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ninja draco
R 0 N 1 N
7
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Posted - 2013.12.09 06:12:00 -
[31] - Quote
Ghosts Chance wrote:for the last 6 months they havnt been able to see infantry further then 30m
why is it there mere sight of a railgun insights so much rage that 4-5 AV infantry instantly swamp it from outside render distance?
come 1.7 i will exact my revenge bad furry style, and now that i will be able to see you prepaire to eat a rail shot to the face :P
(bad furry was a better tanker then me, but i had better aim :P fear me infantry my wrath will be very disproportionate)
its just as cowardly as redline sniping, you are taking advantage of game mechanics to gain an unfair advantage over your opponent |
Foxhound Elite
The Rainbow Effect
559
|
Posted - 2013.12.09 06:17:00 -
[32] - Quote
Ghosts Chance wrote:Foxhound Elite wrote:Ghosts Chance wrote:DUST Fiend wrote:Dropship i just LOS them when im in my python to be honest... they dont move much, that and rendering makes seeing a dropship over 250m away a stroke of luck or clever positioning. you are either a really bad railgun tanker or you're new at it. I'm one of the most experienced pilots in Dust, and yet railgun redline tanks two-shot me before I can change direction / accelerate away, from across the entire map... redline to redline. I just find redline railgun tankers to be cowards and everytime I fly into the redline, take you lot down to barely any health before the timers out, you end up recalling the bloody tank. It's just cowardice. ive shot you down before... in a python (as a gunner) your not as good as you think you are.
Lies or you had help from AV. Either way, I have not been beaten in a purely air-to-air fight. Never. If anybody would like a try, hit me up with a time, que-sync into opposite FW, meet in the skies and I will shoot you down, without a doubt.
Python pilot, troop-transport specialist and an all-round ballbag.
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Flix Keptick
Red Star. EoN.
1458
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Posted - 2013.12.09 06:18:00 -
[33] - Quote
Jammer Jalapeno wrote:There is no hate just love for blowing stuff up....why? Because we can.
Just the other day our squad killed a Vayu in the redline...poor bastard didn't even stand a chance.
We had 3 forgers all charged up ready to go, and as soon as our squad leader dropped the OB we all let off our forge balls, killing him instantly. You used superbly coordinated teamwork, hence why you annihilated him. Now, if only most "av is getting nerfed QQers" could understand that...
"HP needs no buff, certain weapons need nerf. Or else all other become obsolete."
GÿåForum warrior lvl.1Gÿå
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Ghosts Chance
Inf4m0us
385
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Posted - 2013.12.09 06:24:00 -
[34] - Quote
Foxhound Elite wrote:Ghosts Chance wrote:Foxhound Elite wrote:Ghosts Chance wrote:DUST Fiend wrote:Dropship i just LOS them when im in my python to be honest... they dont move much, that and rendering makes seeing a dropship over 250m away a stroke of luck or clever positioning. you are either a really bad railgun tanker or you're new at it. I'm one of the most experienced pilots in Dust, and yet railgun redline tanks two-shot me before I can change direction / accelerate away, from across the entire map... redline to redline. I just find redline railgun tankers to be cowards and everytime I fly into the redline, take you lot down to barely any health before the timers out, you end up recalling the bloody tank. It's just cowardice. ive shot you down before... in a python (as a gunner) your not as good as you think you are. Lies or you had help from AV. Either way, I have not been beaten in a purely air-to-air fight. Never. If anybody would like a try, hit me up with a time, que-sync into opposite FW, meet in the skies and I will shoot you down, without a doubt.
perhaps im wrong my memory isnt the most reliable thing.
i think ill just re-introduce you to xX Blackhole Nova Xx instead :P
did you really think i was a bad railtanker? or did you mean dropship pilot :P
because when i make statements about railguns i leave myself out of it and only base my info off what i see others do for the most part. and im not sure what you fly.... but you really should be able to tank 2 hits and NOT die...
2x jovians FTW for being able to change directions in a flash :P and the only thing that 2 shots my python build is a breach forge :P (compressed particle cannon gets close but i still have a slice of armor left) |
Tch Tch
Red Shirts Away Team
59
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Posted - 2013.12.09 06:25:00 -
[35] - Quote
When being proto stomped I will whip out the sniper rifle and flank.
