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341. An idea how to balance Logi's that I heard: Require equipment slots - in General Discussions [original thread]
Stop and read before you start assuming what I am saying. You act like versatility is something that is exclusive to the logistics class like some defining feature. In truth, versatility is apart of every class. I'm not trying to limit the logisti...
- by Delirium Inferno - at 2013.05.13 07:59:00
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342. An idea how to balance Logi's that I heard: Require equipment slots - in General Discussions [original thread]
Minmatar logistics can still be a good hacker with something in every equipment slot, as your utility example. I selected logistics as my starter build in chromosome and have been using one to this day, I understand the logistics class. Support an...
- by Delirium Inferno - at 2013.05.13 07:42:00
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343. Squad 514. - in General Discussions [original thread]
This is why I switched to scout. It's still a team player role, but you don't need to be right next to your guys to do your job. In fact, it's detrimental as they will only give your position away. But anyways not only can I get behind the enemy a...
- by Delirium Inferno - at 2013.05.13 07:35:00
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344. An idea how to balance Logi's that I heard: Require equipment slots - in General Discussions [original thread]
Why would anyone be against this? It makes perfect sense. If you do not like that idea all that tells me is you are not using the equipment slots right now, in which case you aren't really a logistics and you should be trying to get CCP to buff up...
- by Delirium Inferno - at 2013.05.13 07:05:00
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345. CHEATERS USING RAPID FIRE MOD CHIPS - in General Discussions [original thread]
All I really got out of this is how ridiculous it is that a logi can have 1100 total hit points.
- by Delirium Inferno - at 2013.05.13 07:00:00
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346. When can we expect to have more building interiors? - in General Discussions [original thread]
copy left wrote: Delirium Inferno wrote: I'll restate again what Copy Left is saying for emphasis, there is a version of Manus Peak that has this as the surface infrastructure at objective B. And IT. IS. AMAZING. I agree more interiors woul...
- by Delirium Inferno - at 2013.05.13 05:12:00
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347. An idea for a weapon specifically decide for scouting? - in General Discussions [original thread]
What you described sure sounds like out current SMG. Also I've been a scout for a long while. I don't particularly like the shotgun with it, though I have had success that way. Some of my more favorite weapon combos have been the Tactile Assault ...
- by Delirium Inferno - at 2013.05.13 03:32:00
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348. When can we expect to have more building interiors? - in General Discussions [original thread]
I'll restate again what Copy Left is saying for emphasis, there is a version of Manus Peak that has this as the surface infrastructure at objective B. And IT. IS. AMAZING. I agree more interiors would be nice. That "carbon freezing chamber" room ...
- by Delirium Inferno - at 2013.05.13 03:04:00
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349. Sever logistics. - in General Discussions [original thread]
Darken-Sol wrote: worked like a charm. copy paste cha ching. +1 Glad I could help, now since you used my exact petition I'll gladly take 20% of your refunded Aurum
- by Delirium Inferno - at 2013.05.13 02:50:00
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350. Soon, the Yellow will fade. - in General Discussions [original thread]
NeoWraith Acedia wrote: XeroTheBigBoss wrote: NeoWraith Acedia wrote: and only Assault will remain... Oh no now you won't have a huge advantage! Amarr suit, I feel dumber every time I read your posts. People actually use those on ...
- by Delirium Inferno - at 2013.05.13 02:28:00
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351. New racial bonus ideas - in General Discussions [original thread]
Discussing the Gallente Scout's bonus of scan profile, it should probably be greater than 10% per level or give it a greater base value. Right now it has a base value of 10 meters. To see how worthless that is, check this out. http://s23.postimg...
- by Delirium Inferno - at 2013.05.13 02:24:00
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352. Maps and the new "moods" discussion - in General Discussions [original thread]
Draxus Prime wrote: it used to rain remember also the snow depth idea is a good idea,imagine having to push ppls lav out of a snow bank with yours That'd be really cool for Dust long term. Have all these vehicles and maybe infantry gear that ...
- by Delirium Inferno - at 2013.05.13 01:55:00
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353. Maps and the new "moods" discussion - in General Discussions [original thread]
Mobius Wyvern wrote: Nguruthos IX wrote: Maken Tosch wrote: Needs more night cycles. AGREE Personally, I'd like to see some far darker nights. Our suits are all brightly colored now anyway. This 100%. So many times I heard developers...
- by Delirium Inferno - at 2013.05.13 01:49:00
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354. NOVA KNIFES - in General Discussions [original thread]
Maken Tosch wrote: Delirium Inferno wrote: What if holding a charge increased your profile signature? Would you still be against charged sprinting? Ninja knifers strive on stealth and will likely just hold off on charging until they are d...
- by Delirium Inferno - at 2013.05.13 01:28:00
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355. [NEWS] SEBIESTOR TRIBE TO MONITOR BROTEAU'S TRIAL - in General Discussions [original thread]
This should be interesting.
- by Delirium Inferno - at 2013.05.13 01:18:00
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356. Midular shooter identified, appears in court - in General Discussions [original thread]
DigiOps wrote: You know what I don't understand? Following sports and the people who refer to the team they like as "we". I like to play sports. I just don't understand following sports. It's just an easy way to get a sense of accomplishment ...
- by Delirium Inferno - at 2013.05.13 01:03:00
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357. So how would the addition of flashbang grenades be to the community? - in General Discussions [original thread]
As cool as flash bangs are, in every game that has it I absolutely hate being affected by it. It is far more annoying on that end then it is fun on the other end, so I say no. Now what I would like on the other hand is smoke grenades accompanied ...
- by Delirium Inferno - at 2013.05.13 00:43:00
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358. A SUGGESTION ABOUT PASSIVE SP - in General Discussions [original thread]
IamI3rian wrote: Delirium Inferno wrote: They don't want people to make alts with the sole intention not to use them but let them rack of skill points for future use. With the method right now it doesn't prevent it but it sure slows it down....
- by Delirium Inferno - at 2013.05.12 22:16:00
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359. A SUGGESTION ABOUT PASSIVE SP - in General Discussions [original thread]
They don't want people to make alts with the sole intention not to use them but let them rack of skill points for future use. With the method right now it doesn't prevent it but it sure slows it down.
- by Delirium Inferno - at 2013.05.12 22:08:00
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360. Maps and the new "moods" discussion - in General Discussions [original thread]
La Fortune wrote: I really want to see this . Good thing it's for sure coming!
- by Delirium Inferno - at 2013.05.12 22:00:00
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