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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
killian178
Random Gunz RISE of LEGION
95
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Posted - 2015.01.29 13:20:00 -
[211] - Quote
Bright Cloud wrote:JIMvc2 wrote:Bright Cloud wrote:Adis Riefha wrote:The warbarge looks nice and most of the changes look good, too. But I think what we really need is some change to the matchmaker. As the stereotypically bad player, I really don't like ending up in one match after another fighting ubergods of shooting prowess. That's just depressing. Also depressing: Waiting for 30+ minutes to get into a match in the first place. I guess this is what I get for living in the wrong part of the world. Ya know what? We dont need matchmaking. The only way how bad players become better is that they constantly get reminded how bad they are compared to the elite. That should be enough to motivate scrubs to adapt and become a better player. Survival of the fittest pal only the strong survive and those who dont want to improve end up as cannonfodder. Wow what a nice joke you made. "The only way how bad players become better is that they constantly get reminded how bad they are compared to the elite." What "Elite" There is no such thing. You can't expect a good player to win every gun fight because if that was the case then it would be Invalid. Its a game and everyone will play how he or she wants to and nobody can make that judgement. PERIOD. If you go even or slightly below 1KD and play the objective vs elite players (like you encounter in PC) then you are on the right way. But going 0-27 means you need to improve ALOT and the human nature is if you are not forced to do it then they will never do it. Plus when you see stompers on your team you have something to look up to and get a idea what you want to become. We are in some way Idols, blueberrys and redberrys want to be like us and that gives them the incentive to improve their game. You will never know if you improved when matched up vs the same scrubby players. You only know if you gotten better at the game when you face the same guys again and see if you are performing better this time. Ummm, no, thats the dumbest thing ive ever heard. New bros quit after getting their teeth kicked in match after match, dday after day. They dont aspire to become good, they leave, period. Ive tried to get some of my old clan mates from other games to play, but most leave after 4 days. Really good players too, just not patient enough to deal with proto death squads all day.
Every commando k.o, every weapon at adv or above. Don't give a damn bout my kdr, I will kill you.
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Maken Tosch
DUST University Ivy League
10913
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Posted - 2015.01.29 14:33:00 -
[212] - Quote
Bright Cloud wrote:If you go even or slightly below 1KD and play the objective vs elite players (like you encounter in PC) then you are on the right way. But going 0-27 means you need to improve ALOT and the human nature is if you are not forced to do it then they will never do it. Plus when you see stompers on your team you have something to look up to and get a idea what you want to become.
We are in some way Idols, blueberrys and redberrys want to be like us and that gives them the incentive to improve their game. You will never know if you improved when matched up vs the same scrubby players. You only know if you gotten better at the game when you face the same guys again and see if you are performing better this time.
Hi, veteran player here who specializes in bringing a knife to a high-tech futuristic gun fight in a Minscout (aka hard-mode scout).
I have to disagree with your statement. Your concept of how new players should improve in this game is terrible. It's flawed because it's based on the premise that anyone who sucks will simply just push themselves hard enough through every stomp like a masochist strapped onto a metal rig while naked and about to have a diesel engine-powered set of dildos rammed into their assets like it's a German Wandersex.
The reality here is that most new players, even hardcore veteran players from other first person shooters, will just leave when they get stomped as hard as we see now in pub matches.
The better way of helping new players learn involves many things other than constant protostomping. We don't have a legitimate training area for new players where they can test out new weapons and vehicles, the Academy isn't even an academy at all, our basic tutorial system is lacking severely, we don't have sufficient resources to help new players especially those who don't have a PC, and our recruiter reward system is ineffective and requires pen and paper to track the progress of our recruits.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Regiman 39
Subsonic Synthesis RISE of LEGION
0
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Posted - 2015.01.29 16:46:00 -
[213] - Quote
Hello is the Quafe Bpo lav gonna be able for purchase through aurum? and will any of the guns too? |
Myron Kundera
Ostrakon Agency Gallente Federation
150
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Posted - 2015.01.29 17:13:00 -
[214] - Quote
Ouch, high alpha damage weapons are gonna be OP after the damage buff from the Warbarge :S
"Greed, the forgotten mental disease"
"Spray and pray makes my day"
"Will use proto gear in self defense"
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Maken Tosch
DUST University Ivy League
10919
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Posted - 2015.01.29 17:49:00 -
[215] - Quote
Myron Kundera wrote:Ouch, high alpha damage weapons are gonna be OP after the damage buff from the Warbarge :S
The tanks will run away from my knives.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Spkr4theDead
Red Star.