However I think your green zone (the enemies red zone) should become 20 second toxic once you start getting WP for killing out of it, at least if you are on the winning team. Also War Points should really only come from the war Zone.
Camping in the redzone is taking advantage of the PS3s CPU and graphics limits. There would be no safe zone in a conflict like this, at least not one you can hide in. So it is no different to using a macro or gimped controller to make an SCR into an auto fire weapon. It's using hardware limitations and actively exploiting them for gain. It would be like playing chess and having your queen kill from off the board but not allowed to be taken. There is a set of terms for that.
Turrent - the sound a tankers pants makes when he finds out the four swarm militia doing squats around him aren't AFK.
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Auld Syne
Vherokior Combat Logistics Minmatar Republic
146
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Posted - 2013.12.09 06:28:00 -
[36] - Quote
Because, bitches. |
Ghosts Chance
Inf4m0us
386
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Posted - 2013.12.09 06:29:00 -
[37] - Quote
Tch Tch wrote:When being proto stomped I will whip out the sniper rifle and flank.
However I think your green zone (the enemies red zone) should become 20 second toxic once you start getting WP for killing out of it, at least if you are on the winning team. Also War Points should really only come from the war Zone.
Camping in the redzone is taking advantage of the PS3s CPU and graphics limits. There would be no safe zone in a conflict like this, at least not one you can hide in. So it is no different to using a macro or gimped controller to make an SCR into an auto fire weapon. It's using hardware limitations and actively exploiting them for gain. It would be like playing chess and having your queen kill from off the board but not allowed to be taken. There is a set of terms for that.
except the part where railguns cant see anything and cant camp inside the redline.... you missed that part. |
ALT2 acc
The dyst0pian Corporation Zero-Day
18
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Posted - 2013.12.09 06:34:00 -
[38] - Quote
Ghosts Chance wrote:Tch Tch wrote:When being proto stomped I will whip out the sniper rifle and flank.
However I think your green zone (the enemies red zone) should become 20 second toxic once you start getting WP for killing out of it, at least if you are on the winning team. Also War Points should really only come from the war Zone.
Camping in the redzone is taking advantage of the PS3s CPU and graphics limits. There would be no safe zone in a conflict like this, at least not one you can hide in. So it is no different to using a macro or gimped controller to make an SCR into an auto fire weapon. It's using hardware limitations and actively exploiting them for gain. It would be like playing chess and having your queen kill from off the board but not allowed to be taken. There is a set of terms for that. except the part where railguns cant see anything and cant camp inside the redline.... you missed that part. exept i've done it proto rails will make me spec out of vehicles |
Ghosts Chance
Inf4m0us
386
|
Posted - 2013.12.09 06:36:00 -
[39] - Quote
ALT2 acc wrote:Ghosts Chance wrote:Tch Tch wrote:When being proto stomped I will whip out the sniper rifle and flank.
However I think your green zone (the enemies red zone) should become 20 second toxic once you start getting WP for killing out of it, at least if you are on the winning team. Also War Points should really only come from the war Zone.
Camping in the redzone is taking advantage of the PS3s CPU and graphics limits. There would be no safe zone in a conflict like this, at least not one you can hide in. So it is no different to using a macro or gimped controller to make an SCR into an auto fire weapon. It's using hardware limitations and actively exploiting them for gain. It would be like playing chess and having your queen kill from off the board but not allowed to be taken. There is a set of terms for that. except the part where railguns cant see anything and cant camp inside the redline.... you missed that part. exept i've done it proto rails will make me spec out of vehicles
if thats how you want to look at it then you probably should. |
Baal Omniscient
L.O.T.I.S. Public Disorder.
816
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Posted - 2013.12.09 10:27:00 -
[40] - Quote
Ghosts Chance wrote:for the last 6 months they havnt been able to see infantry further then 30m
why is it there mere sight of a railgun insights so much rage that 4-5 AV infantry instantly swamp it from outside render distance?
come 1.7 i will exact my revenge bad furry style, and now that i will be able to see you prepaire to eat a rail shot to the face :P
(bad furry was a better tanker then me, but i had better aim :P fear me infantry my wrath will be very disproportionate) Because despite "not seeing infantry further than 30m" apparently all redline rail tankers have ESP and can snipe people, vehicles, and installations from across the map, I've seen some even shoot actual snipers in the other redline, all while hiding on a hill ready to duck into cover at the first sign of AV.
