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901. Sticky:Aiming and control system in general - in General Discussions [original thread]
Great, now mouse players can go back to having an infinite advantage over controller players. Ridiculous. Played some well known kb/m players the other night, and it seemed like they did just fine being invincible with the "broken" mouse... IMO ...
- by DJINN leukoplast - at 2013.05.10 21:20:00
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902. Sticky:Instant Battle Academy - in General Discussions [original thread]
While you guys are tweaking MM, how about a squadless option? (pre and post formed) Being able to enjoy myself solo is almost impossible as of late, as it's always one team curb stomping the other due to stacked squads of good players. Would be ...
- by DJINN leukoplast - at 2013.05.10 21:14:00
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903. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
ChromeBreaker wrote: I agree lol, however we cant put down cover fire or demand attention as the HMG doesnt have the range or dmg. The enemy shoots the assault next to you because theyre more dangerous. Heavies are easily flanked, charge one,...
- by DJINN leukoplast - at 2013.05.10 12:37:00
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904. Idea on how to balance logis - in General Discussions [original thread]
Cat Merc wrote: 1. Any weapons will have 35% extra CPU/PG cost on a logi, so they could defend themselves, but going high tier will cripple them. 2. The rep bonus won't apply unless they have a remote rep on them, to encourage them to use it. -...
- by DJINN leukoplast - at 2013.05.10 12:27:00
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905. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
ChromeBreaker wrote: DJINN leukoplast wrote: Too many heavy buffs... one step at a time please, CCP. Heavies only needed a tiny nudge, that's it. Let those fat turkeys learn how to play their role properly (support) before buffing them due...
- by DJINN leukoplast - at 2013.05.10 12:10:00
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906. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
Too many heavy buffs... one step at a time please, CCP. Heavies only needed a tiny nudge, that's it. Let those fat turkeys learn how to play their role properly (support) before buffing them due to mass QQ in forums. And +10% damage to all pla...
- by DJINN leukoplast - at 2013.05.10 11:43:00
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907. Horray for Proto Caldari Logis! - in General Discussions [original thread]
Just out of curiosity for those who played as logis in Chromosome. What were those suits stats like? How many high, low, and equipment slots did proto have? What about CPU/PG? Shield and armor values? Speed? Because if it's the same, or very simi...
- by DJINN leukoplast - at 2013.05.10 02:00:00
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908. 50 shades Of Yellow - in General Discussions [original thread]
Kane Fyea wrote: Aighun wrote: No! After everything that has been nerfed, you want to nerf yellow? No I say! I draw the line... at yellow. I say logis should be pink. I say we should have the choice to either be yellow, hot pink, or neo...
- by DJINN leukoplast - at 2013.05.09 05:57:00
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909. Caldari Medium Frame ck.0 Prototype - in General Discussions [original thread]
lowratehitman wrote: ^^^^ good stuff right there. That is why i stopped where I did and saved the sp that I did. I have found that when something is really good (Logi) in this game, it is taken away from us or broken to the point of being us...
- by DJINN leukoplast - at 2013.05.09 05:55:00
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910. 50 shades Of Yellow - in General Discussions [original thread]
I personally like the yellow.
- by DJINN leukoplast - at 2013.05.09 05:21:00
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911. Caldari Medium Frame ck.0 Prototype - in General Discussions [original thread]
I think you made the right choice lowrate, because if you had spent SP into the assault racial suit, it would have been a waste IMO. What I did was skill into proto Caldari logi, which also gives me access to the basic ck.0 that you are using to...
- by DJINN leukoplast - at 2013.05.09 05:13:00
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912. Nope. - in General Discussions [original thread]
Groza Tragediya wrote: I was fine with the R tard nerf you gave the tanks. Until i spent all of my last match getting chased by a drop ship. I had no way of retaliating other then angling the whole tank upwards. Still couldn't hit the thing bec...
- by DJINN leukoplast - at 2013.05.09 04:23:00
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913. Unable to Deploy Second Nanohive - in Technical Support/Bugs [original thread]
There is no indicator which shows how many hives you have left. You can have 3 or 0 and the icon looks the same. Also if you are using militia hives, I believe you only get one.
- by DJINN leukoplast - at 2013.05.09 01:25:00
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914. [Bug] Nanohives have no ammo indicator in weapon wheel. - in Feedback/Requests [original thread]
Cross Atu wrote: +1 The three types of hives I've used so far suffer from this issue and when it's combined with the sometimes ineffective weapon select wheel it becomes a real problem. Tapping your trigger to open the wheel so you know if yo...
- by DJINN leukoplast - at 2013.05.09 01:21:00
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915. [CCP] it's time. CUT the Gordian Knot - in General Discussions [original thread]
No. Cap needs to remain. I think it's good right now that players can't proto into anything and everything. However a rolling cap would be nice, which would give new players the ability to "catch up" if they felt like grinding like crazy. Plus i...
- by DJINN leukoplast - at 2013.05.09 00:55:00
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916. For those who want to be logi or assault - in General Discussions [original thread]
Matticus Monk wrote: Logi suits are slightly slower, from looking at the suits in the marketplace. This may make a difference to some folks, although the extra benefits of the logi suit over the assault is probably enough to overcome any hangup...
- by DJINN leukoplast - at 2013.05.09 00:04:00
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917. For those who want to be logi or assault - in General Discussions [original thread]
Balzich Rotaine wrote: It's all well and good until they rebalance the suits and you all start crying for another respec because you wasted all your sp on logistics. I would still have access to the basic suits, which are same as assault wit...
- by DJINN leukoplast - at 2013.05.08 22:26:00
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918. What new players are going through - in General Discussions [original thread]
I have actually found this build to be much less "hardcore" and easier to survive, not sure if that's because everybody is still getting used to things or what (I think a lot of us struggle with the aiming, I know I am). But Chromosome was pretty ...
- by DJINN leukoplast - at 2013.05.08 22:16:00
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919. For those who want to be logi or assault - in General Discussions [original thread]
And haven't spent your SP yet, I'll save you the time it takes to think about your choice, choose logi. I'm sure many of you have already figured this out, but I was checking over the suits last night and realized how much win it was that I chose ...
- by DJINN leukoplast - at 2013.05.08 21:55:00
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920. [Bug] Nanohives have no ammo indicator in weapon wheel. - in Feedback/Requests [original thread]
Django Quik wrote: Have they nerfed the number carried for the militia? Because I'm sure I've been unable to throw 2 on several occasions today. You can have two, but only one is allowed to be active. So as soon as you throw the second, the...
- by DJINN leukoplast - at 2013.05.08 03:44:00
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