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Mc Ribwich
Subdreddit Test Alliance Please Ignore
141
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Posted - 2013.04.22 17:18:00 -
[1] - Quote
I know this might seem seem like a silly idea, but seeing as we are getting all of our ISK and Skill points refunded I think that it should only be fair that we should be able to change our characters race and background as we are technically starting over again, as some people might be unhappy with the race they chose. Added to that I heard that the new character creator is coming out with the uprising so would it be possible to change our race then? |
Pombe Geek
Red Star. EoN.
59
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Posted - 2013.04.22 17:43:00 -
[2] - Quote
Mc Ribwich wrote:I know this might seem seem like a silly idea, but seeing as we are getting all of our ISK and Skill points refunded I think that it should only be fair that we should be able to change our characters race and background as we are technically starting over again, as some people might be unhappy with the race they chose. Added to that I heard that the new character creator is coming out with the uprising so would it be possible to change our race then?
How is it starting over if you're still keeping all earned SP and ISK? I'd agree with you if this was a reset, but a refund doesn't warrant changing everything. |
Draco Cerberus
Hellstorm Inc League of Infamy
26
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Posted - 2013.04.22 18:35:00 -
[3] - Quote
I'd be more interested in loading into the character and keep the name and corporation the same, but the picture and starter class and race allowed to be changed according to where you want to go with the character from here. |
DeadlyAztec11
One-Armed Bandits Atrocitas
78
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Posted - 2013.04.23 00:19:00 -
[4] - Quote
Last I heard, there was not going to be any reset. Since we are in open Beta. |
Herrick Arcos
The Shadow Cavalry Mercenaries
85
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Posted - 2013.04.23 01:06:00 -
[5] - Quote
DeadlyAztec11 wrote:Last I heard, there was not going to be any reset. Since we are in open Beta.
Not sure what you mean by this as there has been concrete conformation of an Skill apoint / ISK refund. As far as OP'S request, I completely agree. Many people may have chosen one race (Caldari) because it matched their skill build but are now going for Amaar Armor Logi or something.... It would make alot of sense to me. |
Godin Thekiller
KNIGHTZ OF THE ROUND
40
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Posted - 2013.04.23 01:16:00 -
[6] - Quote
Well, considering that bloodline and race doesn't matter at all, and is only for RP, I doubt they'll let us. |
NoxMort3m
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
0
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Posted - 2013.04.23 07:36:00 -
[7] - Quote
they are refunding all the sp and isk for any skill that are being changed as well as giving isk for any assets taken because they were changed, as far as the starter class change , you will probably be able to seeing how ccp stated we all had to go through a new character creation, which they wouldnt do if there wasnt some changes implemented that they wanted us to be able to choose from, like race and starter class |
Garrett Blacknova
Codex Troopers
2582
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Posted - 2013.04.23 10:47:00 -
[8] - Quote
They aren't "resetting" our characters - we're all still the same person we were before, but we can retrain our skills (SP reallocation - NOT a reset).
They mentioned that there's a new character creation system though, and it would be nice to let us have a look through this without having to wipe our characters. |
Godin Thekiller
KNIGHTZ OF THE ROUND
41
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Posted - 2013.04.23 10:51:00 -
[9] - Quote
Well, why would you want a new class, when
1: You didn't even ahve to stick solely to that set of skills; how would I get my Suyra when there's no piot skill
2: SInce there's going to be a full reset, you could just skill into something else anyways. |
KalOfTheRathi
Talon Strike Force LTD
352
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Posted - 2013.04.23 12:55:00 -
[10] - Quote
No. You want a different race, character name or whatever. Make a new one.
Decisions have consequences. Welcome to New Eden. |
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Cross Atu
Conspiratus Immortalis
886
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Posted - 2013.04.23 15:22:00 -
[11] - Quote
Godin Thekiller wrote:Well, considering that bloodline and race doesn't matter at all, and is only for RP, I doubt they'll let us.
This statement is no longer accurate with the addition of racial gear. EVE racial selection determines base (i.e. starting) skill levels as much as "class" (in even it's school/NPC corp) selection. It wouldn't make much sense for Dust to be any different as it would require that CCP give is no starting skills within any weapons or dropsuits once the racial split is added in Uprising.
Beyond that many characters were selected (both class and race) when some of even the current starter options weren't present (i.e. no Logi and no Heavy). I personally could care less about name selection, and if CCP is putting all our currently invested SP into an unallocated pool (including the starting skills we were never able to choose specifically) then it doesn't matter. But being stuck with skills you never selected based on choices made in closed beta several builds ago.... well honestly I'd normally say "that's part of a persistent universe" but while we're undergoing a respec during a beta? Yeah that doesn't seem like quite a "persistent" of a context to me.
In short if they're going to give a respec it should be either limited to only skills that are being removed/replaced by other skill or [b]should be a full respec including starting SP and starter kits[/b[.
