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1821. Progressive Reloading - in Feedback/Requests [original thread]
A great approach to what many of us have suggested so far. The progressive reloading seems a relatively simple task of slicing the animation. I hope CCP finds this thread useful, many of us get jumped more than one when reloading so breaking it in...
- by Draco Cerberus - at 2013.04.22 20:03:00
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1822. [Request] Anti Installation Weapons - in Feedback/Requests [original thread]
Lynn Beck wrote: Where is "unlike" button? i can singlehandedly take out installations with 2 forge shots, or even a pack of standard swarms, i have the felling RE's do the same job, so why propose a new grenade made SPECIFICALLY for taking out...
- by Draco Cerberus - at 2013.04.22 19:42:00
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1823. [Request] Points for counter hacking. - in Feedback/Requests [original thread]
+1 to points for the counter hack...50 would be good as it is half the points of a hack and you are doing something useful when you counter hack an objective.
- by Draco Cerberus - at 2013.04.22 19:31:00
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1824. Awarding points for selfish or disruptive play. - in Feedback/Requests [original thread]
Skihids wrote: Nobody defends an installation. You complain about the lack of interest in taking and keeping objectives, but turrets are a complete afterthought and are usually only manned if the enemy has a vehicle on the field. That means yo...
- by Draco Cerberus - at 2013.04.22 19:28:00
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1825. Request - reset character's race and specilization with uprising - in Feedback/Requests [original thread]
+1 A name change without a reset would be nice, a one time thing so that everyone who made their name something like MyMomWearsPinkFluffyKittySlippers could change them to something they would rather be associated with.
- by Draco Cerberus - at 2013.04.22 19:15:00
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1826. [Discussion/Request] 100% Passive Skill point system like EvE. - in Feedback/Requests [original thread]
What happened to shooting the other team being incentive enough? I personally find Dust to be a great stress reliever when I get to unload a few clips into the reds running around on the map.
- by Draco Cerberus - at 2013.04.22 19:03:00
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1827. Little Things to improve DUST 514 - in Feedback/Requests [original thread]
Allow passive boosters to be paused so that if you want to run passive boosters on all your characters you could switch the passive skill point gain to the other character and pause the countdown of time left on the booster. Also, if active SP boo...
- by Draco Cerberus - at 2013.04.22 18:43:00
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1828. Let us change our race when our ISK and SP get refunded. - in Feedback/Requests [original thread]
I'd be more interested in loading into the character and keep the name and corporation the same, but the picture and starter class and race allowed to be changed according to where you want to go with the character from here.
- by Draco Cerberus - at 2013.04.22 18:35:00
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1829. [Request] game mode variations with 3+ teams - in Feedback/Requests [original thread]
Yes please, this is a great idea especially for PC where more than one corporation could battle it out at a time to conquer a district. Royal Rumble WWF style for any wrestling fans out there.
- by Draco Cerberus - at 2013.04.22 18:31:00
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1830. [Request] Anti Installation Weapons - in Feedback/Requests [original thread]
There are a lot of ways to play gentlemen but this is something that is lacking in the demolitions category of weaponry. You all argue that a forge gun is a big enough blast of firepower but why make the job of blowing up an enemy turret so limite...
- by Draco Cerberus - at 2013.04.22 18:27:00
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1831. terraforming districts - in Feedback/Requests [original thread]
I think this could negatively impact the way we play. Currently we run around and for the most part aren't able to get stuck on the maps in too many places. This would allow an enterprising merc to battle trap a district for their team to reduce t...
- by Draco Cerberus - at 2013.04.21 17:16:00
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1832. [Request] Making HAVs more tactical & squad-oriented - in Feedback/Requests [original thread]
+1 to Op for his first post. It seems like a good workable tank model and I would love to see a target painter in this game. Missile turrets may be more useful with these changes. I don't like the idea that a tanker could scan down the fit of my...
- by Draco Cerberus - at 2013.04.21 17:08:00
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1833. [Request] Anti Installation Weapons - in Feedback/Requests [original thread]
Yes to both also Forge guns work well too. My proposal is an addition to what we already have, why would you want the other team to have objective X when it can blow up after it has been taken from your hands?
- by Draco Cerberus - at 2013.04.21 16:40:00
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1834. Awarding points for selfish or disruptive play. - in Feedback/Requests [original thread]
Skirmishes can be won in 2 ways: Cloning out the enemy team or destroying the MCC. This is why you see ambush style gameplay in skirmish as an alternative to capturing points. It's not broken, it's different. A player with a high KDR who regularl...
- by Draco Cerberus - at 2013.04.21 16:36:00
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1835. [DEMAND] Driver Seat Auto Lock - in Feedback/Requests [original thread]
Harpyja wrote: Driver seat should always be locked for 15s after the driver jumps out. I had to jump out of my 800k HAV to repair armor burn after an orbital and a blueberry hopped in and purposely crashed it, destroying it. And a foam bum...
- by Draco Cerberus - at 2013.04.21 15:46:00
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1836. [Request] Anti Installation Weapons - in Feedback/Requests [original thread]
We have some AV, we have anti-personal, now for some anti-installation weapons. I propose an Anti-Installation Grenade and an Anti-Installation Remote Explosive. We have all been in matches where camping occurs on CRUs. The ability to take out a ...
- by Draco Cerberus - at 2013.04.21 15:31:00
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1837. Why am i not in corp chat even though im in the corp - in Technical Support/Bugs [original thread]
Reboot your PS3. This should fix the problem.
- by Draco Cerberus - at 2013.04.19 14:58:00
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1838. What do I do to stop constant screen freezing? - in Technical Support/Bugs [original thread]
I can confirm, that this is a totally random rubber banding of the framerate. This has happened to me countless times and I believe may have something to do with external sources (girl friend/kids streaming youtube in the other room) but it is not...
- by Draco Cerberus - at 2013.04.19 14:46:00
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1839. [BUG] Can never use the last 1 of certain free militia items - in Technical Support/Bugs [original thread]
If it is militia gear then check to see if it has a blue box around the item. Blue boxes and yellow boxes indicate Blue Print Original items and you will never run out of them. The blueprint count, unless you have duplicates, stays the same--at 1....
- by Draco Cerberus - at 2013.04.19 14:14:00
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1840. Hey, Devs, is there an Aurum Gear post game ISK inequity? - in General Discussions [original thread]
Are you sure it was PRO gear? Some of the BPO suits are darker than others and could look similar to the proto suits. I noticed something this week, if you kill a few proto suit with all blueprint gear you still get a very nice payout (300k+ for 2...
- by Draco Cerberus - at 2013.04.19 14:03:00
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