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1801. [Suggestion] - Dropsuit skills - in Feedback/Requests [original thread]
Agreed both vehicle and dropsuit skills should provide a per level benefit of some kind beyond unlocking new gear. This effect should be bound to both suit type (heavy, assault, etc) and racial type (Amarr, Minmatar, et al). Keep the bonuses gi...
- by Cross Atu - at 2013.03.28 19:25:00
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1802. Request: Scoreboard Modifications - in Feedback/Requests [original thread]
More scoreboard data would indeed be useful for a number of reasons, not the least of which is the ability for Corps to organize better when they have more information. I'd love to see better versions of the vague and awful "KDR" added in, ones t...
- by Cross Atu - at 2013.03.28 19:20:00
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1803. Warpoints for mCRU (Seriously CCP, dafuq?) - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: I think CCP is afraid of how easily it can be abused. Normal uplinks have limited number of spawns. Even when placed in your red zone or inside of MCC(?) they give you limited number of WP for spawns. ANd there is ...
- by Cross Atu - at 2013.03.28 18:59:00
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1804. Warpoints for mCRU (Seriously CCP, dafuq?) - in Feedback/Requests [original thread]
I don't fly a dropship, as I Logi I do deploy uplinks. I see no reason why mCRUs on dropships shouldn't be earning some WP for their pilots. +1 OP 0.02 ISK Cross
- by Cross Atu - at 2013.03.28 07:37:00
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1805. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
The Robot Devil wrote: I like the idea of -10 points for every revive after the first, on the same merc in a set time, till zero. OK here I go again. The repair tool is starting to stick out to me as a problem more than any other piece of gea...
- by Cross Atu - at 2013.03.27 18:37:00
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1806. Matchmaking should be based on our K/D ratio - in Feedback/Requests [original thread]
Chris F2112 wrote: Easy solution- rather than KD use WP per minute. That should account for logis, and will end up with much more balanced battles. This is a much better idea. KDR is frankly a bad stat (way to vague to be valid within the co...
- by Cross Atu - at 2013.03.27 17:36:00
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1807. [Solution] for stopping useless inactive players sleeping in the mcc - in Feedback/Requests [original thread]
I would recommend against use of this method, tho every Merc can make their own choices. I would recommend against it because CCP has stated that it is not working as intended and will be removed. Granted it's a beta so the likelihood of censure...
- by Cross Atu - at 2013.03.27 17:27:00
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1808. Feedback - Heavy changes low level heavys need a bit of a nerf, adv and proto he... - in Feedback/Requests [original thread]
Illuminaughty-696 wrote: I'm still waiting for the logi is OP thread. There may have been one, but I missed it if so. There have been some posts in my thread about equipment WP scaling that come pretty close, and at least one post in the tra...
- by Cross Atu - at 2013.03.27 05:14:00
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1809. [Feedback] Why Skirmish is Bad (objective spawning) - in Feedback/Requests [original thread]
Baal, KAGEHOSHI, I'm baffled. Usually I heartily support what I hear from both of you and even when we disagree I feel you make solid well reasoned points, on the first part of this thread however I've been pretty much shaking my head wondering if...
- by Cross Atu - at 2013.03.27 05:06:00
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1810. [request] Active Skill Point Requirement Reducer - in Feedback/Requests [original thread]
Discounts focused on a specialized battlefield role would be a less exploitable method to attain the same goal (CCP could pre set the effect of such boosters rather than having players set them up in more broken ways ) My 0.02 ISK is to do this...
- by Cross Atu - at 2013.03.27 02:10:00
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1811. [Request] Vehicle drivers should be able to call in orbital strikes - in Feedback/Requests [original thread]
I"m not opposed to the concept, tho I will point out that even with this change it would still be most efficient to have the squad leader outside the tank. However if there are players who wish to run a less efficient squad module because it fit...
- by Cross Atu - at 2013.03.27 02:05:00
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1812. ISK efficiency tracking in Dust - in Feedback/Requests [original thread]
NextDark Knight wrote: I think in the leaderboards we need a ISK efficiency tracking. At the end of each mach you should see how much isk you killed and how much isk you lost. It should be a running stat in the Leaderboards and be viewable at t...
- by Cross Atu - at 2013.03.27 01:54:00
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1813. Feedback - Heavy changes low level heavys need a bit of a nerf, adv and proto he... - in Feedback/Requests [original thread]
Speaking as someone who plays with and against many heavies but does not play one here are my perceptions. 2-Ton Twenty-One wrote: From a player that knows heavys well Low level heavys (type I) need a bit of a nerf, adv and proto heavys need ...
- by Cross Atu - at 2013.03.27 01:44:00
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1814. [Request] Corp chat *only* UVT for ISK - in Feedback/Requests [original thread]
The market should contain a new type of UVT one which enables chatting in the Corp channel only and which can be purchased via ISK rather than AUR. This will allow for stronger social networking even among those who haven't/don't spend money on...
- by Cross Atu - at 2013.03.27 01:24:00
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1815. [Solution] for stopping useless inactive players sleeping in the mcc - in Feedback/Requests [original thread]
Last I knew it does kill you if you're in the MCC when it explodes. But if you're spawned in a free fit there's no real loss there.... the main (only?) solution is to take away their candy by not letting time in the match (1 sec = 5 sp) earn mo...
- by Cross Atu - at 2013.03.27 01:18:00
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1816. [FEEDBACK] STOP calling them TURRENTS!!! - in Feedback/Requests [original thread]
Mithridates VI wrote: Seems more like locker room ranting... [sic] Yep, wrong forum.
- by Cross Atu - at 2013.03.27 01:16:00
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1817. A solution to red line campers and afkers - in Feedback/Requests [original thread]
5377 wrote: semperfi1999 wrote: Interesting solution but a much easier one is to simply make it not rewarding to AFK in the MCC. To do that all they need to do is change the amount of SP you gain from WP from 1 SP per WP to 5 SP per WP and m...
- by Cross Atu - at 2013.03.27 01:08:00
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1818. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
The first question I think we need to ask with regards to "farming" is what is the definition of farming? Sitting in total safety while gathering SP/ISK seems to be a clear cut case of farming, but it's also a "working as intended" game mechani...
- by Cross Atu - at 2013.03.27 00:58:00
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1819. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
On a separate point, the type of farming which could be done with revives (or to a lessor extent repairs) can be done from the other side with kills as well but we don't see a WP gains timer/cap on kills. And for that matter even under the current...
- by Cross Atu - at 2013.03.27 00:58:00
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1820. [Request] Forums need more emoticons - in Feedback/Requests [original thread]
lol, +1 I'd totally use more emotes... possibly to my doom, but I'm willing to take that risk.
- by Cross Atu - at 2013.03.26 03:35:00
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