That's probably why.
You snipe @ people, they get pissed. You snipe @ them with OHK weaponry, a lot of them get pissed and hunt you down. That's how it works. Ask a Thales user.
MINMATAR ARISE! DEMAND that our race's suits be FIXED!!! WE WILL NOT GIVE IN!!
MATARI PRIDE!!
FIX TTK!!
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Toby Flenderson
research lab
139
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Posted - 2013.12.09 12:46:00 -
[41] - Quote
chances ghost wrote: relyably no
visual range on infantry has a soft cap at around 120m, and a hard cap of 200m.
reliably sight range is only 20m however as thats when infantry is 90% guarenteed to render (still not 100%)
a redline rail tank cant see you.
whats more cowardly, being a redline railtank that cant shoot anything? or being invisable while you kill said railtank if he leaves teh redline :P
you claim that its cowardly to attack when what your attacking cant retaliate, and yet thats EXACTLY what AV guys are doing to railtanks in the first place.
so to you AV guys who hate railtanks.... you are what you hate
I'll apologize then for what I said about rail tanks. I did not know that they literally would not be able to see someone 20m. If this is true then they're clearly not as cowardly as a redline sniper but I do think its a really stupid gameplay strategy past destroying installations.
I still disagree that it's more cowardly to attack the tank. It would be like me entering a match and only face down and call people a coward for killing me when I can't see them. It should not be the responsibility of the AV user to be within 20m before he attacks when they start in the heat of battle to begin with. If rail tanks truly can't see like you're telling me then they're just as slelf hindering as the infantry running around with his head down. Call it free WP, but it doesn't make me a coward for going for them when no one is making them play this way. |
Toby Flenderson
research lab
139
|
Posted - 2013.12.09 12:52:00 -
[42] - Quote
Spkr4theDead wrote:Foxhound Elite wrote:Ghosts Chance wrote:DUST Fiend wrote:Dropship i just LOS them when im in my python to be honest... they dont move much, that and rendering makes seeing a dropship over 250m away a stroke of luck or clever positioning. you are either a really bad railgun tanker or you're new at it. I'm one of the most experienced pilots in Dust, and yet railgun redline tanks two-shot me before I can change direction / accelerate away, from across the entire map... redline to redline. I just find redline railgun tankers to be cowards and everytime I fly into the redline, take you lot down to barely any health before the timers out, you end up recalling the bloody tank. It's just cowardice. Lol you obviously haven't been playing long.
Out of all of the drops hip pilots I've played with foxhound is definitely the best. Not saying there isn't someone better but he is very good at flying and I value his input on the matter. |
Takahiro Kashuken
Red Star. EoN.
1849
|
Posted - 2013.12.09 12:53:00 -
[43] - Quote
Players will be annoyed
The redline railgun i have done plenty of times, with the current builds its been useless except for hitting other vehicles but infantry wise its terrible
It will give snipers a run for there money tbh, maybe we can see far enough to hit enemy snipers or anything else
But i dont expect rendering to be fixed because it wasnt fixed in 1.5 or 1.6 |
Tebu Gan
Dem Durrty Boyz Renegade Alliance
268
|
Posted - 2013.12.09 12:55:00 -
[44] - Quote
Chunky Munkey wrote:Because it's cowardly and you deserve to lose your tank. Doesn't matter if it is a threat or not.
You're basically sticking a banner over your head saying "I really really don't want to die!".
Cowardly, hah. I redline sniped yesterday, given my team was redlined, and murdered some tanks and dropships. You know, during the revolutionary war, the British called the Americans cowardly for not standing in nice neat rows to be fired upon. We adopted battle tactics from our native american allies and enemies. Attacking from where you cannot be seen, or fired back upon.
Cowardly, haha. It's war, play to win, or go home.
