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321. So, that Arr and Cr.. - in General Discussions [original thread]
robin williams' ghost wrote: Ripley Riley wrote: MinAssault + CR = lol can't hit me and you dead in less than a second. GG. You want op, I've been running a krins ar on my min assault 105 rounds in the mag plus the godly speed of the min a...
- by DeathwindRising - at 2015.02.05 16:07:00
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322. So we're not allowed to be bad at the game anymore? - in General Discussions [original thread]
Evie Glass wrote: MINA Longstrike wrote: You're allowed to be bad at the game. Just don't expect to be rewarded for being bad at the game. Take this as a suggestion: Get better (use uplinks, injectors, repair tools, use a dropship or lav wi...
- by DeathwindRising - at 2015.02.05 16:05:00
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323. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: Bayeth Mal wrote: So Rattati, what's your thoughts on Dust leaning a little too far towards being overly rewarding to people able to log in every day? Or the juxtaposition of people getting left out? I'm not sure if you s...
- by DeathwindRising - at 2015.02.05 11:40:00
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324. Scout Registry / Killboard - in General Discussions [original thread]
Upgrades past level 3 require tens of thousands of components. The cool downs are also weeks long as well
- by DeathwindRising - at 2015.02.05 02:06:00
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325. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: Cat Merc wrote: CCP Rattati wrote: This is the bad thing about sharing information, all the conjecture and theorycrafting...even when it is clear that roadmaps are things we want to do, prior to actually planning the a...
- by DeathwindRising - at 2015.02.04 15:07:00
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326. Strongbox **** - in General Discussions [original thread]
CCP Rattati wrote: The skillbooks were intended to be useful for new players. I see you don't care much for the new player , also since not all keys are AUR keys. But we are reviewing the contents of the box, currently. what you should thin...
- by DeathwindRising - at 2015.02.04 11:07:00
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327. Upgrading/Using your Warbarge - Crash Course (3 minute Video) - in General Discussions [original thread]
Aeon Amadi wrote: DeathwindRising wrote: the cooldowns are lengthy. some are 6 days long. other are over 20. depending on the level youre going to, you could be waiting weeks or months between gaining the components needed to upgrade and the...
- by DeathwindRising - at 2015.02.04 07:38:00
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328. Upgrading/Using your Warbarge - Crash Course (3 minute Video) - in General Discussions [original thread]
the cooldowns are lengthy. some are 6 days long. other are over 20. depending on the level youre going to, you could be waiting weeks or months between gaining the components needed to upgrade and the cooldowns between upgrades. at level 5 the au...
- by DeathwindRising - at 2015.02.03 15:33:00
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329. New Faction Dropsuits - in General Discussions [original thread]
i was really hoping for them to have new stats
- by DeathwindRising - at 2015.02.02 14:10:00
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330. New Faction Dropsuits - in General Discussions [original thread]
anyone know if they will have different stats? i hope its not just another paint job
- by DeathwindRising - at 2015.02.02 13:00:00
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331. fix this crap - in General Discussions [original thread]
CCP Rattati wrote: Why are you leaving your vehicle? Honest question? Why does your team not use an available asset, both in ISK and vehicle slots, if you are not using it? Because I got to things done. I'm sorry but there are battles wher...
- by DeathwindRising - at 2015.02.02 05:54:00
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332. Announcement:Dev Blog: Warlords 1.0 Overview & Patch Notes - in General Discussions [original thread]
Kuruld Sengar wrote: Om Anko wrote: Does faction dropsuit need dual dropsuits skills like EVE? Those suits are minor factions of the four empires, so should not need multiple racial skills. Do they have different stats?
- by DeathwindRising - at 2015.02.01 20:57:00
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333. Warbarge 5% damage boost TTK down? - in General Discussions [original thread]
its 5% boost with no stacking penalty, plus 3% more for anyone rocking the new experimental weapons. you can start with 8% (or 18% if using a commando) then you add damage mods to that. so yea... TTK can go to hell
- by DeathwindRising - at 2015.01.29 14:48:00
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334. In defense of the scrambler rifle - in General Discussions [original thread]
CCP Rattati wrote: Scrambler Rifle is the most efficient rifle of them all. That's a fact. However, due to heat mechanism and most likely the need to skill Amarr Dropsuits to maximize its potential, it is not dominant in Kills compared to othe...
- by DeathwindRising - at 2015.01.24 11:11:00
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335. Why isn't the AR better than the ACR at CQC? - in General Discussions [original thread]
Francois Sanchez wrote: Please Rattati don't buff it again, the gun is fine, it's more accurate, has more DPS, more damage per clip, better hit detection, this gun is working great. When you have a dual tanked suit (my Minmando has 412 shield a...
- by DeathwindRising - at 2015.01.19 09:08:00
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336. Why isn't the AR better than the ACR at CQC? - in General Discussions [original thread]
CCP Rattati wrote: AR needs something, I have buffed it 5 hotfixes in a row, and nothing seems to get it going... Go look at blaster weapons in eve. They do higher damage per shot than any other close range weapon and second highest rate of...
- by DeathwindRising - at 2015.01.19 06:07:00
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337. Let me restock this fittings - in General Discussions [original thread]
H0riz0n Unlimit wrote: Ops, i cant Butt hurt proto stomper can't restock his proto... This is awesome!
- by DeathwindRising - at 2015.01.13 12:58:00
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338. My research into the strongbox(abridged) - in General Discussions [original thread]
No more skill books? Sweet
- by DeathwindRising - at 2015.01.13 05:52:00
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339. Apex Suit Naming and moving modules - in General Discussions [original thread]
CCP Rattati wrote: Racro 01 Arifistan wrote: CCP Rattati wrote: We may unlock the suits so that they have the exact necessary fitting space with zero skills to use, and then players can arrange within that boundary. is it possible to m...
- by DeathwindRising - at 2015.01.12 10:08:00
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340. My research into the strongbox(abridged) - in General Discussions [original thread]
CCP Rattati wrote: Please send a petition with documented facts if you have experienced this. To the best of my knowledge, and according to designs, there are only std+ items in the Strongbox, so that STD gear has a qty of 20+, and so on. Furt...
- by DeathwindRising - at 2015.01.12 08:48:00
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