2850
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Posted - 2015.01.29 18:32:00 -
[216] - Quote
H0riz0n Unlimit wrote:Do you already know the "weight" of the update? I m re-organizing stuff I'm just going to delete the client the night before, and redownload it the next evening.
Nope. Confirming that pilot input is not, and never was, valued. - Breakin Stuff
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Godin Thekiller
The Corporate Raiders
2753
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Posted - 2015.01.29 20:34:00 -
[217] - Quote
Maken Tosch wrote:Myron Kundera wrote:Ouch, high alpha damage weapons are gonna be OP after the damage buff from the Warbarge :S The tanks will run away from my knives.
They aren't viable now, and they won't be viable then.
click me
Blup Blub Bloop. Translation: Die -_-
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Nirwanda Vaughns
1305
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Posted - 2015.01.29 22:12:00 -
[218] - Quote
Been playing with a small squad tonight and theres something thats had me a little concerned about this whole vets not getting any SP if they don't hit a certain WP mark of what i've heard is 150wp. i've been running an Alt of mine whos gotten around 25m SP so i'm guessing is classed as a vet. the two guy i was runnign with have 38m and i think around 60m.
in an ambush we got stacked up vs a bunch of proto stomping try hards and from 9th place down we had less than 150wp meaning 7 players wouldn't have gotten any SP for that match. what worries me is that while i understand the need to eliminate AFK'ers, if the matchmaking doens't improve and players arn't going to get any SP then they're just gonna leave. if i'd tripple stacked omega boosters and i have an evening just gettign stomped by proto corps and don't earn any SP what incentive do i have to continue to play? i know i wont be the only one that feels that way and i think its goign to be a pretty risky move to implement it. perhaps have a base minimum SP that is someone only has 0sps they receive 1000sp similar to how it used to be once we hit skill cap. receiving no SP is gonna p**s a lot of players off if they're being stomped
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
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Roy Ventus
Axis of Chaos
1853
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Posted - 2015.01.29 22:59:00 -
[219] - Quote
XxBlazikenxX wrote:Roy Ventus wrote:Am I wrong to think the Warbarges will have a bigger purpose later down the line? The idea seems like it'll lead to travel between planets and stuff (but then I thought Warbarges weren't that mobile), which was once a major issue when it concerned the player market as players had to be within a station to trade there. I mean, I like the idea as it currently is but it also seems like it's giving you extra stats, so I hope it leads to something more.
But then I haven't played the game in about a year or more (I had to stop playing like a month or two before the Cloaks came upon us) so I might've just lost contact on what's going on here :V.
You are right about almost all of that. Just read the 2015 roadmap to know more.
So, I just read it. They're playing with some mighty stuff. Seeing how they took this step, I'm convinced they're really going to work towards it. I thought Phase 1-3 were exciting enough but Phase 4 makes me giddy. Unlike in the past, we don't have to worry about back and forth updates and whatnot because the main issue will not be balancing a simple weapon like an AR(which I'm sure is still not balanced) or piece of equipment. While I'm holding off on my hopes for Phase 4, just the idea being confirmed as a part of the plan makes me all excited. A new resource into EVE...wonder if it'll actually connect the games, or if it's just a resource for Dust, either way I'd still enjoy it. All we've had is clones and those are about to be a lot easier to gain, I'm guessing by the plan.
I hope the idea of jumping onto Corporate Warbarges for a Space Fight actually happens. I know it's not a priority, but a man can at least hope, can't he?
