixteenth vs one eighth).
Situation C would pay out more than situation A, for the same reason (three eights of the teams total WPs vs one eighth).
This is why sometimes you get 2K WPs and get a decent payout, while other times it's paltry. This kind of makes sense though, when you think about it, as getting X WPs on a good team (higher total WPs for team) is easier than getting the same amount of WPs on a bad team (lower WP total for team).
2: Also, I've noticed that when we go up against teams that run very expensive (proto) gear, IF (and thats a big if) they lose many of those suits, the total amount of ISK given to the team is much higher.
Lets look at some theoretical situations once again.
Sitation D: You get 1,000 WPs while playing a team that lost many proto suits. (You took thsoe proto bastards with you)
Situation E: You get 1,000 WPs while playing a team that ran many proto suits, but didn't lose many. (You got stomped)
Situation F: You get 1,000 WPs while playing a team that ran mostly cheap suits. (You took em with you, but they were cheap)
All other things being equal, Situation D would pay out more than situation E or F.
This also makes sense as killing expensive suits (as a team) is harder than either killing cheap suits, or not killing too many suits.
There are rumors that winning also adds a higher multiplier than losing, however, I have not had a chance to confirm this.
Enjoy |
Justice Darling
Themis Argonauts
27
|
Posted - 2014.02.11 20:47:00 -
[4] - Quote
KalOfTheRathi wrote:Ha-ha-ha! Man I almost fell off my chair. That was great. Really. Just nearly perfect. However, the answer is 'no'. CCP/Shanghai has a secret (maybe even random) process. It appears that they have been reducing ISK payout for the last several months. Making profit is distinctly harder than it has been in particular for any place below sixth on the kill board. The current solution is use free/cheap suits, get better, die less or buy your gear with AUR (or LP). Good Luck.
yeah not going to happen for me i would rather mine velds for 600 hrs |
Thor Odinson42
Molon Labe. General Tso's Alliance
2773
|
Posted - 2014.02.11 20:49:00 -
[5] - Quote
The payout is random, it will take a blue tag with a very descriptive explanation to prove otherwise.
There are times when I get 400K ISK for very little and times when I get 300K when I know they lost a lot of proto and the game ends in my side cloning them.
ML Director
Eve Toon - Raylan Scott
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Dustbunny Durrr
ReD or DeaD
89
|
Posted - 2014.02.11 20:50:00 -
[6] - Quote
Justice Darling wrote:can CCP or someone give us a spreed sheet of the isk payout I've ran into some really random isk payout, was doing a domination match with one setup of Drop suites and did 2400 wp with 17kills and 12 deaths payout some something like 345k isk (doing this from mem) then i had another domination match where i did 48kills and 19 deaths and forgot to added 3460WP the payout was only 245k isk WT you know what. the 19 deaths was all heavy drop suites that cost me over half a mil isk to loss. so can we get something ?
See my post above. It has NOTHING to do with your deaths, but rather your WPs. My guess would be that in the first case, you had either a higher percentage of your team's total WPs, or your team destroyed more ISK worth of suits/vehicles (or both) than in the 2nd situation. |
Dustbunny Durrr
ReD or DeaD
89
|
Posted - 2014.02.11 20:56:00 -
[7] - Quote
Thor Odinson42 wrote:The payout is random, it will take a blue tag with a very descriptive explanation to prove otherwise.
There are times when I get 400K ISK for very little and times when I get 300K when I know they lost a lot of proto and the game ends in my side cloning them.
Yes, but it is BOTH WP/team WP ratio, and ISK destruction, not either or. I would assume that when you got the 300k with your team killing protos you did not have as high a percentage of your team's total WPs as you did when you got the 400K.
That being said, these are not the only factors, just the only ones I have noticed. There can be other factors, but these two seem to have the most effect.
And I too would like a blue tag to explain it, but I believe it is officially proprietary information. |
Thor Odinson42
Molon Labe. General Tso's Alliance
2774
|
Posted - 2014.02.11 21:00:00 -
[8] - Quote
Dustbunny Durrr wrote:Thor Odinson42 wrote:The payout is random, it will take a blue tag with a very descriptive explanation to prove otherwise.
There are times when I get 400K ISK for very little and times when I get 300K when I know they lost a lot of proto and the game ends in my side cloning them.
