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381. Minmatar Scout Racial - in General Discussions [original thread]
Aero Yassavi wrote: Scouts should be avoiding combat, not seeking it. The Minmatar Logistics bonus of +5% hacking speed per level would make a lot more sense on the Minmatar Scout, since he'd be able to quickly sneak behind enemy lines and then...
- by Daxxis KANNAH - at 2013.10.29 19:59:00
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382. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
Kigurosaka Laaksonen wrote: Not seeing anything in the notes about releasing all racial variants of basic light, medium, and heavy dropsuit frames and vehicles. Was that an oversight or meaningless patching as intended? Maybe a once a month pa...
- by Daxxis KANNAH - at 2013.10.29 19:20:00
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383. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
Broonfondle Majikthies wrote: I love you CCP. I always wanted to try a good 'scan suit' and now my Min scout can be a contender. I was going to press a Proto Minlogi into it but now this alternative can be so much better The math looks promi...
- by Daxxis KANNAH - at 2013.10.29 19:18:00
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384. Simple fix to the scout. - in General Discussions [original thread]
Since we are just throwing stuff out - A decoy Works like an uplink or nanohive Though we can barely render enough assets as it is so save that for the eventual jump.
- by Daxxis KANNAH - at 2013.10.29 18:57:00
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385. The "Supposed" Scout Buff - in General Discussions [original thread]
Toby Flenderson wrote: Aleksander Black wrote: Everything Dies wrote: Aleksander Black wrote: you just need enough hp to survive a fraction of second as you get away, And here's one of the biggest problems with the current scout su...
- by Daxxis KANNAH - at 2013.10.29 17:21:00
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386. So, the Scout buff - in General Discussions [original thread]
ChromeBreaker wrote: Scouts get 3 nice quick and simple buffs and it makes them moan more... Fly a dropship or something There actually is only 1. All weapons should work and Shotgun isnt only a Scout weapon. - Hell I dont use either ...
- by Daxxis KANNAH - at 2013.10.29 14:31:00
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387. Announcement:Weapon stats! - in General Discussions [original thread]
Heathen Bastard wrote: ToRgUe77 wrote: Well that was over 1.5 mil sp wasted on swarms , nerf hammered just like everything else in this game. BOO. ****ING. HOO. Now you'll need to be within render distance to completely murder a tank. ...
- by Daxxis KANNAH - at 2013.10.27 23:26:00
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388. Announcement:Weapon stats! - in General Discussions [original thread]
Jebus McKing wrote: Daxxis KANNAH wrote: Jebus McKing wrote: The only weapon I'm quite worried about at the moment is the Scrambler Rifle. Looking at the proto assault variant it requires less CPU and just 2 PG more than the Duvolle AR, ...
- by Daxxis KANNAH - at 2013.10.26 21:05:00
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389. Announcement:Weapon stats! - in General Discussions [original thread]
Mobius Wyvern wrote: So, will the range buffs to the Scrambler Rifle result in the semi-auto version getting a scope? As it's designed as a longer range weapon, I think it really needs one. It'd be nice to have the Laser Rifle receive an "ACOG...
- by Daxxis KANNAH - at 2013.10.26 17:06:00
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390. Announcement:Weapon stats! - in General Discussions [original thread]
Jebus McKing wrote: The only weapon I'm quite worried about at the moment is the Scrambler Rifle. Looking at the proto assault variant it requires less CPU and just 2 PG more than the Duvolle AR, but has an optimal range comparable to the curr...
- by Daxxis KANNAH - at 2013.10.26 16:20:00
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391. Announcement:Weapon stats! - in General Discussions [original thread]
THUNDERGROOVE wrote: Iron Wolf Saber wrote: Woot. My only concern is the lock range though. Also for those of you complaining most vehicles potential tank of HAVs were reduced by a similar manner (removal of a module slot can hurt a tank ...
- by Daxxis KANNAH - at 2013.10.25 21:04:00
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392. Scout Registry / Killboard - in General Discussions [original thread]
Yeah Oz I am using a Lv3 Logi and the only real drawback is profile dampening which isnt that bad most of the time. When I switched back to my scout I felt like I was playing with one hand behind my back. A level 3 Logi easily outdoes my proto i...
- by Daxxis KANNAH - at 2013.10.25 17:15:00
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393. Announcement:Weapon stats! - in General Discussions [original thread]
Aero Yassavi wrote: Rabbit C515 wrote: Good Job! Then Where is the Laser Rifle? Also will CCP adjust the magnification of scope? since their range are increased. Laser rifle is not part of the same class of weapons. Just because it says ...
- by Daxxis KANNAH - at 2013.10.25 17:08:00
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394. simple fix to logis - in General Discussions [original thread]
Atiim wrote: Um NO! It's my suit and I should be able to do what I want with it! I don't see what the problem with my logistics is. Low Base HP No Sidearm We already made a sacrifice. Do you know how weak weapons are without proficency? ...
- by Daxxis KANNAH - at 2013.10.25 16:59:00
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395. simple fix to logis - in General Discussions [original thread]
Godin Thekiller wrote: So does that mean you're not okay with the damage reduction on LLV's and LDS's? Dont use vehicles so I dont know the nuance of that. If they have the same turrets and do less damage that is wrong. You can easily get a...
- by Daxxis KANNAH - at 2013.10.25 16:25:00
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396. Announcement:Weapon stats! - in General Discussions [original thread]
Aero Yassavi wrote: Also the rail rifle is going to have a 0.2 second charge up time before every shot, so that means every shot is effectively going to lag 0.2 seconds which sounds like a fair trade off to me. The rail rifle will be much bett...
- by Daxxis KANNAH - at 2013.10.25 16:12:00
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397. Announcement:Weapon stats! - in General Discussions [original thread]
Monty Mole Clone wrote: if i hold down R1 when using the rail rifle is it going to do this Charge pew pew pew pew pew or Charge pew Charge pew Charge pew Charge pew pew pew pew pew
- by Daxxis KANNAH - at 2013.10.25 15:45:00
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398. Announcement:Weapon stats! - in General Discussions [original thread]
RydogV wrote: I was hoping the Combat Rifle would have a burst variant that had Iron Sights, just to mix things up a bit. I like the burst firing action but I really am not a fan of the scopes. Maybe the CR scopes will be different, but I would...
- by Daxxis KANNAH - at 2013.10.25 15:21:00
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399. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: https://forums.dust514.com/default.aspx?g=posts&t=117279 New Rifles: ETA not specified. Appears that the vanilla AR may have dodged a nerf. AV Nerfs: Substantial nerfs to AV Nades and Swarms. Why they focused on t...
- by Daxxis KANNAH - at 2013.10.25 15:18:00
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400. Announcement:Weapon stats! - in General Discussions [original thread]
Fizzer94 wrote: Feedback: the font on those charts... The 6s look like 8s. Also, Combat Rifles look like they don't use much resources, even at prototype . By Design - I predicted that Rail Rifle isnt bad either resource wise - so a sligh...
- by Daxxis KANNAH - at 2013.10.25 13:00:00
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