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2981. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
The RL analogy applies to the game because you have nowhere to store more than 100 clones without a district. Honestly, I'm not quite sure I entirely follow your outposts idea - are you saying you could just spend some isk and create a new distri...
- by Django Quik - at 2013.03.16 11:28:00
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2982. [suggestion] AFK "fix" - in Feedback/Requests [original thread]
How about you make it so that 0WP = 0SP. That way if you reach the end of the match having done absolutely nothing, you get zero reward. In order to combat someone just throwing down a nanohive in the MCC so they get one resupply bonus at the star...
- by Django Quik - at 2013.03.16 11:05:00
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2983. AV damage modification skill/module. - in Feedback/Requests [original thread]
You want more damaging AV nades? Level up in AV nades. An extra module just for grenades would be a waste of a module and probably cost more in isk, SP, CPU and PG than just speccing up to the better AV nades.
- by Django Quik - at 2013.03.16 10:56:00
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2984. CCP possibly lying to us? - in General Discussions [original thread]
While communication isn't great, or sometimes good, or even entirely non-existant, this isn't really lying... it's more just not telling us everything ;) You can't handle the truth!
- by Django Quik - at 2013.03.16 10:50:00
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2985. Alpha or Beta Testing? - in General Discussions [original thread]
How is Dust not an MMO right now? It has a 'massive' player base, is 'multi-player' and 'online'.
- by Django Quik - at 2013.03.16 10:45:00
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2986. Alpha or Beta Testing? - in General Discussions [original thread]
Panther Alpha wrote: This is a late Alpha pretending to be a Beta, and no where near been an "Open Beta". Open Beta The last stage of game development where the game is tested for bugs, and stability. Open Beta is the finish product of a ga...
- by Django Quik - at 2013.03.16 10:25:00
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2987. Alpha or Beta Testing? - in General Discussions [original thread]
Dust is a game that will evolve (much like EvE) over the course of many years. There is content planned and probably already in development for years to come but they can't just throw it all at us right now. Balancing and rebalancing will happen c...
- by Django Quik - at 2013.03.16 10:13:00
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2988. So I did some physics on the railguns.... - in General Discussions [original thread]
There are an awful lot of assumptions here, most importantly that gravity and atmospheric density on Dust planets are the same as Earth's. 16GN is not a measurement that would exist anywhere other than our own planet.
- by Django Quik - at 2013.03.16 09:39:00
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2989. Alpha or Beta Testing? - in General Discussions [original thread]
When it comes to MMOs, testing has to be done differently because you need 'massive' numbers and you need to do things differently - this is a staggered beta test. CCP may well have fully alpha tested all of the component parts we are playing now ...
- by Django Quik - at 2013.03.16 09:26:00
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2990. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Bren Butchman wrote: You should take into consideration the influx of isk that'll come in when dust economy will be linked with the eve one. The idea isn't bad per se, but the price tag should be closer to the 5 billion isk mark, imho. They'...
- by Django Quik - at 2013.03.16 09:20:00
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2991. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Trolls, anything you do to cater to the size of big corps will just make them instantly dominate as one instead of dominating as separate smaller corps that are vulnerable because you can't share clones between them. If you want to go through the...
- by Django Quik - at 2013.03.16 09:18:00
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2992. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Shadowswipe wrote: What happens if PSN goes down during a combat window, but not DUST 514? I could see this happening and messing up lots of plans and timing. Maybe some get in before PSN goes down, but not kicked out of game, and get to attac...
- by Django Quik - at 2013.03.15 23:38:00
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2993. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
R F Gyro wrote: Garrett Blacknova wrote: Lets look at the problem with this argument: I don't think there's a problem here at all. I see a trade-off, which is exactly what we want from the game. As I understand the argument, large corps ...
- by Django Quik - at 2013.03.15 23:00:00
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2994. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
And another point - you're just going to move everyone in your corp to another corp? Yeah, can't see that going wrong at all... because people love having to move around a lot...
- by Django Quik - at 2013.03.15 22:28:00
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2995. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
It's just not sustainable when you consider how many other corps will be battling against you. Make as many alt corps as you like, even if you held all 250 districts you wouldn't be able to field enough good teams to defend all of them all the time.
- by Django Quik - at 2013.03.15 22:26:00
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2996. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
trollsroyce wrote: Where am I assuming no defense? This is a separate matter from the first, which can happily be put to rest (exp growth non issue with 250 planets). The issue is (read carefully): Big corp cannot use numbers advantage because...
- by Django Quik - at 2013.03.15 22:17:00
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2997. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Shadowswipe wrote: Django: As for the first few weeks or months, I don't care about short term, I am a Duster for life. It could also happen on a small scale though, where one strong isk corp denies a large corp that one last district to compl...
- by Django Quik - at 2013.03.15 22:02:00
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2998. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Shadowswipe wrote: Except if its another decent sized corp that doesn't feel right about making a dummy corp and moving members. They are stuck going through the bottleneck. I for one will never leave my corp. But I would pay isk to another co...
- by Django Quik - at 2013.03.15 21:44:00
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2999. Swarms and Sharpshooter - in General Discussions [original thread]
Cheers guys, that's just what I wanted to hear.
- by Django Quik - at 2013.03.15 21:41:00
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3000. R.I.f.t - 1 million isk for our 200th merc - JOIN NOW and WIN - in Corporation Recruitment [original thread]
XANDER KAG wrote: If you don't mind me asking, who are your EVE contacts? I mean are they corps or individual players or both? I'm just curious. No worries - We have a large EvE backing beyond just the 30 or so EvE players in our corp that w...
- by Django Quik - at 2013.03.15 21:39:00
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