Yes, but it is BOTH WP/team WP ratio, and ISK destruction, not either or. I would assume that when you got the 300k with your team killing protos you did not have as high a percentage of your team's total WPs as you did when you got the 400K. That being said, these are not the only factors, just the only ones I have noticed. There can be other factors, but these two seem to have the most effect. And I too would like a blue tag to explain it, but I believe it is officially proprietary information.
Your place on the leaderboard and percentage of WP is certainly a big part of it (although not nearly as important as it should be).
ML Director
Eve Toon - Raylan Scott
|
Justice Darling
Themis Argonauts
27
|
Posted - 2014.02.11 22:22:00 -
[9] - Quote
Thor Odinson42 wrote:Dustbunny Durrr wrote:Thor Odinson42 wrote:The payout is random, it will take a blue tag with a very descriptive explanation to prove otherwise.
There are times when I get 400K ISK for very little and times when I get 300K when I know they lost a lot of proto and the game ends in my side cloning them.
Yes, but it is BOTH WP/team WP ratio, and ISK destruction, not either or. I would assume that when you got the 300k with your team killing protos you did not have as high a percentage of your team's total WPs as you did when you got the 400K. That being said, these are not the only factors, just the only ones I have noticed. There can be other factors, but these two seem to have the most effect. And I too would like a blue tag to explain it, but I believe it is officially proprietary information. Your place on the leaderboard and percentage of WP is certainly a big part of it (although not nearly as important as it should be).
Right but when you get first place and have over 3000 WP and didn't us a tank to do it, its really upsetting when you get more isk for doing less work. |
Justice Darling
Themis Argonauts
27
|
Posted - 2014.02.11 22:34:00 -
[10] - Quote
Its kind of sad when you think about it, cuss its more like a kick in the teeth for having fun! |
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deezy dabest
CLONES AGAINST HUMANITY
197
|
Posted - 2014.02.15 00:15:00 -
[11] - Quote
Playstation Blog on Isk Payouts
Quote: Money ISK is the primary currency in the EVE Universe and a necessity for fighting wars. You will earn ISK from each battle you fight. The size of the reward depends on your contribution and the cost of the battle. Those who contribute more are rewarded handsomely, but all mercs are guaranteed a solid income.
A portion of the reward pool for each battle depends on the value of items destroyed in the battle. If the battle saw countless vehicles and expensive prototype gear destroyed, everyone is in for bigger rewards. ISK rewards are calculated as follows for each participant:
Base rewards: Every mercenary receives basic compensation for each battle they fight. The size of the reward depends on the time you spent fighting, so joining a battle late will net you lower earnings. Value of objects destroyed in battle has no bearing on this part of the reward.
Team rewards: The total rewards calculated from the value destroyed are split between the participating teams, with the winning team earning a larger share. Then, each participant earns a cut of the total rewards that their team received based on the time they spent in the battle. If youGÇÖre late to the party, youGÇÖll earn a smaller cut. Individual rewards: Finally, every participant receives a reward based on their individual contribution on the battlefield. Mercs earn war points based on their actions in the course of each battle, and the more war points you score, the higher your cut of the total payout.
Having a solid income is necessary, as you will be using the ISK you earn to buy upgrades, and to resupply any gear you lose during combat. Everything you take into battle in DUST 514 can get destroyed. Luckily, most items are in ready supply should you have the cash.
Joining a player-run corporation might make your life more comfortable and earn you reliable funding, but you will have to rely on your personal earnings until you find a corporation to take you in.
That system is one thing I like since it screws proto stompers redlining and causing the militia suits to flow as well as giving a greater reward to those who keep flooding them with cheap suits and take out a few of them or even turn the tide of battle with a good flank. |
Justice Darling
Themis Argonauts
32
|
Posted - 2014.02.15 01:25:00 -
[12] - Quote
deezy dabest wrote:Playstation Blog on Isk PayoutsQuote: Money ISK is the primary currency in the EVE Universe and a necessity for fighting wars. You will earn ISK from each battle you fight. The size of the reward depends on your contribution and the cost of the battle. Those who contribute more are rewarded handsomely, but all mercs are guaranteed a solid income.
A portion of the reward pool for each battle depends on the value of items destroyed in the battle. If the battle saw countless vehicles and expensive prototype gear destroyed, everyone is in for bigger rewards. ISK rewards are calculated as follows for each participant:
Base rewards: Every mercenary receives basic compensation for each battle they fight. The size of the reward depends on the time you spent fighting, so joining a battle late will net you lower earnings. Value of objects destroyed in battle has no bearing on this part of the reward.
