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1661. [Request] Ability to attack undefended districts in FW - in Feedback/Requests [original thread]
We can do it in Eve, so we should have the ability to do it in Dust. It removes the ability of a handful of squads winning all the districts in FW, since we'd be able to attack other districts while they're pre-occupied.
- by DeathwindRising - at 2014.01.01 08:00:00
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1662. In April will we ride M.T.A.C.s in Dust or will we have to do it in another game?? - in General Discussions [original thread]
Tech Ohm Eaven wrote: Pauses from Tales of Graces. Just wondering if CCP is going to have light, medium and heavy shotguns? Wheres the automatic shotguns? Will those shotguns be solid slug and buckshot? Will we have underbarrel shotguns and g...
- by DeathwindRising - at 2013.12.30 10:20:00
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1663. Dear Team True Grit: 1.8 FW Changes needed - in General Discussions [original thread]
CCP Nullarbor wrote: Cpl Foster USMC wrote: CCP Nullarbor wrote: we havn't done it yet because it's a lot of work I'm saving this for future threads... I'm going to put on a project manager hat for a moment and hopefully explain t...
- by DeathwindRising - at 2013.12.30 10:19:00
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1664. Dear Team True Grit: 1.8 FW Changes needed - in General Discussions [original thread]
CCP Nullarbor wrote: Great thread, and really interesting to see the results of this. I agree 100% we need to do 2 big things to give this the flexibility it deserves. 1. Team Deploy, we've always wanted it, we havn't done it yet because it's ...
- by DeathwindRising - at 2013.12.30 09:52:00
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1665. Dear Team True Grit: 1.8 FW Changes needed - in General Discussions [original thread]
Patrick57 wrote: 1) Maybe players could choose what system they want to deploy into and whether it's an attack or a defense? Maybe players in EVE could start the battles for a faction, and then deploy mercs there? what never made sense to me...
- by DeathwindRising - at 2013.12.30 09:39:00
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1666. Tanks are ruining matches - in General Discussions [original thread]
HYENAKILLER X wrote: DJINN Marauder wrote: GeneralButtNaked wrote: My forge eats tanks up. What is your problem? My sica eats forge guns for breakfest. Nobody cares. Stop hiding in a tank i stopped counting how many times ive ho...
- by DeathwindRising - at 2013.12.30 08:01:00
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1667. Shield generator speculation - in General Discussions [original thread]
Denak Kalamari wrote: KAGEHOSHI Horned Wolf wrote: I would assume you drop it on the ground like an deployable, and creates a bubble that protects everyone inside it. Yeah, you can figure that out quite easily. But can enemies walk through...
- by DeathwindRising - at 2013.12.29 14:22:00
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1668. rail rifle - in Feedback/Requests [original thread]
the ONLY reason so many people like the rail rifle is exactly for the same reasons people liked assault rifles when they had scopes, and then later the tact rifle... range. because of the lack of any real cover and the fairly barren layout of mos...
- by DeathwindRising - at 2013.12.28 12:19:00
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1669. [BUG] Tanks falling through map - in Technical Support/Bugs [original thread]
Aeon Amadi wrote: DeathwindRising wrote: there's a video of it on my other thread. but its mislabled so i made this one https://forums.dust514.com/default.aspx?g=posts&m=1657821#post1657821 You can now edit forum titles by the way ...
- by DeathwindRising - at 2013.12.27 12:06:00
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1670. [BUG] Tanks falling through map - in Technical Support/Bugs [original thread]
there's a video of it on my other thread. but its mislabled so i made this one https://forums.dust514.com/default.aspx?g=posts&m=1657821#post1657821
- by DeathwindRising - at 2013.12.27 08:35:00
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1671. CCP please give me 2.5 mil isk - in Technical Support/Bugs [original thread]
Aeon Amadi wrote: Wasn't on Impact Ridge but I did find a similar occurrence in Border Gulch on Domination in the home base. Believe it has to do with the way the HAV is positioned as being at an incline with space beneath the tank seems to c...
- by DeathwindRising - at 2013.12.27 08:31:00
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1672. CCP please give me 2.5 mil isk - in Technical Support/Bugs [original thread]
Aeon Amadi wrote: DeathwindRising wrote: ive lost 5 tanks since 1.7 from my tank falling through the map when i went to look the overhead map. honestly 1.7 has the crazy stability issues. Remember what map it was? There's a screenshot f...
- by DeathwindRising - at 2013.12.26 11:30:00
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1673. CCP please give me 2.5 mil isk - in Technical Support/Bugs [original thread]
Aeon Amadi wrote: DeathwindRising wrote: ive lost 5 tanks since 1.7 from my tank falling through the map when i went to look the overhead map. honestly 1.7 has the crazy stability issues. Remember what map it was? There's a screenshot f...
- by DeathwindRising - at 2013.12.26 11:22:00
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1674. CCP please give me 2.5 mil isk - in Technical Support/Bugs [original thread]
ive lost 5 tanks since 1.7 from my tank falling through the map when i went to look the overhead map. honestly 1.7 has the crazy stability issues.
- by DeathwindRising - at 2013.12.26 10:49:00
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1675. equipment and lag.... - in Feedback/Requests [original thread]
the equipment spamming is causing lag. some people are starting to spam equipment to purposely cause lag. can we change deployable equipment? make nanohives work by simply moving close to the player carrying them so that they dont need to depl...
- by DeathwindRising - at 2013.12.25 21:13:00
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1676. buff cal assault bonud - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: Mobius Kaethis wrote: Pshhh. Why stop with the Caldari bonus. Change them all, with the exception of the Amarr assault bonus which is in a good place right now. I don't have experience with the others so my...
- by DeathwindRising - at 2013.12.25 21:04:00
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1677. Vet's word on HAVs - in General Discussions [original thread]
Lynn Beck wrote: We need to stop referring to the blaster as 'anti infantry only' It's the only gallente turret. The rail has splash damage, so to enforce it's 'anti tank' role we should remove ALL splash from rails? Small rails have splash as ...
- by DeathwindRising - at 2013.12.24 07:01:00
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1678. if a tank should only be killed by a tank..... - in General Discussions [original thread]
Naviticus wrote: yap yap yap yap just make them more expensive again the cost is why people spam. Why spawn a 200k proto av suit when you could spawn a 60k militia tank and have more of a chance dont make tanks expensive... make pilot suits ...
- by DeathwindRising - at 2013.12.23 21:19:00
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1679. Vet's word on HAVs - in General Discussions [original thread]
mlt railgun tanks redline sniping can be annoying... but then theyre not hacking or slaughtering troops either. blasters though... decrease the heat cool down and increase overheat duration. in return we need the heat sink modules back. missiles...
- by DeathwindRising - at 2013.12.23 21:18:00
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1680. When CCP orders a pizza... - in General Discussions [original thread]
Does it arrive SoonGäó?
- by DeathwindRising - at 2013.12.22 03:14:00
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