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
http://royventus.tumblr.com
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TritusX
PH4NT0M5
170
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Posted - 2015.01.29 23:31:00 -
[220] - Quote
Nirwanda Vaughns wrote:Been playing with a small squad tonight and theres something thats had me a little concerned about this whole vets not getting any SP if they don't hit a certain WP mark of what i've heard is 150wp. i've been running an Alt of mine whos gotten around 25m SP so i'm guessing is classed as a vet. the two guy i was runnign with have 38m and i think around 60m.
in an ambush we got stacked up vs a bunch of proto stomping try hards and from 9th place down we had less than 150wp meaning 7 players wouldn't have gotten any SP for that match. what worries me is that while i understand the need to eliminate AFK'ers, if the matchmaking doens't improve and players arn't going to get any SP then they're just gonna leave. if i'd tripple stacked omega boosters and i have an evening just gettign stomped by proto corps and don't earn any SP what incentive do i have to continue to play? i know i wont be the only one that feels that way and i think its goign to be a pretty risky move to implement it. perhaps have a base minimum SP that is someone only has 0sps they receive 1000sp similar to how it used to be once we hit skill cap. receiving no SP is gonna p**s a lot of players off if they're being stomped they'll get something, and I'm sure if they're vets they wont be at the bottom of the list with >150wp in every match, there's always the squad that stomps and then a nobody squad and militia guys who are the ones with >150wp If you triple stacked omegas, don't play ambush Unless you're a logi, it's hard to get lots of WP Logi's get the most in ambush with reps, uplinks, and nanohives slayers do just under them skirmish and dom have easy wp access because you can slay and earn a lot of WP by just hacking things I play as a Minja, and hit the top of the leaderboard with 5 kills and 7 deaths. WP? 1700 I dropped some uplinks in a skirmish, killed some guys, hacked a lot of installations and the objective. Would've been better with a tank there so I could whip out a PLC and get some easy points.
Believe in RUST
Don't hate the DUST
lol
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SKAAR NOVA XIII
BLACKNOVA INITIATIVE
0
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Posted - 2015.01.30 00:58:00 -
[221] - Quote
Mobius Wyvern wrote:CCP Frame wrote:The Uprising is over, powerful mercenary captains dominate whole planets as Warlords, taking to orbit in makeshift or stolen Warbarges, waging perpetual war in Molden Heath. You are one of these Warlords, or aspire to become one.[img]http://web.ccpgamescdn.com/dust/news.control/66850/1/WarbargeFitting.jpg[/img]On February 3rd, Warlords 1.0 arrives, bringing new gear, community-requested updates, and a new key feature that expands your ability to rise in power in the DUST 514-« universe. These include: - The Mercenary Warbarge - Warbarge Subsystems - New Faction, Quafe and Officer gear - Improved Visuals - Multiple additions based on community feedbackRead on! And leave your feedback right here in this thread! :) So is there only a Caldari ship picture, or will each player see a warbarge picture corresponding to their race? Also, if these things are now smaller personal ships, which is how that picture and the description makes them look, will we be able to walk around them at some point soon, since that wouldn't involve any other players? It'd be nice to have more than just a single room to walk around in by myself while waiting for squad invites. This.
If I see you first...boom goes the dynamite!
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Maken Tosch
DUST University Ivy League
10930
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Posted - 2015.01.30 04:19:00 -
[222] - Quote
Godin Thekiller wrote:Maken Tosch wrote:Myron Kundera wrote:Ouch, high alpha damage weapons are gonna be OP after the damage buff from the Warbarge :S The tanks will run away from my knives. They aren't viable now, and they won't be viable then.
If I can kill a tank like I did before, I'm pretty sure they're viable.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Spkr4theDead
Red Star.
2852
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Posted - 2015.01.30 05:11:00 -
[223] - Quote
Maken Tosch wrote:Godin Thekiller wrote:Maken Tosch wrote:Myron Kundera wrote:Ouch, high alpha damage weapons are gonna be OP after the damage buff from the Warbarge :S The tanks will run away from my knives. They aren't viable now, and they won't be viable then. If I can kill a tank like I did before, I'm pretty sure they're viable. I think he means tanks.
