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121. Scouts need a Buff - in General Discussions [original thread]
Vixi Starhart wrote: I disagree with everyone wanting more speed. I just want more profile dampening; I want scouts to be stealthier, not faster. But since the base value for all dropsuits scan radius is 10 meters it really doesn't matter ho...
- by Delirium Inferno - at 2013.05.21 17:09:00
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122. Dropsuit's in Merc Quarters?? - in General Discussions [original thread]
Rusty Shaklefurd wrote: Beren Hurin wrote: Mercenaries actually suffer from a severe case of never-nudism. Showing even the smallest bit of skin terrifies them. HAHAHAHA jean shorts 4TW They're called jorts, thank you.
- by Delirium Inferno - at 2013.05.21 16:52:00
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123. Scouts need a Buff - in General Discussions [original thread]
I can confirm that mods take the percentage of the current value, not the base value, when applying the percentages. How did I do this? Took my Gallente Medium Prototype suit which has 300 CPU I have dropsuit core upgrades at 2 and dropsuit elect...
- by Delirium Inferno - at 2013.05.21 16:34:00
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124. The Upcoming Skill Respec - in General Discussions [original thread]
Yes.
- by Delirium Inferno - at 2013.05.21 15:11:00
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125. Scouts need a Buff - in General Discussions [original thread]
Well I was always told that mods in Dust are compounded. Also all the mods that have a stacking penalty say so in the description, range amplifiers do not.
- by Delirium Inferno - at 2013.05.21 15:02:00
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126. Scouts need a Buff - in General Discussions [original thread]
Sontie wrote: 100 meters passive scan range? How's you're math work out on that one? B = 10 m1 = .50 m2 = .50 m3 = .45 B + B(m1 + m2+ m3+ (m3*.89)+(m3*.57)+(m3*.28) = 32.33 (assuming eve stacking penalties) or 38 without stacking penalties ...
- by Delirium Inferno - at 2013.05.21 14:50:00
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127. Why is it called "Armor"... - in General Discussions [original thread]
On another note, does it appear to anyone else that the Caldari medium suit has more armor than the Gallente, based on visuals alone. Where as the Gallente suit looks like it has barely any armor and is supported by shield.
- by Delirium Inferno - at 2013.05.20 16:35:00
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128. if ccp reset everyone - in General Discussions [original thread]
This already happened back in January. January was really the public release of Dust 514, even if it wasn't the official release. And like you said, there will always be new players. Doing a complete reset now would make as much sense as doing a c...
- by Delirium Inferno - at 2013.05.20 16:21:00
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129. Skill Respec: Wednesday, 22nd - in General Discussions [original thread]
XXfootnoteXX wrote: Delirium Inferno wrote: Superhero Rawdon wrote: Medic 1879 wrote: I thought the costs for dropsuit engineering and electronics would have been reduced as well. this for the love of god, this I sort of agree, bu...
- by Delirium Inferno - at 2013.05.20 16:00:00
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130. Regarding skill respec - in General Discussions [original thread]
You must label it Skill Respec
- by Delirium Inferno - at 2013.05.20 15:54:00
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131. Skill Respec: Wednesday, 22nd - in General Discussions [original thread]
Superhero Rawdon wrote: Medic 1879 wrote: I thought the costs for dropsuit engineering and electronics would have been reduced as well. this for the love of god, this I sort of agree, but we can't go lowering everything. There has to be...
- by Delirium Inferno - at 2013.05.20 15:51:00
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132. Scouts need a Buff - in General Discussions [original thread]
Well what's funny is the best way to buff a scout in my opinion would be to give every other suit better scanning radius as well. It may sound silly, but when you think about it that would actually give purpose to the scout's low scan profile as o...
- by Delirium Inferno - at 2013.05.20 15:38:00
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133. Why are we still buffing LAVs? - in General Discussions [original thread]
On a similar note, since Scout LAVs are more about speed and cross-country travel, they should have vastly improved suspension system so they don't flip over or lose control when going over hills.
- by Delirium Inferno - at 2013.05.20 15:34:00
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134. Why are we still buffing LAVs? - in General Discussions [original thread]
Greasepalms wrote: shouldn't it be getting more horsepower rather than health points? Exactly. In fact in my opinion they should lose the mounted turret and become insanely fast.
- by Delirium Inferno - at 2013.05.20 15:08:00
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135. Scouts need a Buff - in General Discussions [original thread]
Bones McGavins wrote: Would that be with a proto suit maxed out with range enhancements in the low slots? Could be useful as heck as a support role. But I play an agressive hit and run style, so I think the added speed and the slots for more s...
- by Delirium Inferno - at 2013.05.20 15:05:00
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136. Skill Respec: Wednesday, 22nd - in General Discussions [original thread]
Knarf Black wrote: So what exactly is the point of Proto Basic Frames now? Well it is a faster way to get into proto suits for new players as it would only take 1.2 million skill points instead of about 2.8 if they aimed straight for the spec...
- by Delirium Inferno - at 2013.05.20 14:57:00
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137. Scouts need a Buff - in General Discussions [original thread]
Bones McGavins wrote: Scouts biggest assets are strafe speed and small hitbox. So it tends to do really well in public matches. I do worry how it would contend against a group of really solid players though. But the scouts big strengths are t...
- by Delirium Inferno - at 2013.05.20 14:54:00
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138. Skill Respec: Wednesday, 22nd - in General Discussions [original thread]
CHICAGOCUBS4EVER wrote: but there has been nothing said that further changes aren't forthcoming... I would assume they will issue re-specs once their skill tree 'renovations' are complete. and they haven't indicated the dropsuit skills are th...
- by Delirium Inferno - at 2013.05.20 14:51:00
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139. Skill Respec: Wednesday, 22nd - in General Discussions [original thread]
XXfootnoteXX wrote: Delirium Inferno wrote: So in order to get into a specialized role prototype suit you only need about 2.8 million SP as opposed to the 5 million SP before before. That gives us a good 2.2 million extra skill points to spe...
- by Delirium Inferno - at 2013.05.20 14:49:00
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140. Scouts need a Buff - in General Discussions [original thread]
Crash Monster wrote: Delirium Inferno wrote: No one has really hit on the core problem here, which is the scanning range. Everyone has a scanning range of 10 meters, it used to be quite larger in Chromosome. 10 meters is half of that smalles...
- by Delirium Inferno - at 2013.05.20 14:31:00
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