Nuff Said
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Tebu Gan
Dem Durrty Boyz Renegade Alliance
268
|
Posted - 2013.12.09 12:57:00 -
[45] - Quote
Takahiro Kashuken wrote:Players will be annoyed
The redline railgun i have done plenty of times, with the current builds its been useless except for hitting other vehicles but infantry wise its terrible
It will give snipers a run for there money tbh, maybe we can see far enough to hit enemy snipers or anything else
But i dont expect rendering to be fixed because it wasnt fixed in 1.5 or 1.6
Works well when you want to guard homepoint. Map depending of course. Just need a clear shot on the console. And here lately, Ive had infantry rendering at 300m+, though some games rendering remains **** poor.
Nuff Said
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Chunky Munkey
Amarr Templars Amarr Empire
2528
|
Posted - 2013.12.09 13:07:00 -
[46] - Quote
Ghosts Chance wrote:Chunky Munkey wrote:Ghosts Chance wrote:Chunky Munkey wrote:Because it's cowardly and you deserve to lose your tank. Doesn't matter if it is a threat or not.
You're basically sticking a banner over your head saying "I really really don't want to die!". to be fair i diddnt go into the redline untill i had no shields left, you would be amazed what punishment 7600 shields can take :P no shields left after taking extreme amounts of fire from invisable infantry :P when i can see them they eat a rail shot :P whats more cowardly? running from an invisable enamy? or being an invisable enamy? If you weren't in the redline to start with then you weren't a redline tank. In which case what do you expect people to do but shoot at you? its just kinda odd the hate that inspires folks to grab a squad of 6 and charge at a tank before it fires a shot :P not only that dedicating 6 people to kill what is essentially a person acomplishing nothing useful (redline tank) is well... a poor use of resources... hes much more valuble to the enamy team alive then he is dead and repawning as infantry that might actually acomplish something.
There's more to this game than winning the match. Especially when matches can be decided in the first 5 minutes. I have fittings dedicated to executing redline snipers just because it's satisfying to kill someone who was willing to go to such lengths not to be killed.
No.
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Chunky Munkey
Amarr Templars Amarr Empire
2528
|
Posted - 2013.12.09 13:10:00 -
[47] - Quote
Tebu Gan wrote:Chunky Munkey wrote:Because it's cowardly and you deserve to lose your tank. Doesn't matter if it is a threat or not.
You're basically sticking a banner over your head saying "I really really don't want to die!". Cowardly, hah. I redline sniped yesterday, given my team was redlined, and murdered some tanks and dropships. You know, during the revolutionary war, the British called the Americans cowardly for not standing in nice neat rows to be fired upon. We adopted battle tactics from our native american allies and enemies. Attacking from where you cannot be seen, or fired back upon. Cowardly, haha. It's war, play to win, or go home.
I don't know if you're aware of this, but this game isn't real life.
No.
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Monkey MAC
Lost Millennium
1175
|
Posted - 2013.12.09 13:13:00 -
[48] - Quote
Ghosts Chance wrote:for the last 6 months they havnt been able to see infantry further then 30m
why is it there mere sight of a railgun insights so much rage that 4-5 AV infantry instantly swamp it from outside render distance?
come 1.7 i will exact my revenge bad furry style, and now that i will be able to see you prepaire to eat a rail shot to the face :P
(bad furry was a better tanker then me, but i had better aim :P fear me infantry my wrath will be very disproportionate)
Nothing against a RailGun Tank Everything against a Redline RailGun Tank
It's as if the guy sucks so bad he needs to sit in a tank to survive in the redline, at least snipe with a sniper rifle, wher we can kill you.
If you don't spend your time in the redline, I don't care how far away you are hitting me from. That said I would like GUNSHIPS soon. And laser designators
The pen is mightier than the sword
The gun is mightier than both
Monkey Mac - Forum Warrior of the Trees Lvl.1
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DeathwindRising
ROGUE SPADES
140
|
Posted - 2013.12.09 13:25:00 -
[49] - Quote
Ghosts Chance wrote:for the last 6 months they havnt been able to see infantry further then 30m
why is it there mere sight of a railgun insights so much rage that 4-5 AV infantry instantly swamp it from outside render distance?
come 1.7 i will exact my revenge bad furry style, and now that i will be able to see you prepaire to eat a rail shot to the face :P
(bad furry was a better tanker then me, but i had better aim :P fear me infantry my wrath will be very disproportionate)
bad furry... miss seeing him |
Operative 1171 Aajli
Bragian Order Amarr Empire
803
|
Posted - 2013.12.09 13:38:00 -
[50] - Quote
Chunky Munkey wrote:Because it's cowardly and you deserve to lose your tank. Doesn't matter if it is a threat or not.