Team rewards: The total rewards calculated from the value destroyed are split between the participating teams, with the winning team earning a larger share. Then, each participant earns a cut of the total rewards that their team received based on the time they spent in the battle. If youGÇÖre late to the party, youGÇÖll earn a smaller cut. Individual rewards: Finally, every participant receives a reward based on their individual contribution on the battlefield. Mercs earn war points based on their actions in the course of each battle, and the more war points you score, the higher your cut of the total payout.
Having a solid income is necessary, as you will be using the ISK you earn to buy upgrades, and to resupply any gear you lose during combat. Everything you take into battle in DUST 514 can get destroyed. Luckily, most items are in ready supply should you have the cash.
Joining a player-run corporation might make your life more comfortable and earn you reliable funding, but you will have to rely on your personal earnings until you find a corporation to take you in.
That system is one thing I like since it screws proto stompers redlining and causing the militia suits to flow as well as giving a greater reward to those who keep flooding them with cheap suits and take out a few of them or even turn the tide of battle with a good flank.
Ok first off I've joined a battle late and gotten as much as if I was there the whole time, really what it comes down to is the isk pay out is so quote unquote "Random", but at what kind of rate of random are we talking about, I can spend over a half a mil in heavy drop suites and that isn't even the top lvl of suites we are talking about and get 48 kills and never once touch a tank or LAV or Dropship, and it pays the same as if i really did nothing and got 9 kills. I would have been better off using stuff I don't need skills for, what was the point of getting the SKILLS if they only way to make isk is us cheap crap.
What we have is two or three factors at play here, There are those that run tanks all match and rack up kill and as long as they don't die they got isk for nothing, great good for them. Get out of that tank and lets see how f'ing tough you are.
Then there is the guys, that is, guys that don't under stand like myself, I spent time working on getting better gear for what just to get butt raped when it comes to the cost of the gear i worked for to cost to much to loss so why us it???? Sorry for the rant: Well to fight wars it cost money but there is no way to make money other then to fight wars. So really at what point in the fun with my heavy drop suite should I have stop killing and changed over to cheap crap and try to have as much fun as i was with my heavy with some no skill cheaper crap and maybe not get as many kills but get paid the same. We should get paid from a combo of kills and WP but that isn't the system that is setup 48 kills or 9 kills it all pays the same.
P.S. Then there is the cheap gear users great, you drop like flies keep using it but kill 48 of you kill 9 of you will get paid the same no matter what just as long as my WP's are over 1000
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DeadlyAztec11
Ostrakon Agency Gallente Federation
4179
|
Posted - 2014.02.15 01:50:00 -
[13] - Quote
It is related to WP, time spent in match and how much ISK the enemy loses equipment wise.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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ALPHA DECRIPTER
Dragon-Empire
742
|
Posted - 2014.02.15 10:26:00 -
[14] - Quote
Justice Darling wrote:deezy dabest wrote:Playstation Blog on Isk PayoutsQuote: Money ISK is the primary currency in the EVE Universe and a necessity for fighting wars. You will earn ISK from each battle you fight. The size of the reward depends on your contribution and the cost of the battle. Those who contribute more are rewarded handsomely, but all mercs are guaranteed a solid income.
A portion of the reward pool for each battle depends on the value of items destroyed in the battle. If the battle saw countless vehicles and expensive prototype gear destroyed, everyone is in for bigger rewards. ISK rewards are calculated as follows for each participant:
Base rewards: Every mercenary receives basic compensation for each battle they fight. The size of the reward depends on the time you spent fighting, so joining a battle late will net you lower earnings. Value of objects destroyed in battle has no bearing on this part of the reward.
Team rewards: The total rewards calculated from the value destroyed are split between the participating teams, with the winning team earning a larger share. Then, each participant earns a cut of the total rewards that their team received based on the time they spent in the battle. If youGÇÖre late to the party, youGÇÖll earn a smaller cut. Individual rewards: Finally, every participant receives a reward based on their individual contribution on the battlefield. Mercs earn war points based on their actions in the course of each battle, and the more war points you score, the higher your cut of the total payout.
Having a solid income is necessary, as you will be using the ISK you earn to buy upgrades, and to resupply any gear you lose during combat. Everything you take into battle in DUST 514 can get destroyed. Luckily, most items are in ready supply should you have the cash.
Joining a player-run corporation might make your life more comfortable and earn you reliable funding, but you will have to rely on your personal earnings until you find a corporation to take you in.
