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3401. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
trollsroyce wrote: Solution to this problem would be to remove WP. Came to thread expecting an idea of joining injector and repper into one tool and giving logistics suit a substantial bonus to their efficiency. I can agree to the removal o...
- by Cross Atu - at 2013.03.11 17:38:00
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3402. [Request] ACTIVE dropsuit modules (similar to "superpowers") - in Feedback/Requests [original thread]
trollsroyce wrote: Definitely a pursuable line of design. CPU and PG requirements of such modules should be carefully considered, and implementing the modules could take place with a general module rebalance initiative. One possible way to im...
- by Cross Atu - at 2013.03.11 17:35:00
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3403. The railgun near C in manus peak. - in Feedback/Requests [original thread]
Gusk Hevv wrote: Not everyone specs into forges. There are militia Forge Guns, no spec'ing required.
- by Cross Atu - at 2013.03.11 17:35:00
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3404. [Suggestion] Triage Repair Tool variation. - in Feedback/Requests [original thread]
Would still like to hear more feedback from the player base regarding this idea. Thanks Cross
- by Cross Atu - at 2013.03.11 17:30:00
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3405. help a medic out - in Feedback/Requests [original thread]
It's on the way https://forums.dust514.com/default.aspx?g=posts&m=546191#post546191 Quote: CCP wrote: [SUGGESTION] Revival System Improvement Update: Dev team likes these ideas and will implement some changes to the call for help sys...
- by Cross Atu - at 2013.03.11 17:27:00
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3406. [Request] Once a week refund all spent SP and..... - in Feedback/Requests [original thread]
@OP This issue has already been addressed and ruled on by CCP, the simple answer is "no". Quote: From this thread -> https://forums.dust514.com/default.aspx?g=posts&m=458396#post458396 " #1 Posted: 2013.01.08 17:18 | Report | Edite...
- by Cross Atu - at 2013.03.11 17:17:00
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3407. "Stable" variants? - in General Discussions [original thread]
Yes stable versions of equipment are improperly over priced in both CPU and PG. Could really use a fix.
- by Cross Atu - at 2013.03.11 16:56:00
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3408. Suggestion: keep squad based drop uplinks, fix uplink balance - in Feedback/Requests [original thread]
Uplinks have always worked for teams at least since CODEX build. Nor were those limits defined by the type or meta level of the uplinks in question. There were some sort of limitations on when/how those links would show up for team members outs...
- by Cross Atu - at 2013.03.11 16:54:00
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3409. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
As I am still seeing new threads on this issue I'm posting here to put it back on top in an attempt to consolidate feedback in one place. Again I'd like to reiterate that a simple post from CCP stating "issue as been added to our backlog" would b...
- by Cross Atu - at 2013.03.11 00:31:00
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3410. Sticky:Improved ambush spawn mechanics and new spawn locations feedback - in Feedback/Requests [original thread]
Thanks to RedBleach LeSanglant for sparking this idea. In the weighting of the spawn system where threats are taken into account a tally should be made of friendly deaths (or friendly deaths/hostile deaths) within a given area (within a certain ...
- by Cross Atu - at 2013.03.04 08:01:00
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3411. What's The REAL SP Gap Between MAX Tank vs MAX Dropsuit? - in General Discussions [original thread]
Notes: First thanks for the math, nice to see it broken down ^.^ Second, there are a few omissions based on game function et al which I would like to address so we can properly refine this tally. Pre spent SP: Maintaining the pre established ba...
- by Cross Atu - at 2013.03.02 16:57:00
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3412. [Request] Fix "shooting through terrain" - in Feedback/Requests [original thread]
CCP wrote: [BUG] Getting hit through solid objects Status: Please provide links to in-game images of this bug at https://forums.dust514.com/default.aspx?g=posts&t=56260&find=unread to help us isolate where this is happening on the lev...
- by Cross Atu - at 2013.03.02 15:54:00
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3413. [Request] Fix "shooting through terrain" - in Feedback/Requests [original thread]
Most recent report, I've now witnessed and AR firing at a full right angle through an obscuring piece of terrain (solid metal plate attached to railings) up a flight of stairs. If you're not safe behind cover up a flight of stairs with your ene...
- by Cross Atu - at 2013.03.01 06:16:00
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3414. [feedback] Killed by friendly fire- seriously - in Feedback/Requests [original thread]
There are also ways (no I won't repeat them, in matches where FF isn't enabled they're exploits) to team kill with any vehicle as well as grenades (or for that matter even just the collision mechanics between mercs). If we had FF turned on at lea...
- by Cross Atu - at 2013.03.01 06:10:00
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3415. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Threads still being created in relation to this issue, please CCP give us word that this broken mechanic is going to be addressed. I would love to respond to these threads with "SoonTM" rather than "it's currently broken". An example of recent th...
- by Cross Atu - at 2013.03.01 06:04:00
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3416. [FEEDBACK] Something very wrong with reward/cost with logistics & medics - in Feedback/Requests [original thread]
The major problem facing a support/Logi character is that the arc for potential rewards is broken on the equipment tree causing your potential War Point gains to lower as the meta level of your equipment increases. I have a whole thread dedicat...
- by Cross Atu - at 2013.03.01 06:01:00
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3417. [feedback] passive SP- Show me the money! - in Feedback/Requests [original thread]
Beef McNasty wrote: Shari Lannister wrote: Reindeer games is part of Eve as well and is a time dishonored tradition Dishonored? A good spy in eve can take years to be trusted with corp hanger privlages and titan Pos parking lot passcodes....
- by Cross Atu - at 2013.03.01 05:49:00
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3418. [Request] Day/night cycles - in Feedback/Requests [original thread]
Considering the number of planets and systems not all of them are going to be synced nor would mapping them all to static cycles likely be worth the development run time. The basic idea however is quite a good one and I concur, as such I'd suggest...
- by Cross Atu - at 2013.03.01 05:41:00
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3419. [Suggestion] Remove Damage Bonus from the Viziam Laser Rifle - in Feedback/Requests [original thread]
Moejoe Omnipotent wrote: 5 damage may not seem like much on paper but when stacked with all the damage bonuses lasers get at range it becomes a lightsaber than you can simply swing across a target and instantly drop players for hundreds of heal...
- by Cross Atu - at 2013.03.01 05:37:00
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3420. Sticky:Improved ambush spawn mechanics and new spawn locations feedback - in Feedback/Requests [original thread]
Further testing will be required be after playing the day initial impressions are as follows. (Testing was done in all match types, both quick battle and merc tab. testing was also conducted both in and out of squads). The smaller the map size t...
- by Cross Atu - at 2013.03.01 05:33:00
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