You're basically sticking a banner over your head saying "I really really don't want to die!".
Cowardly does not apply to this or any video game. Stop using that term ppl. It is about ppl wanting to play this game for fun and play it as effectively as they can without running in and getting shot over and over as a vanilla assault. That is boring and dumb. But that is what basic infantry is forGǪ cannon fodder. Most ppl would rather play smarter, not harder and use a game to prove there manhood. You don't have to run into gun fire to be a man.
Don't like redline tactics? Blame CCP. Don't like that the only way to really win a game is to hack, hack, hack objectives? Blame CCP. Most ppl like to have fun with other stuff in this game.
Redline rail tanking is legitimate for a long range tank. It's the damn maps that need expanding to allow for proper vehicle maneuvering instead of essentially spinning donuts around and around in a bowl shaped killbox.
Redline rail tanks are the artillery units of this game and have their purpose. You can't really shoot a dropship down when you are out in the middle of a map. LAVs are easier to hit at a distance.
Do your part. Join the revolution. Sabotage FW. Help this game burn!
BURN DUST 2014
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IraqiFriendshipExplosive
Edimmu Warfighters Gallente Federation
19
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Posted - 2013.12.09 13:46:00 -
[51] - Quote
You are using a tank as a tank is meant to be used. Therefore you become a target. All of these kids running around trying to solo everyone up close miss the point of armoured support.
Last time I checked tanks sit back and fire from a distance.
However I think the whole tank thing is stupid anyway. We have spaceships for crying out loud, you would figure everyone would be speeding around in armoured flying spaceship vehicles. Why we have some ancient tank designs in DUST is beyond me. |
Operative 1171 Aajli
Bragian Order Amarr Empire
803
|
Posted - 2013.12.09 13:48:00 -
[52] - Quote
IraqiFriendshipExplosive wrote:You are using a tank as a tank is meant to be used. Therefore you become a target. All of these kids running around trying to solo everyone up close miss the point of armoured support.
Last time I checked tanks sit back and fire from a distance.
However I think the whole tank thing is stupid anyway. We have spaceships for crying out loud, you would figure everyone would be speeding around in armoured flying spaceship vehicles. Why we have some ancient tank designs in DUST is beyond me.
I'm surprised tanks have treads. Wouldn't they be using the same hover tech of dropships?
Do your part. Join the revolution. Sabotage FW. Help this game burn!
BURN DUST 2014
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Sgt Buttscratch
1119
|
Posted - 2013.12.09 13:49:00 -
[53] - Quote
So I redline tanker is a coward...He has a LONG RANGE WEAPON, designed to shoot over long ranges and he operates within the map boundaries he is given. You may think that is redline, theres no counter telling the tank to get out, on his screen he is not in the redline. How is it any worse than, uplink/equipment lag fests(these are done on purpose), a logi with 1000+ehp stood in triage hives, spamming nades non stop(nyan san style), A heavy using an AR/SCR/ASCR/SR/LR or even a MD in close quarter maps, taking the high ground on maps and forging anything that moves. Using swarms from beyond render range. Scanning non stop, there are people who spend an entire match spinning in circles.... Once again the issue with snipers and railtanks in the redline is this: AR users think that we should all have to operate within their optimal range.
I stick my weiner in two buns and and then give it the gas
Sour cream from my spleen into Levi jeans
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Operative 1171 Aajli
Bragian Order Amarr Empire
803
|
Posted - 2013.12.09 13:49:00 -
[54] - Quote
Chunky Munkey wrote:Tebu Gan wrote:Chunky Munkey wrote:Because it's cowardly and you deserve to lose your tank. Doesn't matter if it is a threat or not.
You're basically sticking a banner over your head saying "I really really don't want to die!". Cowardly, hah. I redline sniped yesterday, given my team was redlined, and murdered some tanks and dropships. You know, during the revolutionary war, the British called the Americans cowardly for not standing in nice neat rows to be fired upon. We adopted battle tactics from our native american allies and enemies. Attacking from where you cannot be seen, or fired back upon. Cowardly, haha. It's war, play to win, or go home. I don't know if you're aware of this, but this game isn't real life.