0.02 ISK Cross
EDIT:'
KalOfTheRathi wrote:No. You want a different race, character name or whatever. Make a new one.
Decisions have consequences. Welcome to New Eden. Except, you know, the ones that CCP is respec'ing with the next build.... such as skill allocation "Make your choices now and live with it when things change" only holds up when that's universal. CCP is removing that element (for Uprising, as a one time thing) because they assessed it to be unfair old closed beta choices to hold in the face of all the new options being added which were absent when the initial choices were made. That is the same situation as someone wanting to select a new starter class, and for that matter race (assuming they hold to EVE standard practices). |
Altina McAlterson
Not Guilty EoN.
488
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Posted - 2013.04.23 18:52:00 -
[12] - Quote
Cross Atu wrote:Godin Thekiller wrote:Well, considering that bloodline and race doesn't matter at all, and is only for RP, I doubt they'll let us. Beyond that many characters were selected (both class and race) when some of even the current starter options weren't present (i.e. no Logi and no Heavy). I personally could care less about name selection, and if CCP is putting all our currently invested SP into an unallocated pool (including the starting skills we were never able to choose specifically) then it doesn't matter. But being stuck with skills you never selected based on choices made in closed beta several builds ago.... Unless you don't plan on putting any SP in to weaponry, armor repair systems, field mechanics, circuitry, nonocircuitry, combat engineering, grenadier, or dropsuit command you'll only have to deal with level I in a weapon you don't want to use. That is half a day's passive SP. And didn't we redo all that stuff when we migrated to TQ?
Quote: well honestly I'd normally say "that's part of a persistent universe" but while we're undergoing a respec during a beta? Yeah that doesn't seem like quite a "persistent" of a context to me. In short if they're going to give a respec it should be either limited to only skills that are being removed/replaced by other skill or [b]should be a full respec including starting SP and starter kits[/b[.
0.02 ISK Cross
They can't do the first one because it is too complex and time consuming to fit their schedule.
I'm pretty sure it's going to be a complete respec. The starter sets were just to help new players get a few core skills on their screen. We don't need that so I think it's very likely they will simply unallocate all of your SP and call it a day.
Quote:Except, you know, the ones that CCP is respec'ing with the next build.... such as skill allocation "Make your choices now and live with it when things change" only holds up when that's universal. CCP is removing that element (for Uprising, as a one time thing) because they assessed it to be unfair old closed beta choices to hold in the face of all the new options being added which were absent when the initial choices were made. That is the same situation as someone wanting to select a new starter class, and for that matter race (assuming they hold to EVE standard practices). This is almost certainly a one-time thing because of the drastic change to the skill system they are introducing. They're on a schedule and need us specced in to these suits and new guns ASAP so respec is best for everybody. Wouldn't count on it happening again though. |
Cross Atu
Conspiratus Immortalis
886
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Posted - 2013.04.23 19:09:00 -
[13] - Quote
Altina McAlterson wrote: Unless you don't plan on putting any SP in to weaponry, armor repair systems, field mechanics, circuitry, nonocircuitry, combat engineering, grenadier, or dropsuit command you'll only have to deal with level I in a weapon you don't want to use. That is half a day's passive SP. And didn't we redo all that stuff when we migrated to TQ? They can't do the first one because it is too complex and time consuming to fit their schedule.
I'm pretty sure it's going to be a complete respec. The starter sets were just to help new players get a few core skills on their screen. We don't need that so I think it's very likely they will simply unallocate all of your SP and call it a day.
This is almost certainly a one-time thing because of the drastic change to the skill system they are introducing. They're on a schedule and need us specced in to these suits and new guns ASAP so respec is best for everybody. Wouldn't count on it happening again though.
I'm assuming this is a one time thing and I'm not sure how that's actually related to what I was saying one way or the other.
Your initial point about the skills only holds if they're also refunding the value of the points for levels in skills that were assigned to us as part of the starter class. If you have confirmation that those levels are being converted into SP for us to use then please link it as if that's the case then I could essentially care less about the starter package element because it's functionally pretty much a semantic difference. If they are not converting those levels (remember we never spent SP on them because they were assigned at character creation) then there's still a problem.
I can't speak to what anyone else did but I wasn't given the chance to select a new staring configuration at any time during closed or open (unless you count the ability to delete a character and start a whole new one ).
All in all as I said initially if they give us the full SP value of all skill levels then, semantic equivocation aside, they've essentially done what I was talking about already. If they're not going to do that then I still have objections.
0.02 ISK Cross |
Rynoceros
One-Armed Bandits Atrocitas
18
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Posted - 2013.04.23 19:20:00 -
[14] - Quote
I read the racial descriptions and still didn't expect much more than whether my dude would look like a Wookie or Argonian.
Live and learn. |
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