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121. CCP, I'm Begging You - in Feedback/Requests [original thread]
Mexxx Dust-Slayer wrote: DUST Fiend wrote: If we must keep this redline mechanic, then can we pleaaaassseeee get the redline timer fixed? Its infuriating watching my dropship explode half a meter from the end of the redline...with 7 seconds...
- by DUST Fiend - at 2015.02.15 20:27:00
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122. CCP, I'm Begging You - in Feedback/Requests [original thread]
Buwaro Draemon wrote: Ya' know. You are not even supposed to be inside the redline. Then why dont things instantly disintegrate upon touching it?
- by DUST Fiend - at 2015.02.15 19:04:00
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123. CCP, I'm Begging You - in Feedback/Requests [original thread]
If we must keep this redline mechanic, then can we pleaaaassseeee get the redline timer fixed? Its infuriating watching my dropship exlode half a meter from the end of the redline...with 7 seconds left on the clock.... All im asking for is an ac...
- by DUST Fiend - at 2015.02.15 18:40:00
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124. Thank You For the Keys ^_^ - in Feedback/Requests [original thread]
That daily mission for 5 keys keeps me signing and playing a little every day now. Perhaps moving to 3 keys would be better if you slightly bumped the frequency of key missions dropping. Anyways, now that I can open them, strongboxes are nice. I ...
- by DUST Fiend - at 2015.02.15 17:38:00
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125. Mordu's vets - in Feedback/Requests [original thread]
CCP Rattati wrote: cool idea, let's see how these SKIN's work out Make an equipable dropship skin bpo and I will sing your praise from the heavens.
- by DUST Fiend - at 2015.02.15 07:10:00
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126. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Godin Thekiller wrote: Juno Tristan wrote: Godin Thekiller wrote: Juno Tristan wrote: Godin Thekiller wrote: ADS's are not acting in a support role at all as of current, more like a assaulting platform So like an assault drops...
- by DUST Fiend - at 2015.02.15 07:07:00
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127. CCP Rattati: A Plea For Caution - in Feedback/Requests [original thread]
I mean keep the feedback and dialogue with us going, but dont actually roll out changes untill its all done, in one big update.
- by DUST Fiend - at 2015.02.14 19:57:00
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128. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Top small turrets just need to be able to look up more, and be fit without fitting a front gun. Thats it. Good tankers keep ADS moving so it can never simply hover above it, this would allow teamwork to push away or kill a solo pilot, while st...
- by DUST Fiend - at 2015.02.14 19:52:00
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129. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Breakin Stuff wrote: DUST Fiend wrote: Godin Thekiller wrote: DUST Fiend wrote: Godin Thekiller wrote: Also, ADS's are not acting in a support role at all as of current, more like a assaulting platform and nothing else (to be fair...
- by DUST Fiend - at 2015.02.14 16:20:00
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130. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Breakin Stuff wrote: DUST Fiend wrote: Breakin Stuff wrote: Missile and blaster DPS will be normalized around 1000-1100 each with missiles being single fire. The rail baselines at 870 DPS at proto. So it sucked a nerf too. What is each...
- by DUST Fiend - at 2015.02.14 16:18:00
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131. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Godin Thekiller wrote: DUST Fiend wrote: Godin Thekiller wrote: Also, ADS's are not acting in a support role at all as of current, more like a assaulting platform and nothing else (to be fair, that's about the same with the HAV, which I...
- by DUST Fiend - at 2015.02.14 16:10:00
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132. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Breakin Stuff wrote: Missile and blaster DPS will be normalized around 1000-1100 each with missiles being single fire. The rail baselines at 870 DPS at proto. So it sucked a nerf too. What is each turrets current DPS?
- by DUST Fiend - at 2015.02.14 16:03:00
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133. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Godin Thekiller wrote: Also, ADS's are not acting in a support role at all as of current, more like a assaulting platform and nothing else (to be fair, that's about the same with the HAV, which I've said many times, but that's a problem with ...
- by DUST Fiend - at 2015.02.14 15:59:00
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134. CCP Rattati: A Plea For Caution - in Feedback/Requests [original thread]
Breakin Stuff wrote: DUST Fiend wrote: I haven't seen Aeon so butthurt since he lost the CPM election. Its refreshing :3 Anyways, I wish we could get some proposed numbers from Rattati for dropship progression like he's provided for HAVs (a...
- by DUST Fiend - at 2015.02.14 15:53:00
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135. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Large missiles are great anti DS turrets as is. Any more elevation without lowering damage or RoF will be an overbuff. Missile tanks with skilled pilots are a serious threat to dropships, even pythons
- by DUST Fiend - at 2015.02.14 15:48:00
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136. CCP Rattati: A Plea For Caution - in Feedback/Requests [original thread]
I haven't seen Aeon so butthurt since he lost the CPM election. Its refreshing :3 Anyways, I wish we could get some proposed numbers from Rattati for dropship progression like he's provided for HAVs (at least in concept) so we have a better idea ...
- by DUST Fiend - at 2015.02.14 15:44:00
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137. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Missile tanks actually seem to be the anti DS tank right now. They kill me the most often because they have great damage application at range if youre distracted and or hovering, plus their elevation is actually quite nice. I had one guy today pro...
- by DUST Fiend - at 2015.02.13 18:24:00
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138. CCP Rattati: A Plea For Caution - in Feedback/Requests [original thread]
I think anti ahield AV needs to be introduced, so yes, I do feel that buffing AV without compensating will be a problem. Most people struggle with shield vehicles, then call for AV buffs, not realizing how much damage they currently do to armor. ...
- by DUST Fiend - at 2015.02.13 15:33:00
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139. [Idea] Destroyer Class HAV Turrets - in Feedback/Requests [original thread]
Lowered damage Lowered range Increased RoF Increased Tracking Increased Elevation Basically the idea is to give HAVs some more options for how to approach the battle. Do they focus on high damage longer range weapons to deal mainly with ground un...
- by DUST Fiend - at 2015.02.13 04:46:00
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140. CCP Rattati: A Plea For Caution - in Feedback/Requests [original thread]
DRT 99 wrote: DUST Fiend wrote: Should vehicles take 1000% damage from small arms fire to compensate for that teams lack of preparedness? How does the enmy not spawning AV factor into a V vs AV discussion? Vehicles are already immune to ...
- by DUST Fiend - at 2015.02.13 04:06:00
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