Exactly, which means cowardly doesn't apply! It's a game. Get where you can be effective and enjoy the kills.
Do your part. Join the revolution. Sabotage FW. Help this game burn!
BURN DUST 2014
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Chunky Munkey
Amarr Templars Amarr Empire
2530
|
Posted - 2013.12.09 13:56:00 -
[55] - Quote
Operative 1171 Aajli wrote:Chunky Munkey wrote:Tebu Gan wrote:Chunky Munkey wrote:Because it's cowardly and you deserve to lose your tank. Doesn't matter if it is a threat or not.
You're basically sticking a banner over your head saying "I really really don't want to die!". Cowardly, hah. I redline sniped yesterday, given my team was redlined, and murdered some tanks and dropships. You know, during the revolutionary war, the British called the Americans cowardly for not standing in nice neat rows to be fired upon. We adopted battle tactics from our native american allies and enemies. Attacking from where you cannot be seen, or fired back upon. Cowardly, haha. It's war, play to win, or go home. I don't know if you're aware of this, but this game isn't real life. Exactly, which means cowardly doesn't apply! It's a game. Get where you can be effective and enjoy the kills.
If that means cowardly doesn't apply, aren't you saying the revolutionary troops in Tebu's analogy are cowardly?
No.
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Chunky Munkey
Amarr Templars Amarr Empire
2530
|
Posted - 2013.12.09 14:00:00 -
[56] - Quote
Operative 1171 Aajli wrote:Chunky Munkey wrote:Because it's cowardly and you deserve to lose your tank. Doesn't matter if it is a threat or not.
You're basically sticking a banner over your head saying "I really really don't want to die!". Cowardly does not apply to this or any video game. Stop using that term ppl. It is about ppl wanting to play this game for fun and play it as effectively as they can without running in and getting shot over and over as a vanilla assault. That is boring and dumb. But that is what basic infantry is forGǪ cannon fodder. Most ppl would rather play smarter, not harder and use a game to prove there manhood. You don't have to run into gun fire to be a man. Don't like redline tactics? Blame CCP. Don't like that the only way to really win a game is to hack, hack, hack objectives? Blame CCP. Most ppl like to have fun with other stuff in this game. Redline rail tanking is legitimate for a long range tank. It's the damn maps that need expanding to allow for proper vehicle maneuvering instead of essentially spinning donuts around and around in a bowl shaped killbox. Redline rail tanks are the artillery units of this game and have their purpose. You can't really shoot a dropship down when you are out in the middle of a map. LAVs are easier to hit at a distance.
Hiding out of range of most enemies is tactical. Deliberately hiding in an area where your enemies aren't allowed to compete with you is cowardly. Does that clear things up?
I don't have a problem if you want to be cowardly. I'll just shoot you for it. Everyone has fun!
No.
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Baal Omniscient
L.O.T.I.S. Public Disorder.
818
|
Posted - 2013.12.09 14:30:00 -
[57] - Quote
Spkr4theDead wrote:Foxhound Elite wrote:Ghosts Chance wrote:DUST Fiend wrote:Dropship i just LOS them when im in my python to be honest... they dont move much, that and rendering makes seeing a dropship over 250m away a stroke of luck or clever positioning. you are either a really bad railgun tanker or you're new at it. I'm one of the most experienced pilots in Dust, and yet railgun redline tanks two-shot me before I can change direction / accelerate away, from across the entire map... redline to redline. I just find redline railgun tankers to be cowards and everytime I fly into the redline, take you lot down to barely any health before the timers out, you end up recalling the bloody tank. It's just cowardice. Lol you obviously haven't been playing long. Fox has been here longer than I have, and he's been flying dropships since I met him right after Replication ended. Remember back when Line Harvest was the only map in rotation? Back then he was flying dropships at full speed beneath the table top in the center of the map.
Bottom line: Fox knows of what he speaks.
MINMATAR ARISE! DEMAND that our race's suits be FIXED!!! WE WILL NOT GIVE IN!!
MATARI PRIDE!!
FIX TTK!!
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Baal Omniscient
L.O.T.I.S. Public Disorder.
