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581. Codex / General Observations - in Feedback/Requests [original thread]
Melee is still too close. Maybe consider adding in the slightest jolt forward when you melee, to make melee a viable emergency option
Floating mercs in the War Barge. When initially loaded, sometimes mercs just float a few feet above ground...
- by DUST Fiend - at 2012.10.16 18:01:00
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582. Casual Players, Hardcore Players, and SP Reward System - in Feedback/Requests [original thread]
I don't mind the cap so much as I mind how they've handled the rate at which you get your SP. Right now, you get front loaded with SP so your first day or so of matches is great, and then the rest of the week it just feels like there's virtually n...
- by DUST Fiend - at 2012.10.15 19:27:00
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583. MILITA SWARM - in Feedback/Requests [original thread]
Excellent first post, kudos sir.
- by DUST Fiend - at 2012.10.11 00:59:00
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584. [REQUEST] dropship passenger video cam connected to external overview... PLEASE!... - in Feedback/Requests [original thread]
Not exactly sure what you're asking for, though the view as a passenger is just terrible right now. It's almost impossible to gauge where you actually are, CCP please look into this somehow. I think this is worse in the Eryx / Myron / Viper becaus...
- by DUST Fiend - at 2012.09.25 16:35:00
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585. Dropship turrets - in Feedback/Requests [original thread]
It's a cool idea, but it would be completely imbalanced. Get a few good AR guys in there, keep the ship steady and just own face. Everyone keep AV nades equipped, I'll park above the tank, done and done. I'd like to shoot out of dropships too, it...
- by DUST Fiend - at 2012.09.25 16:32:00
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586. Proxy chat - in Feedback/Requests [original thread]
Nothing like specifics, eh?
- by DUST Fiend - at 2012.09.24 20:30:00
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587. can we get a free for all game mode? - in Feedback/Requests [original thread]
CCP has already stated that the Arena is going to be like New Edens football. This and at least a few other game modes would fit just fine in that explanation.
- by DUST Fiend - at 2012.09.22 17:49:00
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588. Not op my *** - in Feedback/Requests [original thread]
Charge sniper rifle just needs to NOT be unlocked at lv 1. Make it level 3 or 4. Why the best sniper rifle in the game is unlocked right away is beyond me >_<
- by DUST Fiend - at 2012.09.17 11:21:00
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589. TO THE TANKERS!! - in Feedback/Requests [original thread]
What amuses me most is how a few of them have come straight out and admitted, they SUCK at FPS, and that's why they roll tanks. Lmao
- by DUST Fiend - at 2012.09.16 21:08:00
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590. TO THE TANKERS!! - in Feedback/Requests [original thread]
Necrodermis wrote: Rayan Storm wrote: CCP, i think the tanks were edited a tad too much. Maybe they were too powerful, but hey, thats what real battle is like. I have a feeling that in real life, two/three grenades would not take out a full...
- by DUST Fiend - at 2012.09.16 01:55:00
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591. TO THE TANKERS!! - in Feedback/Requests [original thread]
Mobius Wyvern wrote: In the Mexican-American war, Ulysses S. Grant had several of his men wrestle a cannon up into a bell tower so that they could easily fire down across the entire field. That being said, I will reiterate that HAVs should re...
- by DUST Fiend - at 2012.09.16 01:42:00
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592. TO THE TANKERS!! - in Feedback/Requests [original thread]
Dewie Cheecham wrote: DUST Fiend wrote: These changes are in anticipation of the upcoming changes, lots of new goodies coming down the pipe soon I repeat, as you do, that if the changes are in anticipation of goodies in the next build, th...
- by DUST Fiend - at 2012.09.16 00:41:00
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593. CCP ISSUE!!!!!!!!!! READ - in Feedback/Requests [original thread]
Aeon Amadi wrote: I don't - but I'm not sure why you're wanting to reduce the damage over long distance when it's hard enough just making sure the shot lands. It's not a mechanical error in the game - it's player skill. It's like trying to th...
- by DUST Fiend - at 2012.09.16 00:38:00
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594. CCP ISSUE!!!!!!!!!! READ - in Feedback/Requests [original thread]
Aeon Amadi wrote: DUST Fiend wrote: Forge guns just need to have the damage reduced after it fires a certain distance. This lets it provide support fire at extreme ranges while still being lethal at mid range You realize how hard it is to...
- by DUST Fiend - at 2012.09.16 00:29:00
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595. TO THE TANKERS!! - in Feedback/Requests [original thread]
These changes are in anticipation of the upcoming changes, lots of new goodies coming down the pipe soon
- by DUST Fiend - at 2012.09.16 00:28:00
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596. CCP ISSUE!!!!!!!!!! READ - in Feedback/Requests [original thread]
Forge guns just need to have the damage reduced after it fires a certain distance. This lets it provide support fire at extreme ranges while still being lethal at mid range
- by DUST Fiend - at 2012.09.16 00:26:00
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597. TO THE TANKERS!! - in Feedback/Requests [original thread]
RolyatDerTeufel wrote: Y ORBITAL STRIKE NO OHK HAVs? CUZ ITS PUNY WARBARGE STRIKE, NOT ACTUAL ORBITAL BOMBARDMENT
- by DUST Fiend - at 2012.09.15 20:53:00
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598. TO THE TANKERS!! - in Feedback/Requests [original thread]
I think they're excellent adjustments when you consider what we're getting in the upcoming build.
- by DUST Fiend - at 2012.09.15 20:44:00
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599. Spawning is bad, bad, bad. - in Feedback/Requests [original thread]
I periodically spawn out in the middle of the redzone, running desperately towards the battlefield as I die >_<
- by DUST Fiend - at 2012.09.15 15:29:00
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600. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
Omg you are my hero, I love this ^_^
- by DUST Fiend - at 2012.09.14 03:21:00
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