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1061. Return missiles to almost their former glory. - in Feedback/Requests [original thread]
I thought the issues with missiles was that their blast radius was spherical, but a two dimensional circle? did they fix that issue and now we still don't have effective blast radius'? I'd suggest incremental increases to test this out, but increa...
- by DeathwindRising - at 2013.06.25 16:21:00
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1062. Murder taxiing is forced upon any lav specialist - in Feedback/Requests [original thread]
Mortedeamor wrote: DeathwindRising wrote: CCP doesnt care what you want your point. My point? you won't get anything you ask for. You'll actually get the exact opposite.
- by DeathwindRising - at 2013.06.19 17:56:00
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1063. Murder taxiing is forced upon any lav specialist - in Feedback/Requests [original thread]
CCP doesnt care what you want
- by DeathwindRising - at 2013.06.18 18:44:00
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1064. A Modest Proposal - Looting Vehicles - in Feedback/Requests [original thread]
Abu Stij wrote: During several games last evening myself and several other members of the DUST 514 community were all talking about hacking vehicles in a battle. Currently when you hack an enemy vehicle you simply are granted friendly access t...
- by DeathwindRising - at 2013.06.16 07:46:00
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1065. SHOTGUNS NEED A NERF - in Feedback/Requests [original thread]
Commander Crispy wrote: dont matter they need a nerf at close ranged.in gneral it needs a nerf.i should not have to run away.fight him head on in close range.like i said the shotgun needs a big nerf.and a few other things in this game the need ...
- by DeathwindRising - at 2013.06.12 20:17:00
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1066. "Bomber Dropship" - in Feedback/Requests [original thread]
Telcontar Dunedain wrote: CCP WTF??? You want to implement a hovering bomber with infinite ammo? Your idea sounds awful and you should feel bad CCP Blam. CCP Blam! should be reassigned to another team. his work on vehicles is mind boggling...
- by DeathwindRising - at 2013.06.10 00:46:00
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1067. Iron Wolf Saber: Respond to this ASAP - in Feedback/Requests [original thread]
Harpyja wrote: Daedric Lothar wrote: These are just your opinions, you need video evidence and statistics. But opinions can be shared my friend. +1 to the OP Also Godin, shields can't burst tank like they can in EVE, while armor can. Ju...
- by DeathwindRising - at 2013.05.30 19:24:00
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1068. Swarms need some tweaking. - in Feedback/Requests [original thread]
Still blazn wrote: MinivanSurvivor wrote: First of all, I love swarms. They are just so much fun! But this doesn't mean they don't have a few issues that need to be tended to. First, 1. Swarms travel incredibly slowly. They have a 400m lock...
- by DeathwindRising - at 2013.05.30 19:16:00
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1069. Nerf the damn mcc and increase draw range/rendering - in Feedback/Requests [original thread]
let me put it this way, large missile turret range is something like 230 meters, but a swarm launcher max LOCK range is 600 meters. the missiles actually travel well beyond 600 meters. How am i supposed to fight something like that, when: The ...
- by DeathwindRising - at 2013.05.30 19:13:00
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1070. Nerf the damn mcc and increase draw range/rendering - in Feedback/Requests [original thread]
Explain to me why im getting shot by dudes hiding up in their mcc? people are sniping from it. people are shooting swarms from it. the swarms are more offesive because they can lock onto me and fire from outside my maximum rendering distance. i ...
- by DeathwindRising - at 2013.05.30 06:28:00
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1071. Losing Players to Proto Stacking - in Feedback/Requests [original thread]
Easiest solution is to use the meta levels on equipment as a way to restrict players. Eve online uses ship class restrictions in complexes, so dust could do the same for their matches. When selecting a battle, there could be optional battles th...
- by DeathwindRising - at 2013.05.22 19:16:00
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1072. The problem with the LAV - in Feedback/Requests [original thread]
not my fault CCP doesnt know what theyre doing lol.
- by DeathwindRising - at 2013.05.15 22:19:00
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1073. Vehicle turret skills were nerfed. - in Feedback/Requests [original thread]
check them out. we went from 3% damage per level to 1% per level. WTF is 5% maxed out gonna do for us?
- by DeathwindRising - at 2013.05.15 03:48:00
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1074. [Request] - Stat info on merc pack items , in advance. - in Feedback/Requests [original thread]
Centurion mkII wrote: Hey there. I was looking at the new Merc Packs tdoay and I like the new items. However i think its crucial to tell us some of the stats on them items in advance. Such as how do the Dren , Covenant and Toxin assault rif...
- by DeathwindRising - at 2013.05.15 00:47:00
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1075. [Feedback] Scrambler Rifle vs Armor (from the user's perspective) - in Feedback/Requests [original thread]
Duvolle Tactical Rifles are broken and overpowered. if the scrambler rifle had came out a week ago, before everyone started using TAR's, people would be screaming the scrambler rifles are op, and no one would be saying that caldari logis are op. ...
- by DeathwindRising - at 2013.05.15 00:07:00
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1076. CCP Blam! is a troll - in Feedback/Requests [original thread]
Bump
- by DeathwindRising - at 2013.05.14 19:28:00
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1077. CCP Blam! is a troll - in Feedback/Requests [original thread]
We honestly took a huge leap backwards with the PG nerf. It feels like they didn't want to release the game to the public with tanks being like they were. Apparently, cloning COD = success for some people. The problem I think people had with our...
- by DeathwindRising - at 2013.05.14 04:28:00
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1078. CCP Blam! is a troll - in Feedback/Requests [original thread]
I used to have a militia fit sica for pubs, and standard n proto for serious stuff. Can't use any of those fits now. Fit my tanks as general purpose battle tanks. Balanced for defense, mobility and firepower. I can only fit a tank for one of tho...
- by DeathwindRising - at 2013.05.14 01:33:00
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1079. CCP Blam! is a troll - in Feedback/Requests [original thread]
Im a tanker. i used to hit my sp cap in a couple days. Now I can't be bothered to join a match because I don't have fun anymore. CCP Blam! comes off as a giant troll to me. He explained extremely vaguely , that by reducing vehicle PG, we would s...
- by DeathwindRising - at 2013.05.13 18:00:00
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1080. Smoke Grenades - in Feedback/Requests [original thread]
Full Metal Kitten wrote: When would it be advantageous to carry smoke grenades versus DPS grenades? I get where your going, but DUST doesn't play like Navy Seals Online. Also, we need smoke machines and disco balls in the war barge. Edit: I...
- by DeathwindRising - at 2013.05.13 03:01:00
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