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1681. Drones are underpowered - in General Discussions [original thread]
Sgt Kirk wrote: Seriously guys, the CreoDrone Personnel Drone is one of the worst drones in the game. You get a prototype drone only to have include no new sensory enhancements nor offensive capabilities. You literally spend +3 million SP jus...
- by DeathwindRising - at 2013.12.22 03:13:00
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1682. what was CCP's reason in FW - in Feedback/Requests [original thread]
Dagger-Two wrote: DeathwindRising wrote: and one final question... will it ever be possible to capture Eve FW space stations in Dust as mercs, to flip their ownership/sovereignty in Eve? That already happens when you take a system. You ...
- by DeathwindRising - at 2013.12.21 06:19:00
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1683. what was CCP's reason in FW - in Feedback/Requests [original thread]
Ulysses Knapse wrote: DeathwindRising wrote: Im talking about the station's factional sovereignty, which is different. Yeah, I know what you're talking about, and it's still a terrible idea. why is it a terrible idea? do you have an ide...
- by DeathwindRising - at 2013.12.20 13:31:00
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1684. what was CCP's reason in FW - in Feedback/Requests [original thread]
Ulysses Knapse wrote: It just works better to be automatically assigned to matches. You used to be able to choose a match to play. it doesn't work better when your pilots are in one particular system theyre trying to flip and your squad keep...
- by DeathwindRising - at 2013.12.20 11:09:00
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1685. what was CCP's reason in FW - in Feedback/Requests [original thread]
for not letting us actively coordinate attcks on districts with Eve pilots and Dust mercs? No military fights a war with its army acting independently of its navy. They work together, attacking the same objectives. I'm curious as to why CCP does...
- by DeathwindRising - at 2013.12.20 09:59:00
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1686. So... scouts now use the combat rifle... - in General Discussions [original thread]
PARKOUR PRACTIONER wrote: No, the scout suit is OP. I don't known how CCP has allowed them to run amuck unchecked for so long. Their consistently rising incompetence truly astounds me. Says the guy who gets curb-stomped by scouts. curb-...
- by DeathwindRising - at 2013.12.17 15:14:00
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1687. Another review... - in General Discussions [original thread]
the tutorial in dust sucks. even eve uses bots for combat tutorial. people wouldnt have these issues if they had controlled environments where they didnt have to worry about being shot at just to learn the game. the biggest noob in all of dust is...
- by DeathwindRising - at 2013.12.17 15:09:00
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1688. Another review... - in General Discussions [original thread]
http://www.gamespot.com/reviews/dust-514-review/1900-6415604/ THE GOOD With cooperative teammates, it's occasionally a reasonable facsimile of better shooters Weapons are imaginative sci-fi spins on the usual suspects THE BAD Low frame rate...
- by DeathwindRising - at 2013.12.17 13:41:00
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1689. Do pilot/gunner turret skills stack post 1.7? - in General Discussions [original thread]
i cant find the archive from before and i cant find an answer now either... can anyone help? CCP?
- by DeathwindRising - at 2013.12.16 10:41:00
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1690. The scanner is a crutch - in General Discussions [original thread]
CrotchGrab 360 wrote: Thanks for being modest and ballsy enough to admit this! I personally think the scanner should be removed, all it does is allow proto-squads to stomp harder and more easily. There's nothing more depressing than knowing ...
- by DeathwindRising - at 2013.12.16 09:48:00
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1691. So i set out as AV infantry today - in General Discussions [original thread]
8213 wrote: Ghosts Chance wrote: 8213 wrote: Do you not see a problem? You destroyed 14 tanks in how many games? 14! Since when was there 14 tanks to be destroyed in a whole day?? FORTEEN! You can kill all the clown car tankers you want,...
- by DeathwindRising - at 2013.12.16 07:28:00
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1692. 8 tanks in a battle fields.. one full squad of proto Avers... No tank died...... - in General Discussions [original thread]
Atiim wrote: Lorhak Gannarsein wrote: I'm also a prof 3 forge gunner. So go eat a bag of dicks. I also had 7mil SP into tanks, yet people still said I wasn't a tanker. May you go eat a bag of dicks? Please? Ive specced over half my ...
- by DeathwindRising - at 2013.12.16 06:15:00
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1693. 14 missile launcher tubes, but only 12 missiles? - in Feedback/Requests [original thread]
richiesutie 2 wrote: Balance. /Thread rebalance them then, or remove two tubes from the launcher. it just looks funny knowing that the launcher is fully capable of firing 14 missiles and it wont.
- by DeathwindRising - at 2013.12.16 05:45:00
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1694. Small turrets on HAV - in Technical Support/Bugs [original thread]
Yes please, it's very annoying. It's also confusing because in the fitting screen, it will show the small turret in the correct position, but like the OP said, when you deploy the turret moves to the front position.
- by DeathwindRising - at 2013.12.16 05:44:00
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1695. 14 missile launcher tubes, but only 12 missiles? - in Feedback/Requests [original thread]
CCP, why do large missile turrets have 14 missile launcher tubes, but only 12 missiles in a volley? could you rebalance the large missile turrets to give us full use of the turret? or just bump up the clip capacity to 14? also, the missile turr...
- by DeathwindRising - at 2013.12.14 12:20:00
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1696. Sticky:Factional Contract Loyalty Points and Loyalty Store - in Feedback/Requests [original thread]
CCP FoxFour wrote: Takahiro Kashuken wrote: Why cant we have specialist vehicles? Vehicles are currently undergoing a very big rebalance. Once that is done there is nothing to say we wont. :) how soon before you rebalance the 1.7 rail...
- by DeathwindRising - at 2013.12.12 14:08:00
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1697. [Feedback] LP store is lack luster - in Feedback/Requests [original thread]
my issues with the LP store is that 99% of it is arum stuff you can just flat out buy. i was hoping the LP store had faction mods that were better. some items are great, like the nanite injector that revives withh 100% armor. i was hoping to see...
- by DeathwindRising - at 2013.12.11 17:03:00
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1698. Announcement:Uprising 1.7 Known Issues - in Technical Support/Bugs [original thread]
the end of match results screen has a new sound effect that plays while calculating your kills and wp. sometimes, this sound runs in a loop that continues into the merc quarters and doesnt stop until you join another match. its not a big deal, b...
- by DeathwindRising - at 2013.12.11 10:17:00
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1699. Minmatar Assault Mk.0 - in Feedback/Requests [original thread]
Guinevere Bravo wrote: So I posted a thread about this suit in the GD. It was suggested I may get more chance of a Dev response if I were to post here. Thread in mention; https://forums.dust514.com/default.aspx?g=posts&t=125457 ill try ...
- by DeathwindRising - at 2013.12.09 13:36:00
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1700. Why the hate for the redline railtanks - in General Discussions [original thread]
Ghosts Chance wrote: for the last 6 months they havnt been able to see infantry further then 30m why is it there mere sight of a railgun insights so much rage that 4-5 AV infantry instantly swamp it from outside render distance? come 1.7 i w...
- by DeathwindRising - at 2013.12.09 13:25:00
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