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881. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
CCP Rattati wrote: Aeon Amadi wrote: CCP Rattati wrote: BL4CKST4R wrote: Still waiting on those optimal range figures... nerfing the range of the AR is definately not a thing I am happy about... unless the 8M loss was just to effective...
- by DeathwindRising - at 2014.06.11 17:55:00
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882. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
Phoenix 85 wrote: WHY IS IT THAT CALDARI SUITS HAVE STATS BETTER SUITED FOR HIT AND RUN AND THE MOST POTENTIAL SHIELD HP WHEN MINMATAR HAS THE LEAST SHIELD HP AND WEAK REGEN. Seriously, Ive been at this for months now, please fix minmatar suit...
- by DeathwindRising - at 2014.06.11 17:00:00
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883. [Feedback] Assault Specific Shield Tanking - in Feedback/Requests [original thread]
Baal Omniscient wrote: DeathwindRising wrote: the difference for me come from the increased stamina recharge which let me run or jump pretty much whenever i need to. its also not a little boost eith but almost double the stamina regen with c...
- by DeathwindRising - at 2014.06.11 16:58:00
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884. [Feedback] Assault Specific Shield Tanking - in Feedback/Requests [original thread]
Baal Omniscient wrote: DeathwindRising wrote: Baal Omniscient wrote: DeathwindRising wrote: you just explained why minmatar are guerrilla warfare specialists. this is why the combat rifle does so much damage. combined with minmatar spe...
- by DeathwindRising - at 2014.06.11 15:59:00
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885. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
Baal Omniscient wrote: DeathwindRising wrote: you just explained why minmatar are guerrilla warfare specialists. this is why the combat rifle does so much damage. combined with minmatar speed you get in fast, blast your target and leave befo...
- by DeathwindRising - at 2014.06.11 14:40:00
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886. a bonus winning reward on matches :) - in Feedback/Requests [original thread]
CCP Logibro wrote: This is already the case. The pool is split 60/40 in favour of the losers so assuming you have the same WP you'll get more ISK by winning. what makes up the pool? is it isk destroyed? from both sides, or just one? how do ...
- by DeathwindRising - at 2014.06.11 12:13:00
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887. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
Baal Omniscient wrote: DeathwindRising wrote: Baal Omniscient wrote: CCP Rattati wrote: Hi, we are back with numbers here, we are aiming for tweaks as the bonuses are mostly % based, so stacking can lead to invincible suits. Numbers ...
- by DeathwindRising - at 2014.06.11 12:11:00
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888. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
Baal Omniscient wrote: I know I'm taking liberty with your lack of specificity here, but since this is a thread on shield tanking here is a link to my thoughts on Caldari vs Minmatar shield tanking as it pertains to Assault Suits. Ya know, fo...
- by DeathwindRising - at 2014.06.11 11:58:00
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889. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
Flyingconejo wrote: Sorry if this have been said before, but a rework to shield tanking should start with the suits stats. The really important stats when considering shield tanking are shield recharge rate, shield recharge delay and shield dep...
- by DeathwindRising - at 2014.06.11 11:52:00
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890. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
Baal Omniscient wrote: CCP Rattati wrote: Hi, we are back with numbers here, we are aiming for tweaks as the bonuses are mostly % based, so stacking can lead to invincible suits. Numbers Would it be possible to add regulator variants?...
- by DeathwindRising - at 2014.06.11 09:32:00
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891. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
I-Shayz-I wrote: Quick feedback of the new regulator numbers: While the buff to 25% and 30% is great, it still isn't enough of a gap to use proto over advanced, especially when you consider the fact that they also have a stacking penalty. This...
- by DeathwindRising - at 2014.06.11 09:14:00
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892. Hotfix Bravo - Crowdsourcing - in Feedback/Requests [original thread]
The Eristic wrote: DeathwindRising wrote: The Eristic wrote: Not something brought up in the OP, but damage mods are almost completely pointless at the moment, especially complex vs enhanced per isk. What about 3-5-7/8 or 3-4/4.5-6/7? Aft...
- by DeathwindRising - at 2014.06.11 08:56:00
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893. [Feedback] Vehicle to Vehicle TTK - in Feedback/Requests [original thread]
Lorhak Gannarsein wrote: PLEASE! If you do nothing else, fix the damage profiles! One of the reasons shields are so marginalised is because rails deal blaster-type damage! Missiles also deal the old damage of 70/135 rather than 80/120 as they...
- by DeathwindRising - at 2014.06.11 08:48:00
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894. Hotfix Bravo - Crowdsourcing - in Feedback/Requests [original thread]
The Eristic wrote: Not something brought up in the OP, but damage mods are almost completely pointless at the moment, especially complex vs enhanced per isk. What about 3-5-7/8 or 3-4/4.5-6/7? After the Proficiency changes and outright damage n...
- by DeathwindRising - at 2014.06.11 06:47:00
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895. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
FabryX10 wrote: Caldari assault should have the same shields delays of an heavy. 1 sec of depleted shield delay is more usefull to Assault IMO. Actually a 1 second depleted delay means you have to let your shields drop to zero first. You wou...
- by DeathwindRising - at 2014.06.11 06:37:00
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896. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
CCP Rattati wrote: DeathwindRising wrote: CCP Rattati wrote: Hi, we are back with numbers here, we are aiming for tweaks as the bonuses are mostly % based, so stacking can lead to invincible suits. Numbers i like it. but id still ...
- by DeathwindRising - at 2014.06.11 06:26:00
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897. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
CCP Rattati wrote: Hi, we are back with numbers here, we are aiming for tweaks as the bonuses are mostly % based, so stacking can lead to invincible suits. Numbers i like it. but id still like to know if its possible to modify the the s...
- by DeathwindRising - at 2014.06.11 06:11:00
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898. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
the point is that armor tankers use extenders because the damage mods got nerfed so badly and theres nothing worth while other than extenders for them to use in their highslots so why not buff the damage mods, by increasing their bonus but only t...
- by DeathwindRising - at 2014.06.11 04:40:00
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899. Kinetic Cats in the highslots - in Feedback/Requests [original thread]
what about adding a movement bonus to the melee damage mods? it would buff the minmatar and also offset armor plate penalties for armor tankers
- by DeathwindRising - at 2014.06.11 04:31:00
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900. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
Cat Merc wrote: Baal Omniscient wrote: Cat Merc wrote: Honestly I will be happy if kin cats were moved to high slots and got their PG requirements cut back. Sorry CatMerc, but a armor tanked Amarr Sentinel with 2x complex kincats would ...
- by DeathwindRising - at 2014.06.11 02:27:00
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