That system is one thing I like since it screws proto stompers redlining and causing the militia suits to flow as well as giving a greater reward to those who keep flooding them with cheap suits and take out a few of them or even turn the tide of battle with a good flank. Ok first off I've joined a battle late and gotten as much as if I was there the whole time, really what it comes down to is the isk pay out is so quote unquote "Random", but at what kind of rate of random are we talking about, I can spend over a half a mil in heavy drop suites and that isn't even the top lvl of suites we are talking about and get 48 kills and never once touch a tank or LAV or Dropship, and it pays the same as if i really did nothing and got 9 kills. I would have been better off using stuff I don't need skills for, what was the point of getting the SKILLS if they only way to make isk is us cheap crap. What we have is two or three factors at play here, There are those that run tanks all match and rack up kill and as long as they don't die they got isk for nothing, great good for them. Get out of that tank and lets see how f'ing tough you are. Then there is the guys, that is, guys that don't under stand like myself, I spent time working on getting better gear for what just to get butt raped when it comes to the cost of the gear i worked for to cost to much to loss so why us it???? Sorry for the rant: Well to fight wars it cost money but there is no way to make money other then to fight wars. So really at what point in the fun with my heavy drop suite should I have stop killing and changed over to cheap crap and try to have as much fun as i was with my heavy with some no skill cheaper crap and maybe not get as many kills but get paid the same. We should get paid from a combo of kills and WP but that isn't the system that is setup 48 kills or 9 kills it all pays the same. P.S. Then there is the cheap gear users great, you drop like flies keep using it but kill 48 of you kill 9 of you will get paid the same no matter what just as long as my WP's are over 1000
Don't use more then you need. If you are fighting a bunch of MLT newbs then is it really necessary to use adv or proto? If it is then that says something about your abilities (your wallet will reflect this).
Think of it as CCP wants to help the new berries by provoking the vets to drop down to there level and fight fair.
Another theory:
With good gear comes fewer deaths which mean you need less ISK. Guy1: my suit is expensive! CCP: Don't lose it then
Personally I think the first one is more accurate but hey, I don't work for CCP so who's to say?
Scout Tactician
Dance puppets, DANCE!
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deezy dabest
CLONES AGAINST HUMANITY
197
|
Posted - 2014.02.15 10:45:00 -
[15] - Quote
Justice Darling wrote: Ok first off I've joined a battle late and gotten as much as if I was there the whole time, really what it comes down to is the isk pay out is so quote unquote "Random", but at what kind of rate of random are we talking about, I can spend over a half a mil in heavy drop suites and that isn't even the top lvl of suites we are talking about and get 48 kills and never once touch a tank or LAV or Dropship, and it pays the same as if i really did nothing and got 9 kills. I would have been better off using stuff I don't need skills for, what was the point of getting the SKILLS if they only way to make isk is us cheap crap.
What we have is two or three factors at play here, There are those that run tanks all match and rack up kill and as long as they don't die they got isk for nothing, great good for them. Get out of that tank and lets see how f'ing tough you are.
Then there is the guys, that is, guys that don't under stand like myself, I spent time working on getting better gear for what just to get butt raped when it comes to the cost of the gear i worked for to cost to much to loss so why us it???? Sorry for the rant: Well to fight wars it cost money but there is no way to make money other then to fight wars. So really at what point in the fun with my heavy drop suite should I have stop killing and changed over to cheap crap and try to have as much fun as i was with my heavy with some no skill cheaper crap and maybe not get as many kills but get paid the same. We should get paid from a combo of kills and WP but that isn't the system that is setup 48 kills or 9 kills it all pays the same.
P.S. Then there is the cheap gear users great, you drop like flies keep using it but kill 48 of you kill 9 of you will get paid the same no matter what just as long as my WP's are over 1000
Every match has a different payout and the "base pay" seems to have very little effect other than making sure the guys at the bottom get a little bump. No where in the description is the word random used so I am not sure what you are talking about there.
Yes the tanks thing is crap but that is a factor of the stupid pricing on them that has made them so spamable.
The losses on using good equipment come back to the broken matchmaking system. By sticking protos with a bunch of newbies, protos get no reward for a good match and newbies get slaughtered. I could take this chance to fly into one of my usual rants on matchmaking and new player retention being the bane of this game but that would just kill the thread as everyone seems to like to ignore that.
