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361. Why nerf Weaponry???????????????? - in General Discussions [original thread]
As fa as Dropsuit Command goes, just wait awhile. Level 4 and 5 will have a purpose eventually. Vehicle Command has no point at the moment beyond Level 3 as well, but it'll be needed eventually for newer vehicles. Same story.
- by Delirium Inferno - at 2013.05.12 21:21:00
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362. Racial Starter Fits - in General Discussions [original thread]
I definitely enjoy my starter fits coming with 2 basic armor repairers. Very nice suits to fall back on.
- by Delirium Inferno - at 2013.05.12 21:16:00
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363. Light Dropsuits have odd slot layouts - in General Discussions [original thread]
I noticed that. Another oddity I noticed is that the Minmatar Proto Scout with 3 high and 2 low, it should be 2 high and 3 low. High slots don't really do much for a scout, especially Minmatar scout. Minmatar is based on speed, yet the 2 mods to h...
- by Delirium Inferno - at 2013.05.12 21:13:00
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364. NOVA KNIFES - in General Discussions [original thread]
So I went on my alt who has around 2 million skill points. Got the Ishukone Nova Knives and wonder why people want sprint with charge in the first place, these knives charge so fast that it really doesn't matter.
- by Delirium Inferno - at 2013.05.12 21:05:00
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365. Maps and the new "moods" discussion - in General Discussions [original thread]
gbghg wrote: Delirium Inferno wrote: Need more Surface Infrastructure variation. One time I played a match on Manus Peak that swapped the surface infrastructure on B out for a new one that wasn't in past builds. It was a large warehouse type...
- by Delirium Inferno - at 2013.05.12 18:49:00
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366. Midular shooter identified, appears in court - in General Discussions [original thread]
I honestly don't see how people who like to follow this sort of stuff are any different from those who like to follow all the events and drama in their favorite TV shows. I haven't been following any of these stories and completely ignored the w...
- by Delirium Inferno - at 2013.05.12 18:44:00
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367. Game lacks content in the most important areas, game modes and well designed maps. - in General Discussions [original thread]
As far as maps go, the variation on surface infrastructure would be nice. But whatever tool they are using to select it needs to be more randomized. So far I've came across 1 new surface infrastructure this build only one time. It was really cool,...
- by Delirium Inferno - at 2013.05.12 18:30:00
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368. Maps and the new "moods" discussion - in General Discussions [original thread]
Need more Surface Infrastructure variation. One time I played a match on Manus Peak that swapped the surface infrastructure on B out for a new one that wasn't in past builds. It was a large warehouse type building with a bunch of catwalks and stuf...
- by Delirium Inferno - at 2013.05.12 18:26:00
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369. New racial bonus ideas - in General Discussions [original thread]
Not just racial bonuses, but common bonuses for each specialization. Different races value armor and shields differently, so why should any of the common bonuses try to mess with armor or shields?
- by Delirium Inferno - at 2013.05.12 18:22:00
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370. Gallente Medium/Assault - in General Discussions [original thread]
You're not doing it wrong at all, there is no wrong. But not every Gallente guy wants to go into shield extenders, and right now with the skill bonus you don't see much of any benefit if you do. So it's like saying you are wrong if you don't skill...
- by Delirium Inferno - at 2013.05.12 18:15:00
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371. What CCP were thinking when they were making Gallente Medium and Caldari Medium ... - in General Discussions [original thread]
Cat Merc wrote: Delirium Inferno wrote: Cat Merc wrote: Delirium Inferno wrote: Cat Merc wrote: 1. Yes, I have, and its slow as hell. Have you ever tried to use shields? I stopped right here because you are insisting on something...
- by Delirium Inferno - at 2013.05.12 18:10:00
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372. Gallente Medium/Assault - in General Discussions [original thread]
You get the 25% shield recharge bonus which is useless on a Gallente suit and better fitting with your hybdrid weapons which you could of gone to other less pricey skills to get the same effect. Gallente Assault is pointless, sorry to tell you. H...
- by Delirium Inferno - at 2013.05.12 18:05:00
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373. What CCP were thinking when they were making Gallente Medium and Caldari Medium ... - in General Discussions [original thread]
Cat Merc wrote: Delirium Inferno wrote: Cat Merc wrote: 1. Yes, I have, and its slow as hell. Have you ever tried to use shields? I stopped right here because you are insisting on something that is simply not true. And yes, I have trie...
- by Delirium Inferno - at 2013.05.12 17:57:00
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374. What CCP were thinking when they were making Gallente Medium and Caldari Medium ... - in General Discussions [original thread]
Cat Merc wrote: 1. Yes, I have, and its slow as hell. Have you ever tried to use shields? I stopped right here because you are insisting on something that is simply not true. Maybe if you are trying to run from the MCC all the way to the C o...
- by Delirium Inferno - at 2013.05.12 17:54:00
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375. NOVA KNIFES - in General Discussions [original thread]
What if holding a charge increased your profile signature? Would you still be against charged sprinting?
- by Delirium Inferno - at 2013.05.12 17:50:00
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376. What CCP were thinking when they were making Gallente Medium and Caldari Medium ... - in General Discussions [original thread]
Cat Merc wrote: Delirium Inferno wrote: To everyone who thinks Armor Tanking is useless. 1. You probably think the plates make you ridiculously slow. Why don't you do the math and see exactly where a 10% reduction actually takes you. You do...
- by Delirium Inferno - at 2013.05.12 17:43:00
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377. What CCP were thinking when they were making Gallente Medium and Caldari Medium ... - in General Discussions [original thread]
To everyone who thinks Armor Tanking is useless. 1. You probably think the plates make you ridiculously slow. Why don't you do the math and see exactly where a 10% reduction actually takes you. You don't become as slow as a heavy, I can guarantee...
- by Delirium Inferno - at 2013.05.12 17:17:00
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378. NOVA KNIFES - in General Discussions [original thread]
[quote=Nazz'Dragg I'll go and say I third this. Nova Knives make a good complementary side weapon for heavy machine gun builds. [/quote]I saw a Heavy just the other day "sprinting" across the map nova knives in hand. It was quite amusing.
- by Delirium Inferno - at 2013.05.12 17:02:00
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379. NOVA KNIFES - in General Discussions [original thread]
Maken Tosch wrote: @Delirium I just did some more testing and estimated based on number of kills with charged attacks in relation to total damage dealt in the end-of-match stats to be between 560 and 600 HP with zn-28 knives. Although earlier ...
- by Delirium Inferno - at 2013.05.12 03:50:00
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380. Gallente > Caldari - in General Discussions [original thread]
Phoenix Arakyd wrote: Delirium Inferno wrote: Agreed, though as far as factional warfare goes I have yet to see Gallente win - it's always Caldari. Gallente just "won" FW a few months ago against Caldari, took all of their systems. Was...
- by Delirium Inferno - at 2013.05.12 01:38:00
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