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421. Scout Registry / Killboard - in General Discussions [original thread]
Bayeth Mal wrote: DJINN Marauder wrote: Bpo scout? I hope you're contributing a lot to the 2mill challenge! I wonder what we're at right now though. I ran just my 11k BPO RE/RR build most of the time and if the map was right/no lag ra...
- by Django Quik - at 2014.03.16 12:40:00
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422. Scout Registry / Killboard - in General Discussions [original thread]
I'm mostly sticking to ambush these days for time reasons but it's so annoying running into that duna douchebag and his dumbass minions (seriously, who joins a corp named after the CEO? That's so egotistical!) rolling around in 3 - 5 tanks. Even k...
- by Django Quik - at 2014.03.15 11:13:00
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423. I'm trying to find a silver lining for the Amarr Scout - in General Discussions [original thread]
Zeylon Rho wrote: Gavr1Io Pr1nc1p wrote: the amarr does have more fitting abilityGǪ.try fitting a min scout, i dare you. Mk.0: 366 CPU, 62 PG 3H/3L Ak.0: 340 CPU, 70 PG 2H/4L What would you like to fit on it? It gets 26 more CPU at a co...
- by Django Quik - at 2014.03.15 10:19:00
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424. I'm trying to find a silver lining for the Amarr Scout - in General Discussions [original thread]
Not to say that the bonus on it's own is in fact good enough but anyone trying to say other scouts will cover even nearly the same ground in the same time is plain wrong. Those few seconds running 2m/s slower loses a whole lot of distance to someo...
- by Django Quik - at 2014.03.14 18:35:00
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425. Scout Registry / Killboard - in General Discussions [original thread]
I'm astounded (in a good way) that we're being allowed to hack whilst cloaked! :) I might actually use the cloak afterall. Imagine just slinking into a deeply defended enemy objective stacked up with codebreakers. Before they know what's happened...
- by Django Quik - at 2014.03.14 18:24:00
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426. Scout Registry / Killboard - in General Discussions [original thread]
IgniteableAura wrote: Haerr wrote: IgniteableAura wrote: Haerr from I understand all that stuff rounds up anyway. So even if you have 17.01 your dB is still 18. I can't remember seeing this before... are you sure? FYI currently a Gk.0...
- by Django Quik - at 2014.03.14 15:32:00
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427. Scout Registry / Killboard - in General Discussions [original thread]
Sinboto Simmons wrote: Spademan wrote: Does anyone else have an urge to use nothing but RE's for this event? I have that urge every day, unfortunately I don't have two equipment slots yet or I'd be running a nanohive/RE fit. I hear they'r...
- by Django Quik - at 2014.03.14 12:31:00
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428. Scout Registry / Killboard - in General Discussions [original thread]
Appia Vibbia wrote: Sinboto Simmons wrote: Seems the Matar logi will be outclassing us scouts in hacking speed: higher base hack + more slots. Great, logi still outclassing us at our own game. Nope. I don't think you've tried calculating...
- by Django Quik - at 2014.03.14 12:27:00
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429. Scout Registry / Killboard - in General Discussions [original thread]
IgniteableAura wrote: Haerr from I understand all that stuff rounds up anyway. So even if you have 17.01 your dB is still 18. PS....an ode to the old knife....how I miss the. Some of you may have already seen this, but if not...its how the kn...
- by Django Quik - at 2014.03.13 20:21:00
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430. So 1.8 the defending team dont have mcc - in General Discussions [original thread]
Where did you get this information that defenders won't have an MCC? That makes no sense - then they'd just sit in their redline and be unable to lose.
- by Django Quik - at 2014.03.12 08:43:00
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431. You Can Still Make Isk Locking Districts - in General Discussions [original thread]
Zombie Supreme wrote: Removing the automatic payout for 150 clones would give the players even less ISK for playing. PC is already very unprofitable. Most corps compensate their players with additional payment because they can't make enough mon...
- by Django Quik - at 2014.03.12 08:18:00
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432. Scout Registry / Killboard - in General Discussions [original thread]
Sergent Gumball wrote: Don't forget to add Sergent Gumball!! As of 1.8 I will be getting rid of my Cal Logi and cashing in as dedicated Cal Scout! Scouts ftw! No one is added to the registry any more - it's been closed for months. If all you...
- by Django Quik - at 2014.03.11 14:35:00
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433. what if assaults had the same skills bonuses as sentinels? - in General Discussions [original thread]
Spectral Clone wrote: This is what assaults need: - Second equipment slot back. - CPU and PG buff. - Jetpacks or jump thrusters to make assaulting from above easier. This is an equipment, just like the cloak. -Fitting reduction skill to jump t...
- by Django Quik - at 2014.03.11 08:42:00
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434. You Can Still Make Isk Locking Districts - in General Discussions [original thread]
CCP Nullarbor wrote: We are currently discussing making 2 additional changes, would appreciated feedback: - Removing the automatic payout of 150 clones worth of biomass, instead it will only count the clones actually destroyed in battle. - R...
- by Django Quik - at 2014.03.10 22:29:00
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435. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Sinboto Simmons wrote: The scrambler pistole remains one of (if not the) most powerful weapons in the game while the flaylock get's shafted, ******* BS. Not knocking you scrambler users but it's just **** how that happened...
- by Django Quik - at 2014.03.08 21:11:00
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436. Scout Registry / Killboard - in General Discussions [original thread]
Great games today squadding with Nestli and Arkena and a great game coming up against Sinboto where my dual precision enhancers dual range amps came in really handy! (mind you, he did still get me a couple of times with his shotty/smg combo). Ask...
- by Django Quik - at 2014.03.08 18:49:00
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437. Man that meet up yesterday was CRAZY fun. - in General Discussions [original thread]
The ones I've been to in Scotland and Newcastle have just been full of Eve peeps and no Dust folk at all :(
- by Django Quik - at 2014.03.08 15:32:00
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438. Scout Registry / Killboard - in General Discussions [original thread]
Scout Registry wrote: Sinboto Simmons wrote: ... I can confirm, tested with corp member. Interesting .. Any specific observations? Will any LOS do, or did you have to Aim-Down-Sights at a target to paint him for squadmates? It's only pa...
- by Django Quik - at 2014.03.08 14:33:00
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439. You Can Still Make Isk Locking Districts - in General Discussions [original thread]
Economically, locking now will make no sense - you'd earn more isk by doing pubs. And that's if you're using planetary clones to do it, in which case you're always going to have at least one district unlocked. If you do it with clone packs, you lo...
- by Django Quik - at 2014.03.08 13:13:00
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440. Scout Registry / Killboard - in General Discussions [original thread]
Brokerib wrote: This could be a problem... https://forums.dust514.com/default.aspx?g=posts&m=1912814#post1912814 Edit: I'd recommend against commenting, just for information. Good catch - let's just let it die silently like all things...
- by Django Quik - at 2014.03.08 12:51:00
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