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261. [feedback/request] Remove stand out colors from all suit - in Feedback/Requests [original thread]
IceStormers wrote: CCP is using the flashing beacon we call Logi to make players hide and for another good reason to play assault over logi i would prefer colours based on your race, then have styling to tell a logi from an assault i look at ...
- by Doshneil Antaro - at 2013.05.11 17:33:00
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262. Amarr Logistics Suit - in Feedback/Requests [original thread]
I-X-I wrote: Kristoff Atruin wrote: The amarr logi is not suited to front line combat at all. I've rarely ever lived long enough after taking fire for my repair modules to do anything to help. Generally I'm dead before I can blink. This is w...
- by Doshneil Antaro - at 2013.05.11 17:14:00
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263. [feedback/request] Remove stand out colors from all suit - in Feedback/Requests [original thread]
Early today I was playing, my buddy was 10 meters to my left, we both came over a ridge unto 4 enemies. I has my bee suit on, my buddy his assault. None fired at him, yet all focused on me. its not that they couldnt see him, I saw a few rounds sta...
- by Doshneil Antaro - at 2013.05.11 06:46:00
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264. Amarr Logistics Suit - in Feedback/Requests [original thread]
Haron Vathek wrote: Late on writing this, but I guess its better late than never. My second topic about the Amarr Logistics Suit is primarily focused around the Advanced(T2) one, more spesificly named the Logistics A/1-Series. The logistic cla...
- by Doshneil Antaro - at 2013.05.11 04:30:00
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265. [Feedback] Life of an Uprising Medic - in Feedback/Requests [original thread]
Tallen Ellecon wrote: Easy ragdoll fix: If you die to a point of having no chance of revival, ragdoll it. If the death is one that can be revived, don't. I do like it when someone get hit with an LAV and bounces off the windshield, but no a...
- by Doshneil Antaro - at 2013.05.10 21:29:00
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266. [feedback/request] Remove stand out colors from all suit - in Feedback/Requests [original thread]
Hecarim Van Hohen wrote: I'm not a fan of the logi bee yellow we are rocking, why not white and red? The whole point of this post is to help level the playing field by giving logis non stand out colors. assault blacks at least help to blend i...
- by Doshneil Antaro - at 2013.05.10 21:23:00
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267. [feedback/request] Remove stand out colors from all suit - in Feedback/Requests [original thread]
Of course I'm only brought up my experience as a logi myself, but I would like to hear the feedback from other suit wearers as well.
- by Doshneil Antaro - at 2013.05.10 20:03:00
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268. [feedback] Todays update to weapons is a step in the right direction - in Feedback/Requests [original thread]
Not being able to hit or hurt things was the #1 issue, and todays update seemed to be a nice step into fixing the basics of this game. Thank you CCP.
- by Doshneil Antaro - at 2013.05.10 19:58:00
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269. New WP rewards you want to see - in Feedback/Requests [original thread]
Great post. I like rewarding players for using teamwork. It will help noobs to get away from cod style, and get them into the frame of mind needed to help your team to become victorious.
- by Doshneil Antaro - at 2013.05.10 19:49:00
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270. [feedback/request] Remove stand out colors from all suit - in Feedback/Requests [original thread]
As it stands, a yellow logi its automatically primaried due to its stand out color. This will just force logis to play one style, and that is mini heavy. Stack only shield extenders and armor plates. I hoped to play differently than this in uprisi...
- by Doshneil Antaro - at 2013.05.10 19:40:00
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271. [Request] Raise Damage Mods CPU/PG Requirements. - in Feedback/Requests [original thread]
Damage mods need to be 1 per sjit only. People would than stop stacking so many shields and armor, but have to atm just to survive for a full second against proto damage stackers. Allowing stack damage makes this game feel like cod, whoever lands ...
- by Doshneil Antaro - at 2013.05.10 09:25:00
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272. [Request] No War Points for Logistics - in Feedback/Requests [original thread]
Sparrow Darkly wrote: I am a logibro. I am not an assault player. I thoroughly enjoy supporting my team with repairs and ammo. Thought I'd get that out of the way so you all don't think I'm hating on logistics players. When a limit had been pl...
- by Doshneil Antaro - at 2013.05.10 09:17:00
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273. [Feedback] Life of an Uprising Medic - in Feedback/Requests [original thread]
CCP Draco wrote: Hi Cross Atu, thanks for the feedback! On the Nanite Injector, we're aware of the location mismatch between the "corpse" and the location you need to use the injector and it's on our list of things to work on. Technically, th...
- by Doshneil Antaro - at 2013.05.10 09:14:00
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274. [Feedback] devs need to be fired. - in Feedback/Requests [original thread]
bumping just because.
- by Doshneil Antaro - at 2013.05.09 03:04:00
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275. [Request] increase the recoil on the Tactical assault rifle - in Feedback/Requests [original thread]
Face palm. People are using the tactical because it seems to be the only reasonably accurate rifle atm.
- by Doshneil Antaro - at 2013.05.09 01:28:00
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276. My Opinion on the new "Uprising" ARs. - in Feedback/Requests [original thread]
OP, you ever fire a modern awsualt rifle? my guess is no. To think this game was to be futuristic, you would think they wohld at leasthave the same capabilities. Even with sights on tgt usuing controlled burst should yield 7 out of 10 rounds as hi...
- by Doshneil Antaro - at 2013.05.09 01:25:00
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277. This game went backwards. - in Feedback/Requests [original thread]
I agree with the op on most points, but dust 514is nothng like any other main stream fps. All fps games should be you pick up the controller, you point, shoot and hit the target. This new update its all spray pray, relad, spray more, and maybe som...
- by Doshneil Antaro - at 2013.05.09 01:17:00
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278. The GEK problem - in Feedback/Requests [original thread]
The problem is not the AR. You might die to them more often, but thats because more people use them than any other weapon. At this point all weapons are broken, range and damage. 1-2 clips even with my gek to get a kill.
- by Doshneil Antaro - at 2013.05.09 01:06:00
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279. Whats next? Reinventing the wheel? - in Feedback/Requests [original thread]
The title of your post is exactly what ccp did., To bad the wheel looks like a square.
- by Doshneil Antaro - at 2013.05.09 00:39:00
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280. Regarding Comparative Disadvantage for Logistics Skill Point Requirements [Upris... - in Feedback/Requests [original thread]
between sp needed for core skills, a mid range weapon, mods, and a decent suit for a logi (imo only full proto), we are out classed by every one. We need more skill points just to keep up with others as is, but I wish the none proto logi was campa...
- by Doshneil Antaro - at 2013.05.08 19:48:00
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