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521. [Forum Feature Request] Skip to next Dev post - in Feedback/Requests [original thread]
I think it's fairly self explanatory, and perhaps it already exists and I'm simply missing it, but if not, and option to click straight to the next dev post in a thread would be awesome ^_^
- by DUST Fiend - at 2013.05.13 18:53:00
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522. [New Weapon] Nova Sword and Hammer - in Feedback/Requests [original thread]
I still think that Titan suits should just be massive heavies with modified thruster packs designed to give them short bursts of speed forward. Slap a bunch of armor plates on him, give him a heated plasma greatsword, and let him loose
- by DUST Fiend - at 2013.05.13 04:59:00
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523. Square to kick all passangers/gunners from vehicles - in Feedback/Requests [original thread]
It's really simple too. Whoever gets booted can use inertia dampeners from the moment they leave the ship. If they die in the redline within 20 seconds of being ejected, the pilot loses 50 WPs. Also lock the eject option inside of the redline, ...
- by DUST Fiend - at 2013.05.11 19:18:00
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524. Dropship: The Dead Path (First Impression, constructive rage) - in Feedback/Requests [original thread]
18,760 ISK and 4,852 SP for a skirmish where I did pretty good for a dropship. Working as intended.
- by DUST Fiend - at 2013.05.06 21:53:00
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525. Dropship: The Dead Path (First Impression, constructive rage) - in Feedback/Requests [original thread]
Now I know that was a wall of rage, but it's not like they're literally unpilotable. It's just feels like it's even more difficult, and not getting rewarded is going to kill off whatever is left of this profession. Please make this someones prio...
- by DUST Fiend - at 2013.05.06 20:34:00
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526. Dropship camera more ******** than a downs taking a brick to the head - in Feedback/Requests [original thread]
Appia Vibbia wrote: yeah, it is awful. the ******* camera needs to be returned to how it was. I don't even know what the hell they did to it, I'm glad I'm not the only one, it is horrendous at best. I'm guessing it's a byproduct of however ...
- by DUST Fiend - at 2013.05.06 20:13:00
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527. Dropship: The Dead Path (First Impression, constructive rage) - in Feedback/Requests [original thread]
Ahhh. The dropship. I'm a stubborn capricorn, and decided no matter what, I was going dropships. So, I went dropships. Cool. Well....yet again....wtf? Why is it every time you "tweak" dropship controls, it goes from 1 to 11? These things h...
- by DUST Fiend - at 2013.05.06 20:06:00
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528. [To Everyone] - Stop Posting Feedback For Now Until... - in Feedback/Requests [original thread]
Maken Tosch wrote: So just sit back, relax, let go of the Cheetos and pick up a bowl of chocolate-covered bacon-sprinkled bacon and wait for the new build while you continue AFK farming. I'll drink my bacon shake to that. ::drinks bacon sh...
- by DUST Fiend - at 2013.05.02 07:06:00
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529. HMG Really is EZ mode..... - in Feedback/Requests [original thread]
SIeepy Zan wrote: I don't think there has been any dispute on the HMG being ez mode Well most of that dispute is just because people are bad and don't want to change their tactics. But yea, these high level HMGs? Yea, they smoke. Something...
- by DUST Fiend - at 2013.02.21 16:49:00
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530. HMG Really is EZ mode..... - in Feedback/Requests [original thread]
Sorry guys. I've felt they were a bit too strong ever since this build started and I picked up my fat cannon, but I never really felt they were blatantly OP. That changed last night though, as I finally upgraded to my Level 3 HMG (my SP are fairl...
- by DUST Fiend - at 2013.02.21 16:43:00
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531. Dear CCP, a growing concern from a "bitter beta vet" - in Feedback/Requests [original thread]
Screw that, I'll take that when it's good and ready. For right now, they need to stop inflating peoples stats by placing full squads of skilled mercs against brand new newberries. That is the priority right now, since it's driving away new and ol...
- by DUST Fiend - at 2013.02.18 04:46:00
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532. long overdue subject... DropShips - in Feedback/Requests [original thread]
Let's not forget how freaking worthless the Level 3 dropships are....they're already very hard to fit...so it takes out the CPU / PG required for its onboard CRU, and gives you an "extra" high slot....so basically you're paying a boat load of SP a...
- by DUST Fiend - at 2013.02.15 01:47:00
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533. Thoughts from a humble underpaid pilot - in Feedback/Requests [original thread]
I'd just like to chime in here that the new SP system (while temporary) really does hurt dropship pilots even more. DS pilots have basically no way of earning 1k points in a match unless they house face for the first or second half of the game on ...
- by DUST Fiend - at 2013.02.13 00:52:00
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534. Attention CCP: The only things you should be addressing immediately are... - in Feedback/Requests [original thread]
I love how you assume to know what their "top priorities" are. I love how you fail to recognize that CCP is actually streamlining their changes by launching them as they are finished. Believe it or not, they actually have a descent sized team work...
- by DUST Fiend - at 2013.02.01 00:52:00
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535. Heavies are OP - in Feedback/Requests [original thread]
I think everyone should have an animation for getting into all parts of all vehicles, just make heavies do it slower.
- by DUST Fiend - at 2013.01.27 20:48:00
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536. The Unbreakable Spawn Trap ? - in Feedback/Requests [original thread]
Lol, saw the first 5 seconds, saw the area....it's THAT area. I think anyone that's played this beta for any amount of time knows that spawning on that CRU can be a bad, bad day.
- by DUST Fiend - at 2013.01.27 18:28:00
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537. Heavy Type II with HMG over power Much? - in Feedback/Requests [original thread]
lowratehitman wrote: why are you stuck on AR? this is not about AR..AR topic is >>>>>>>>that way He's simply making a point because it's the easiest to relate to, we've all seen it. I watch shotguns and snipers and l...
- by DUST Fiend - at 2013.01.27 05:47:00
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538. Heavy Type II with HMG over power Much? - in Feedback/Requests [original thread]
Stupid forum ate my post.... Basically, HMG needs a serious range nerf / accuracy nerf at range, aside from the assault HMG, since that's garbage already. It also needs to have a faster heat up rate, so you actually have to juggle your bursts to ...
- by DUST Fiend - at 2013.01.27 05:24:00
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539. heavy machine gun op or just fine? - in Feedback/Requests [original thread]
There's two main problems with the HMG: - It has a bit too much range / is a bit too accurate at range - People are amazingly stupid, and engage in the worst possible ways, and wind up getting roflstomped.
- by DUST Fiend - at 2013.01.25 21:37:00
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540. Heavies drew the nerf straw - in Feedback/Requests [original thread]
semperfi1999 wrote: I don mind dps being higher for the hmg...........the issue i think is more the accracy and range. If heavies want the same accuracy then they should get a range decrease. Oh I agree, the range is definitely a bit too h...
- by DUST Fiend - at 2013.01.20 01:45:00
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