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3221. [suggestion/Request] A new kind of land vehicle - in Feedback/Requests [original thread]
I like the idea of a recon bike kinda thing but stability mechanics might be an issue, especially with all the bumpy terrain. Also, if it's really fast, you might just start getting entire teams of bikers zooming around like the heavies in LAVs t...
- by Django Quik - at 2013.02.12 00:12:00
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3222. SP refund when racial dropsuits and vehicles arrive? - in Feedback/Requests [original thread]
I don't see it happening. Also, there'll pretty much be racial variants for everything once the content ball really gets rolling, so I don't really see the point in holding back. It'll only take a week or so of play to spec into a new thing well ...
- by Django Quik - at 2013.02.12 00:11:00
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3223. [Request] Destruction and kill credit for burning vehicles - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Cross Atu wrote: This problem is even more common against Dropships which commonly impact the ground before the final blow is landed. Worse, they actually seem to have some hidden HP buffer onto which no damage leaks...
- by Django Quik - at 2013.02.12 00:08:00
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3224. R.I.f.t - 1 million isk for our 200th merc - JOIN NOW and WIN - in Corporation Recruitment [original thread]
If you're looking for a large corporation that doesn't get involved in all the political nonsense that tends to come along with larger size, R.I.F.T is right for you. We play for fun and we play well. No cheating, no exploiting, no blood ties or v...
- by Django Quik - at 2013.02.12 00:00:00
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3225. mics coms uvt's - in Technical Support/Bugs [original thread]
Are you clicking on the chat channel you want and selecting "Activate Voice"? p.s. You only need UVTs for corp or private channel chat, not squad or team chat.
- by Django Quik - at 2013.02.11 23:54:00
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3226. [Request] Destruction and kill credit for burning vehicles - in Feedback/Requests [original thread]
I'm also not against assists proportional to damage done but understand that the coding for that will be extremely complex and there would definitely be lots of issues in the inner mechanics.
- by Django Quik - at 2013.02.11 23:49:00
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3227. [Request] Destruction and kill credit for burning vehicles - in Feedback/Requests [original thread]
I'll add my minor weight behind this. As a dedicated AV guy, this is one of my biggest bug bears. I seem to be outright killing a lot more dropships these days but still occasionally only get an assist. Not so much a problem with LAVs anymore beca...
- by Django Quik - at 2013.02.11 23:48:00
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3228. Suggestions about dropsuits/tanks and SP limit. - in Feedback/Requests [original thread]
And also the point about being spawn-sniped... the solution is not to make gear non-consumable; the answer is to make a way to stop spawn-sniping. I don't have a good solution for this but yours is solving the wrong problem.
- by Django Quik - at 2013.02.11 23:41:00
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3229. Suggestions about dropsuits/tanks and SP limit. - in Feedback/Requests [original thread]
This is pretty much absolute nonsense from someone who knows nothing of the game. I repeat - nothing in this game currently costs 5mil. I have never even heard of someone spending over 1.5mil on a single dropship. The whole idea of Dust514 is th...
- by Django Quik - at 2013.02.11 23:38:00
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3230. RUN +GRANADE why not ??? - in Feedback/Requests [original thread]
In Dust you don't have to completely stop to throw a grenade, you can still throw it whilst moving at around 5m/s, which for most people is pretty quick running. Yes, this is perfectly possible both in reality and in the game but try running full ...
- by Django Quik - at 2013.02.11 17:46:00
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3231. [BUG] Unaffected by weekly SP cap - in Technical Support/Bugs [original thread]
Gotta give you props for bring this up because a lot of people would just take the extra SP and not say a thing. Good on ya Biggles!
- by Django Quik - at 2013.02.11 12:12:00
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3232. RUN +GRANADE why not ??? - in Feedback/Requests [original thread]
This is not a big problem at all. In fact I'd go as far as to say this is not a problem, period. You ever tried doing something with both hands when running at full sprint? You really think a person could be coordinated enough to holster their wea...
- by Django Quik - at 2013.02.11 12:09:00
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3233. [BUG] Unaffected by weekly SP cap - in Technical Support/Bugs [original thread]
Without boosters you earn ~24k SP passive per day and up to 190k SP active per week. That adds up to a total of ~360k SP per week. With boosters that can be upped to around 540k SP (150%), so it is possible you're still not quite there yet but it ...
- by Django Quik - at 2013.02.11 11:34:00
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3234. Suggestions about dropsuits/tanks and SP limit. - in Feedback/Requests [original thread]
Despite this post being almost incomprehendable (I'm going to let that slide because I'm guessing english isn't your first language), it is also a list and there's a great big sticky at the top of the forums that says not to make lists. Also, almo...
- by Django Quik - at 2013.02.11 09:14:00
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3235. Armor repair - in Technical Support/Bugs [original thread]
Do a search on armor repair and you will see a dozen recent and older threads that go into this topic in quite some detail.
- by Django Quik - at 2013.02.10 22:23:00
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3236. R.I.f.t - 1 million isk for our 200th merc - JOIN NOW and WIN - in Corporation Recruitment [original thread]
Hi Advent, Please feel free to apply directly to R.I.F.T and we'll welcome you in. Or if you'd like to "try before you buy", jump on the R.I.F.T Recruitment chat channel and have a chat with one of our directors to arrange a trial squad. I'll be...
- by Django Quik - at 2013.02.10 12:05:00
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3237. Looking for a corp - in Corporation Recruitment [original thread]
I'll be on tonight from around half 6 GMT - we should finally be able to get around to squading up! Also, if you check out some of these other corps' recruitment posts, you'll quickly realise how many have put effort in and how many have simply c...
- by Django Quik - at 2013.02.10 12:00:00
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3238. Swarm launcher change - in Feedback/Requests [original thread]
I'm a dedicated SL user and currently like the balance but actually I think this is a really good idea. In fact this is probably the only good idea I've ever seen for changing swarms and makes a lot of sense as well as making the leveling buff act...
- by Django Quik - at 2013.02.10 11:48:00
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3239. Balancing Swarm launchers - in General Discussions [original thread]
As has already been said many times - swarms can not lock on behind cover without LOS. They can however be locked on with LOS and the lock held from behind cover and fired around the corner. This is no guarantee of any of the swarm hitting though,...
- by Django Quik - at 2013.02.10 11:44:00
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3240. WTH!!!! Sniping from the MCC - in General Discussions [original thread]
Splash damage from a forge gun can hit people inside the MCC but the only things that can damage people on the ground from the MCC are grenades and remote explosives - thing is, the redline is such that the enemy can never get directly underneath ...
- by Django Quik - at 2013.02.09 09:05:00
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