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Shaira Ilv Enna-Ress
Maphia Clan Corporation
21
|
Posted - 2014.02.15 14:21:00 -
[16] - Quote
Quote: Money ISK is the primary currency in the EVE Universe and a necessity for fighting wars. You will earn ISK from each battle you fight. The size of the reward depends on your contribution and the cost of the battle. Those who contribute more are rewarded handsomely, but all mercs are guaranteed a solid income.
A portion of the reward pool for each battle depends on the value of items destroyed in the battle. If the battle saw countless vehicles and expensive prototype gear destroyed, everyone is in for bigger rewards. ISK rewards are calculated as follows for each participant:
Base rewards: Every mercenary receives basic compensation for each battle they fight. The size of the reward depends on the time you spent fighting, so joining a battle late will net you lower earnings. Value of objects destroyed in battle has no bearing on this part of the reward.
Team rewards: The total rewards calculated from the value destroyed are split between the participating teams, with the winning team earning a larger share. Then, each participant earns a cut of the total rewards that their team received based on the time they spent in the battle. If youGÇÖre late to the party, youGÇÖll earn a smaller cut.
Individual rewards: Finally, every participant receives a reward based on their individual contribution on the battlefield. Mercs earn war points based on their actions in the course of each battle, and the more war points you score, the higher your cut of the total payout.
Having a solid income is necessary, as you will be using the ISK you earn to buy upgrades, and to resupply any gear you lose during combat. Everything you take into battle in DUST 514 can get destroyed. Luckily, most items are in ready supply should you have the cash.
If this is true, it's actually pure BS... I can't believe it. Yesterday I played a match where I destroyed 6 Bolas, 3 Onikuma, 1 Gorgon and 1 Baloch, dealing ~ 150.000 damage points all around. ISK reward? 164.000 --- very close to 1 ISK = 1 Damage point
Dwelling on the past
Struggling for the future
~ A Burning Life ~
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Dustbunny Durrr
ReD or DeaD
106
|
Posted - 2014.02.15 17:44:00 -
[17] - Quote
Shaira Ilv Enna-Ress wrote:Quote: Money ISK is the primary currency in the EVE Universe and a necessity for fighting wars. You will earn ISK from each battle you fight. The size of the reward depends on your contribution and the cost of the battle. Those who contribute more are rewarded handsomely, but all mercs are guaranteed a solid income.
A portion of the reward pool for each battle depends on the value of items destroyed in the battle. If the battle saw countless vehicles and expensive prototype gear destroyed, everyone is in for bigger rewards. ISK rewards are calculated as follows for each participant:
Base rewards: Every mercenary receives basic compensation for each battle they fight. The size of the reward depends on the time you spent fighting, so joining a battle late will net you lower earnings. Value of objects destroyed in battle has no bearing on this part of the reward.
Team rewards: The total rewards calculated from the value destroyed are split between the participating teams, with the winning team earning a larger share. Then, each participant earns a cut of the total rewards that their team received based on the time they spent in the battle. If youGÇÖre late to the party, youGÇÖll earn a smaller cut.
Individual rewards: Finally, every participant receives a reward based on their individual contribution on the battlefield. Mercs earn war points based on their actions in the course of each battle, and the more war points you score, the higher your cut of the total payout.
Having a solid income is necessary, as you will be using the ISK you earn to buy upgrades, and to resupply any gear you lose during combat. Everything you take into battle in DUST 514 can get destroyed. Luckily, most items are in ready supply should you have the cash.
If this is true, it's actually pure BS... I can't believe it. Yesterday I played a match where I destroyed 6 Bolas, 3 Onikuma, 1 Gorgon and 1 Baloch, dealing ~ 150.000 damage points all around. ISK reward? 164.000 --- very close to 1 ISK = 1 Damage point
Yeah, but the bolas has no isk cost. So you really destroyed 5 vehicles people had to pay for, 80% of which are fairly cheap LAVs. So really the ISK destroyed was rather minimal. Also, how were you doing that much damage in one match? Even a rail tank would run out of ammo. You'd have to be sniping the whole match from a well placed rail turret. |
Justice Darling
Themis Argonauts
32
|
Posted - 2014.02.15 18:13:00 -
[18] - Quote
Dustbunny Durrr wrote:Shaira Ilv Enna-Ress wrote:Quote: Money ISK is the primary currency in the EVE Universe and a necessity for fighting wars. You will earn ISK from each battle you fight. The size of the reward depends on your contribution and the cost of the battle. Those who contribute more are rewarded handsomely, but all mercs are guaranteed a solid income.