Nope. Confirming that pilot input is not, and never was, valued. - Breakin Stuff
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Les Soldats
Immortal Guides Learning Alliance
6
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Posted - 2015.01.30 15:52:00 -
[224] - Quote
I see in the patch notes differences between New players and Veterans.
Which is the line that separates new players from veteran players? Time played, WPs, SPs? Quantities?
Thanks, Les.
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Patrick57
9697
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Posted - 2015.01.31 01:06:00 -
[225] - Quote
I can only get the tash-murkon scout from strongboxes?
dammit
i fucking hate waffles
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Todd Vail
GNGPSTL
1
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Posted - 2015.01.31 07:22:00 -
[226] - Quote
Well, this is just a bit of AWESOME!
Pew, Pew, Blam! See i caught them all :)
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JIMvc2
Consolidated Dust
601
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Posted - 2015.01.31 07:34:00 -
[227] - Quote
CommanderBolt wrote:I'm shocked.... I dont know what to say CCP. I think I will come back and play again for this. I might even spend some money on the game too I'm not a massive Caldari fanboy but that Kaala red dropsuit though!
Remove the following I think, again.Might not
This is the correct way, I will come back and play this. I will even spend money on the game. I'm a massive Caldari n00b/fanboy but that Kalalalalakakakakakakotialakskdnsdkjfnas KAAKLAKOTIA ****!!! lol
MAG Raven vet 7 times. Favorite weapon F90 and Highest Kills 78 and 23 deaths.
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Flint Beastgood III
Dead Man's Game RUST415
1322
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Posted - 2015.01.31 11:37:00 -
[228] - Quote
JIMvc2 wrote:XxBlazikenxX wrote:JIMvc2 wrote:200th replied :D Actually you were the 201st so yeah. Fml -_-... -------> /-_-/ /__________/
201st post, 200th reply. What J said was actually correct.
Skills - https://www.facebook.com/notes/flint-beastgood-iii/list-of-trained-skills/416505058477164
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4lbert Wesker
WESKER S.T.A.R.S
40
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Posted - 2015.01.31 16:40:00 -
[229] - Quote
I already see ii how it will be few days after the patch:
1."Veterans" will be back to try patch 2.Patch will be tested with shitload of squads in public match 3.Every single player(noobs included) will have proto gear(check 1.)
Public skirmish = camping games
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Sergamon Draco
Rautaleijona
563
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Posted - 2015.01.31 19:09:00 -
[230] - Quote
I have one question,can we finaly get out of our jailcells whe warlord arrives?
Fck the kdr,i`m going in
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Nirwanda Vaughns
1315
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Posted - 2015.01.31 19:58:00 -
[231] - Quote
Also noticed in patch notes it says
- 'Tash Murkon' STD Amarr Sentinel. - 'Tash Murkon' STD Amarr Scout.
whereas in the image on patch notes it clearly shows a Sentinel and an Assault
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
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SILENTSAM 69
SONS of LEGION RISE of LEGION
752
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Posted - 2015.01.31 23:38:00 -
[232] - Quote
I was hoping to be able to use the Warbarge to travel to new systems. I would like to see different locals.
Player trading would be nice as well.
I am very happy with this though. I can not wait to see what Warlords will bring to DUST514. |
Roy Ventus
Axis of Chaos
1855
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Posted - 2015.02.01 02:50:00 -
[233] - Quote
SILENTSAM 69 wrote:I was hoping to be able to use the Warbarge to travel to new systems. I would like to see different locals.
Player trading would be nice as well.
I am very happy with this though. I can not wait to see what Warlords will bring to DUST514.
Well if you look at their development plan for the long term, traveling to stations for player trading is in there for 2015. It's like Phase 2-3. Phase 4 has us gaining a new resource to mess with that's only available Dust side.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
http://royventus.tumblr.com
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SILENTSAM 69
SONS of LEGION RISE of LEGION
753
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Posted - 2015.02.01 03:05:00 -
[234] - Quote
Roy Ventus wrote:SILENTSAM 69 wrote:I was hoping to be able to use the Warbarge to travel to new systems. I would like to see different locals.
