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3581. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Agreed the cycle mechanic needs to be improved.
- by Cross Atu - at 2013.02.06 02:47:00
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3582. [Suggestion] Triage Repair Tool variation. - in Feedback/Requests [original thread]
bump
- by Cross Atu - at 2013.02.06 02:37:00
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3583. [Feedback/Request] Revivial System Improvement - in Feedback/Requests [original thread]
General Tiberius1 wrote: Cross Atu wrote: The targeting is improved but could still use further refinement, however I'm going to focus this post on another aspect of the revival system, the desire to be revived . If the current "man down" ...
- by Cross Atu - at 2013.02.06 01:40:00
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3584. [Feedback] Heavy AIMING is OP'ed - in Feedback/Requests [original thread]
Breakin Stuff wrote: Cross Atu wrote: This is a graphical issue which creates a tactical/mechanical one. The ability of Heavy HMGs to shoot from a location not corollary with the muzzle of the weapon leads to a "shooting through walls" effe...
- by Cross Atu - at 2013.02.06 01:22:00
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3585. REQUEST : EVE/DUST TIME - in Feedback/Requests [original thread]
+1
- by Cross Atu - at 2013.02.06 01:03:00
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3586. Slaughter Rule - in Feedback/Requests [original thread]
Noc Tempre wrote: R F Gyro wrote: Ooop, sorry Noc. I'd already posted this for you. https://forums.dust514.com/default.aspx?g=posts&t=45370&find=unread I'll shut that thread down. Lol, no worries. Sometimes I miss things If ...
- by Cross Atu - at 2013.02.06 01:00:00
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3587. [Request] Kills, assists, teamwork, & rewards - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: This is especially important for vehicle destructions. If you do 99% of the damage to the vehicle, and it gets destroyed by someone shooting with an AR, or by burning armor, you're basically screwed over. ^True. ...
- by Cross Atu - at 2013.02.06 00:32:00
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3588. [NOTICE] Laser Rifles: Complaints of broken skill features. - in Feedback/Requests [original thread]
Persistent issue persists.
- by Cross Atu - at 2013.02.05 20:24:00
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3589. Booster Math - in Rookie Training Grounds [original thread]
Since we have the weekly cap now I thought some folks would like to see this again Cheers, Cross
- by Cross Atu - at 2013.02.05 19:17:00
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3590. ARE YOU MISSING SP? THEN POST HERE. RESOLUTION ANNOUNCED. - in Technical Support/Bugs [original thread]
CCP Eterne wrote: I understand that you guys are frustrated with losing out on SP in this way. I'm unfortunately unable to say why there has not been a reimbursement, as I do not have knowledge of the tools GMs use on the DUST side. I will hope...
- by Cross Atu - at 2013.02.05 17:46:00
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3591. How do you get an officer gun? - in General Discussions [original thread]
Rare random drop from the Salvage system. Or Tournament rewards. So for now it's just luck of the draw. Cheers, Cross
- by Cross Atu - at 2013.02.05 01:25:00
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3592. [suggestion] option to reset SP - in Feedback/Requests [original thread]
At the risk of being redundant, the value of a persistent universe where player choices matter is that choices matter there are no 'quick saves' no 'reloads' no 'respecs' and no 'do overs'. You make your bed and then you sleep in it. Also Dust ...
- by Cross Atu - at 2013.02.05 00:53:00
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3593. [Request] Militia weapons: Killing the need for improvement (A simple fix, too) - in Feedback/Requests [original thread]
This is a competitive and Corp issue, not a mechanical/game balance one. Corps and players that wish to do anything more than "pub crawl" will skill into and use higher quality gear or the will pay the price. Two players of equal skill (not SP, p...
- by Cross Atu - at 2013.02.05 00:44:00
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3594. Do headshots matter? - in Rookie Training Grounds [original thread]
Shotgun = +65% dmg Sniper rifles are up over 100 but less than the Scrambler.
- by Cross Atu - at 2013.02.04 18:21:00
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3595. Nova Ninja - Feasible? - in Rookie Training Grounds [original thread]
Nova Knife and Maken Tosch are both players who've honed this skill set. I also know a guy who's gone 19/8 using only Nova Knives throughout an entire round. They're a more select skill set, and a challenge, but it certainly can be effective. ...
- by Cross Atu - at 2013.02.04 17:58:00
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3596. (feedback) Potential vehicle calling abuse in future games. - in Feedback/Requests [original thread]
Samantha Spoor wrote: I get what you are saying and I agree it can be pretty cheap, but A: It's expensive and yes later on if the prices stay the same it will be easier but the cost will be there. B: Not everyone will drive the tank well or ha...
- by Cross Atu - at 2013.02.04 17:13:00
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3597. [Feedback] Heavy AIMING is OP'ed - in Feedback/Requests [original thread]
This is a graphical issue which creates a tactical/mechanical one. The ability of Heavy HMGs to shoot from a location not corollary with the muzzle of the weapon leads to a "shooting through walls" effect. It breaks immersion and diminishes tacti...
- by Cross Atu - at 2013.02.04 17:04:00
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3598. A joke and some information - in General Discussions [original thread]
Judging from the feedback forum this weekend, the thread here needs to be viewed by more players. Cheers, Cross
- by Cross Atu - at 2013.02.04 02:34:00
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3599. [Request] Stop Putting Me in Games That Are Ending in Two Minutes - in Feedback/Requests [original thread]
Unless I"m really in a rush I simply won't deploy into matches that are already started. The solution may not work for everyone but it works for me. 0.02 ISK Cross
- by Cross Atu - at 2013.02.02 18:10:00
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3600. [Suggestion] Buffs on suits above Militia grade in games that are not instant ba... - in Feedback/Requests [original thread]
mikegunnz wrote: The prototype of all suits are much better than the militia versions. They allow several more high/low slots, more cpu/pg to allow you to fit higher end mods and weapons, etc. When you do the math, a proto suit will typically ...
- by Cross Atu - at 2013.02.02 18:05:00
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