A portion of the reward pool for each battle depends on the value of items destroyed in the battle. If the battle saw countless vehicles and expensive prototype gear destroyed, everyone is in for bigger rewards. ISK rewards are calculated as follows for each participant:
Base rewards: Every mercenary receives basic compensation for each battle they fight. The size of the reward depends on the time you spent fighting, so joining a battle late will net you lower earnings. Value of objects destroyed in battle has no bearing on this part of the reward.
Team rewards: The total rewards calculated from the value destroyed are split between the participating teams, with the winning team earning a larger share. Then, each participant earns a cut of the total rewards that their team received based on the time they spent in the battle. If youGÇÖre late to the party, youGÇÖll earn a smaller cut.
Individual rewards: Finally, every participant receives a reward based on their individual contribution on the battlefield. Mercs earn war points based on their actions in the course of each battle, and the more war points you score, the higher your cut of the total payout.
Having a solid income is necessary, as you will be using the ISK you earn to buy upgrades, and to resupply any gear you lose during combat. Everything you take into battle in DUST 514 can get destroyed. Luckily, most items are in ready supply should you have the cash.
If this is true, it's actually pure BS... I can't believe it. Yesterday I played a match where I destroyed 6 Bolas, 3 Onikuma, 1 Gorgon and 1 Baloch, dealing ~ 150.000 damage points all around. ISK reward? 164.000 --- very close to 1 ISK = 1 Damage point Yeah, but the bolas has no isk cost. So you really destroyed 5 vehicles people had to pay for, 80% of which are fairly cheap LAVs. So really the ISK destroyed was rather minimal. Also, how were you doing that much damage in one match? Even a rail tank would run out of ammo. You'd have to be sniping the whole match from a well placed rail turret.
Its really simple its called a RANDOM isk amount, the amount of DPS means nothing, the amount of kills means nothing, the amount of WP means nothing, as long as your in the match for x amount and make a kill or assist you will get what u was going to get no matter what u do! |
Justice Darling
Themis Argonauts
32
|
Posted - 2014.02.15 19:09:00 -
[19] - Quote
blah just fix it |
Justice Darling
Themis Argonauts
40
|
Posted - 2014.03.02 09:12:00 -
[20] - Quote
DeadlyAztec11 wrote:It is related to WP, time spent in match and how much ISK the enemy loses equipment wise.
not thinking so much at this point, can run ambush match and you get paid more for doing less then the rest of them. |
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Draco Cerberus
BurgezzE.T.F General Tso's Alliance
797
|
Posted - 2014.03.02 15:42:00 -
[21] - Quote
Justice Darling wrote:DeadlyAztec11 wrote:It is related to WP, time spent in match and how much ISK the enemy loses equipment wise. not thinking so much at this point, can run ambush match and you get paid more for doing less then the rest of them.
DeadlyAztec11 is absolutely correct. The formula is as he described but he missed two things. 1: Equipment Destroyed and 2: Match Value. Their seems to be a base pool of isk which is added to by equipment destroyed in match so if you run vs all proto with proto gear the payout end of match will be higher than an all BPO vs all BPO match. This has been confirmed in the past by CCP. Sorry I don't have a link for you, try searching payout on the forums, chances are it'll be in a locked topic.
I will also point out for you that CCP did reduce payouts from matches, it is better to be isk positive by running starter fits than a try hard in proto atm.
LogiGod earns his pips
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Justice Darling
Themis Argonauts
43
|
Posted - 2014.03.03 04:05:00 -
[22] - Quote
Draco Cerberus wrote:Justice Darling wrote:DeadlyAztec11 wrote:It is related to WP, time spent in match and how much ISK the enemy loses equipment wise. not thinking so much at this point, can run ambush match and you get paid more for doing less then the rest of them. DeadlyAztec11 is absolutely correct. The formula is as he described but he missed two things. 1: Equipment Destroyed and 2: Match Value. Their seems to be a base pool of isk which is added to by equipment destroyed in match so if you run vs all proto with proto gear the payout end of match will be higher than an all BPO vs all BPO match. This has been confirmed in the past by CCP. Sorry I don't have a link for you, try searching payout on the forums, chances are it'll be in a locked topic. I will also point out for you that CCP did reduce payouts from matches, it is better to be isk positive by running starter fits than a try hard in proto atm.
yeah I have found a really good mix of frontline starter fit with a rail gun is the best way to make isk atm due to the fact the only thing you have to pay for with the front line fit adding a railgun to it is just the rail gun, untell 1.8 that is when railguns will be nerf'ed |
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