Player trading would be nice as well.
I am very happy with this though. I can not wait to see what Warlords will bring to DUST514. Well if you look at their development plan for the long term, traveling to stations for player trading is in there for 2015. It's like Phase 2-3. Phase 4 has us gaining a new resource to mess with that's only available Dust side. That is the kind of thing I am looking forward to. I love what they are doing. I just can't wait. |
Alcina Nektaria
KILL-EM-QUICK RISE of LEGION
19
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Posted - 2015.02.01 03:46:00 -
[235] - Quote
Excited for the new update, not excited about the excessive amount of frame rate issues. If money can be dropped on new features, cant you spare some to upgrade your servers to handle this? Wasn't that what the whole bandwidth addition was supposed to fix as well? I see no difference from before to now. If anything the lag has gotten worse with some of the new sockets. I really think an upgrade in your server room would be beneficial at this point. Just a suggestion. Otherwise, keep up the good work |
emm kay
Direct Action Resources
242
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Posted - 2015.02.01 16:15:00 -
[236] - Quote
CCP Frame wrote:The Uprising is over, powerful mercenary captains dominate whole planets as Warlords, taking to orbit in makeshift or stolen Warbarges, waging perpetual war in Molden Heath. You are one of these Warlords, or aspire to become one.[img]http://web.ccpgamescdn.com/dust/news.control/66850/1/WarbargeFitting.jpg[/img]On February 3rd, Warlords 1.0 arrives, bringing new gear, community-requested updates, and a new key feature that expands your ability to rise in power in the DUST 514-« universe. These include: - The Mercenary Warbarge - Warbarge Subsystems - New Faction, Quafe and Officer gear - Improved Visuals - Multiple additions based on community feedbackRead on! And leave your feedback right here in this thread! :) I almost ran around and cried in heppiness. Another round of orbies, on me!
There is a reason you never see me in battle.
it's because I see you first.
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Sergamon Draco
Rautaleijona
564
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Posted - 2015.02.01 17:56:00 -
[237] - Quote
Can we name our warbarges?
Fck the kdr,i`m going in
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DeathwindRising
ROGUE RELICS VP Gaming Alliance
831
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Posted - 2015.02.01 20:57:00 -
[238] - Quote
Kuruld Sengar wrote:Om Anko wrote:Does faction dropsuit need dual dropsuits skills like EVE? Those suits are minor factions of the four empires, so should not need multiple racial skills.
Do they have different stats? |
Flint Beastgood III
Dead Man's Game RUST415
1338
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Posted - 2015.02.02 17:48:00 -
[239] - Quote
Vektus Alvoraan wrote: Back then you could set a number in a fitting, so that whenever you restocked it, all contents within the fitting could only be restocked up to that number. This soothes my OCD greatly.
Me too buddy, me too. I was never around to see that feature, but am so glad it's making a return. All this time I have been meticulously restocking indiviual items on my fittings to keep the fittings stocked to 50 or 100.
This is truly a joyous moment.
EDIT: What about stacked items - if I have 3 complex ferroscales fitted and I set it to restock to 50, will it restock them upto 150 so the fitting is at 50?
Skills - https://www.facebook.com/notes/flint-beastgood-iii/list-of-trained-skills/416505058477164
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Flint Beastgood III
Dead Man's Game RUST415
1338
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Posted - 2015.02.02 17:54:00 -
[240] - Quote
Les Soldats wrote:I see in the patch notes differences between New players and Veterans.
Which is the line that separates new players from veteran players? Time played, WPs, SPs? Quantities?
Thanks, Les.
Good question.
I'd say if it is lifetime SP then that figure has to be higher for those who were created close to the new 750K cap as they gained their SP way faster than true vets.
Skills - https://www.facebook.com/notes/flint-beastgood-iii/list-of-trained-skills/416505058477164
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