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3161. Shield and Armor Skill Bonuses don't affect modules - in Technical Support/Bugs [original thread]
I've seen many people with this similar theory about the rounding to integers thing but this doesn't happen with speed/stamina, so I'm inclined to think this is not the case. I think it is just as mentioned before, the skill buff does not apply to...
- by Django Quik - at 2013.02.28 13:33:00
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3162. Shield and Armor Skill Bonuses don't affect modules - in Technical Support/Bugs [original thread]
Korvin Lomont wrote: Jack Boost wrote: In short: 1. bonuses from skils apply to only base numbers from dropsuit (modules dont count) 2. Some issues when game shows (not count) numbers. eg: 2.99 -> game shows like 2 and ppl starts to grab ...
- by Django Quik - at 2013.02.28 09:36:00
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3163. R.I.f.t - 1 million isk for our 200th merc - JOIN NOW and WIN - in Corporation Recruitment [original thread]
And the lucky 200th merc is... *drumroll* ... Ryo Hitokiri! Congratulations and that 1 million isk should now be sitting nicely in your account. I will be announcing more opportunities to make large sums of easy isk in the future, so keep an eye ...
- by Django Quik - at 2013.02.28 09:22:00
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3164. R.I.f.t - 1 million isk for our 200th merc - JOIN NOW and WIN - in Corporation Recruitment [original thread]
We are on 199 mercs people! That means our next applicant will automatically earn 1 million isk. There really couldn't be easier money! On top of the bonus isk, you will also gain access to a fantastic group of players of all ages, backgrounds an...
- by Django Quik - at 2013.02.27 12:29:00
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3165. Shield and Armor Skill Bonuses don't affect modules - in Technical Support/Bugs [original thread]
Does anyone have anything to actually say about the shield/armor modules or the main point raised in this post, rather than the funny maths CCP does that was only mentioned as an aside and now I wish I hadn't?
- by Django Quik - at 2013.02.27 12:23:00
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3166. Scrambler pistol feels OP - in General Discussions [original thread]
I love my scramblers. So much so that I use it as my primary on my favourite suit (assault A type) with an SMG secondary to mow down the dodging jumping mercs. This set up allows me 3 complex shield extenders, armor rep, plates, and nanohive with ...
- by Django Quik - at 2013.02.26 18:18:00
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3167. R.I.f.t - 1 million isk for our 200th merc - JOIN NOW and WIN - in Corporation Recruitment [original thread]
Kymo Carr wrote: So, having just started...Can I join? Hi Kymo, We'd be glad to have you join us, no matter your level or experience. We have a vast array of players from many backgrounds and with a large range of ability and there are alwa...
- by Django Quik - at 2013.02.26 10:08:00
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3168. [Feedback/Suggestion] Ammo Count Is Too Low Across The Board - in Feedback/Requests [original thread]
It sounds like you're complaining more of clip/magazine size than ammo count, which implies total ammo capacity. And you're complaint is really a personal gripe most likely due to your ability or style of playing. It may take you half a mag to ki...
- by Django Quik - at 2013.02.26 10:01:00
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3169. Shield and Armor Skill Bonuses don't affect modules - in Technical Support/Bugs [original thread]
I'm not going to list this as a bug because I'm honestly not sure if it's intended or not but it sure isn't made clear... When skilling up Shield Control or Field Mechanics you get a boost to the relevant attribute but after some investigation I'...
- by Django Quik - at 2013.02.26 09:55:00
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3170. R.I.f.t - 1 million isk for our 200th merc - JOIN NOW and WIN - in Corporation Recruitment [original thread]
The cake may well have been a lie but the 1 million isk to our 200th merc is true and real and will be awarded imminently. I'll announce the lucky merc on here as soon as we hit that magic number...
- by Django Quik - at 2013.02.24 19:18:00
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3171. vehicle kills - in Feedback/Requests [original thread]
On a serious note, if you are really getting killed by LAVs a lot, then you must be on teams with absolutely no AV players. I run dedicated AV and those pesky LAVs never get anywhere near any of my teammates and I get a tonne of kills and WP with ...
- by Django Quik - at 2013.02.22 23:51:00
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3172. How much are your services worth? - in General Discussions [original thread]
Saw a guy in local yesterday trying to recruit for his brand new corp by offering to pay new recruits - his payment being a 150k isk sign on bonus and 20k isk per day. Needless to say this paltry offering garnered no positive replies (seriously? 1...
- by Django Quik - at 2013.02.22 15:03:00
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3173. vehicle kills - in Feedback/Requests [original thread]
Koolay00 wrote: Freyar Tarkin wrote: Django Quik wrote: [jk] How about instead of killing people they bash into, they fling them miles into the air across the map!? [/jk] Maybe they oughta get punted right back into their MCC. thats...
- by Django Quik - at 2013.02.22 14:25:00
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3174. The Missile Nerf. - in Feedback/Requests [original thread]
Herper Derp wrote: Guinevere Bravo wrote: Nerf blasters please. You won't kill many people with those small foam darts you know... Hehe this made me chuckle - I used to love those things when I was a kid. TheBLAZZED wrote: Takahi...
- by Django Quik - at 2013.02.22 14:12:00
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3175. vehicle kills - in Feedback/Requests [original thread]
[jk] How about instead of killing people they bash into, they fling them miles into the air across the map!? [/jk]
- by Django Quik - at 2013.02.22 14:05:00
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3176. [BUG] Random team swapping - in Technical Support/Bugs [original thread]
I was playing recently and noticed someone I knew on the enemy team when he killed me. Minutes later I saw the exact same player was now playing on my team and calling in an OB, which means that not only him but his whole squad switched sides and ...
- by Django Quik - at 2013.02.22 14:01:00
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3177. Orbital strikes - in Feedback/Requests [original thread]
I know many tank drivers whose tanks regularly survive OBs. If your tank costs as much as you say, you must be fitting it badly for it to die so easily. People complaining about tanks getting killed by absolutely anything should remember that tan...
- by Django Quik - at 2013.02.22 13:46:00
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3178. R.I.f.t - 1 million isk for our 200th merc - JOIN NOW and WIN - in Corporation Recruitment [original thread]
Recruitment seems to have slowed somewhat of late, I'm guessing because there are less new people joining the open beta now but if you are looking for a new corps or wanting to change corps, we'll welcome you in gladly. Wanna chat to us in-game b...
- by Django Quik - at 2013.02.22 11:14:00
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3179. R.I.f.t - 1 million isk for our 200th merc - JOIN NOW and WIN - in Corporation Recruitment [original thread]
Fun happy corp with squads constantly available open to all - this about sums it up. Also, we are fast approaching the 200 merc mark and as I'm feeling generous, I will personally award 1 million isk to whoever is our 200th joiner, so apply now -...
- by Django Quik - at 2013.02.21 16:45:00
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3180. BAN TANKS on ambush maps and limit vehivles on all maps to 3 per side at a time. - in Feedback/Requests [original thread]
WR3CK HAVOC wrote: Django Quik wrote: I've seen several people here agreeing that tanks should not be allowed in ambush but not one has said an actual reason why they want this? If you're complaining about tanks on the manus peak ambush roll...
- by Django Quik - at 2013.02.21 16:41:00
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