818
|
Posted - 2013.12.09 14:43:00 -
[58] - Quote
Tebu Gan wrote:Chunky Munkey wrote:Because it's cowardly and you deserve to lose your tank. Doesn't matter if it is a threat or not.
You're basically sticking a banner over your head saying "I really really don't want to die!". Cowardly, hah. I redline sniped yesterday, given my team was redlined, and murdered some tanks and dropships. You know, during the revolutionary war, the British called the Americans cowardly for not standing in nice neat rows to be fired upon. We adopted battle tactics from our native american allies and enemies. Attacking from where you cannot be seen, or fired back upon. Cowardly, haha. It's war, play to win, or go home. Battle A is real
Battle B is a game
In Battle A, real people really die, no fun is had, there are no devs around trying to make sure that all players on at least semi-equal footing, and every cheap tactic is valid if it keeps you out of a coffin.
Battle B is supposed to be a balanced fun game where everyone has an equal chance of killing or being killed based on skill, experience, and effort spent on making your fittings survivable. This is not accomplished by allowing tanks to rely on inaccessible portions of the map to hide in while sniping the field.
Here's an idea: If a person on your team earns WP (apart from equipment/squad leader WP) within the redline and doesn't leave the redline within 10 seconds, your redline disappears and enemies can enter it for the next minute. A countdown timer appears in the corner alerting people how long until the redline reappears. Boom, all redline issues fixed.
MINMATAR ARISE! DEMAND that our race's suits be FIXED!!! WE WILL NOT GIVE IN!!
MATARI PRIDE!!
FIX TTK!!
|
Toby Flenderson
research lab
142
|
Posted - 2013.12.09 15:11:00 -
[59] - Quote
Tebu Gan wrote:Chunky Munkey wrote:Because it's cowardly and you deserve to lose your tank. Doesn't matter if it is a threat or not.
You're basically sticking a banner over your head saying "I really really don't want to die!". Cowardly, hah. I redline sniped yesterday, given my team was redlined, and murdered some tanks and dropships. You know, during the revolutionary war, the British called the Americans cowardly for not standing in nice neat rows to be fired upon. We adopted battle tactics from our native american allies and enemies. Attacking from where you cannot be seen, or fired back upon. Cowardly, haha. It's war, play to win, or go home. It's a game. Live a little |
Toby Flenderson
research lab
142
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Posted - 2013.12.09 15:20:00 -
[60] - Quote
Operative 1171 Aajli wrote:Chunky Munkey wrote:Because it's cowardly and you deserve to lose your tank. Doesn't matter if it is a threat or not.
You're basically sticking a banner over your head saying "I really really don't want to die!". Cowardly does not apply to this or any video game. Stop using that term ppl. It is about ppl wanting to play this game for fun and play it as effectively as they can without running in and getting shot over and over as a vanilla assault. That is boring and dumb. But that is what basic infantry is forGǪ cannon fodder. Most ppl would rather play smarter, not harder and use a game to prove there manhood. You don't have to run into gun fire to be a man. Don't like redline tactics? Blame CCP. Don't like that the only way to really win a game is to hack, hack, hack objectives? Blame CCP. Most ppl like to have fun with other stuff in this game. Redline rail tanking is legitimate for a long range tank. It's the damn maps that need expanding to allow for proper vehicle maneuvering instead of essentially spinning donuts around and around in a bowl shaped killbox. Redline rail tanks are the artillery units of this game and have their purpose. You can't really shoot a dropship down when you are out in the middle of a map. LAVs are easier to hit at a distance.
Well with that argument people may as well boost or logi spam instead since it is more effective than rail tanking. There is a balance between fun and efficient ways to gain SP/ISK/victory etc. No one runs around with RE or nova knives because it is the most effective way to play. They do it because its more fun than an optimized WP strategy. Cowardly methods for achieving the same goals would be the ways that clearly value efficiency or defense more than fun or usefulness. Clearly a nova knifer is more brave in this sense than someone farming nano hives in the redline with a teammate. Moving gently along the spectrum of tactics you find rail tanks in the redline far from PLC and nova knives.
Also long range doesn't mean you have to hide behind the redline. There are many places with better angles than the redline near ground spawns but you don see rail tanks there. People just stay there to be protected by it. No other reason. |
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