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761. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
The-Errorist wrote: Cross Atu wrote: Still hoping for word. I'll go link this thread to relevant feedback threads that CCP has started/are active in or twitter and briefly talk about some of the problems. Thank you, I appreciate the idea...
- by Cross Atu - at 2014.05.22 16:42:00
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762. Reduce equipment spam - supply depot & suit swapping - in Feedback/Requests [original thread]
Luther Mandrix wrote: bogeyman m wrote: Luk Manag wrote: I perform every variety of equipment spam - when necessary. Why in the world would you oppose equipment spam? There are occasions when good equipment can save the match. Example 1....
- by Cross Atu - at 2014.05.21 17:15:00
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763. Reduce equipment spam - supply depot & suit swapping - in Feedback/Requests [original thread]
Mad Syringe wrote: If you swap suits, the deployed equipment should be taken from your assets. So that if you spam equipment, you have to pay in isk for all the nice warpoints you get. It can't be, that you switch to a proto suit, spam all ava...
- by Cross Atu - at 2014.05.21 17:09:00
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764. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Still hoping for word.
- by Cross Atu - at 2014.05.21 16:59:00
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765. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Cross Atu wrote: CCP Rattati, you are obviously very busy, but if we could hear from you on this that would be great Cheers, Cross Still this. Something as simple as "will be looking into this after the 1.9 'Little Things' patch" or ideall...
- by Cross Atu - at 2014.05.20 15:31:00
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766. Server side changes? [Moving forward] - in Feedback/Requests [original thread]
Still seeking more feedback for this thread. Dev tags are of course desired but community links are very welcome as well
- by Cross Atu - at 2014.05.20 15:29:00
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767. [Feedback] High slot modules in general are lacking - in Feedback/Requests [original thread]
Pushing this back to the top, and still chewing on the idea in hopes of coming up with something more meaningful to contribute. ~Cross
- by Cross Atu - at 2014.05.19 19:53:00
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768. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
CCP Rattati, you are obviously very busy, but if we could hear from you on this that would be great Cheers, Cross
- by Cross Atu - at 2014.05.19 18:24:00
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769. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
This is still a persistent issue since closed beta. Other WP values have been changed in recent patches and it would be nice to get some up to date response from CCP regarding action on this issue. At minimum confirmation that fixing the scaling i...
- by Cross Atu - at 2014.05.18 03:51:00
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770. Server side changes? [Moving forward] - in Feedback/Requests [original thread]
Would love to get more input on this thread, a compendium of answered questions will, in my view, be very useful in these post Fanfest days. Cheers, Cross
- by Cross Atu - at 2014.05.18 03:50:00
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771. [Suggestion] On Tweaking Cloak - in Feedback/Requests [original thread]
lithkul devant wrote: Oswald Rehnquist wrote: One Eyed King wrote: Taking away the dampening doesn't fix the problem. It will only force Minmatar scouts to go Gallente so they can dampen their profile enough. It is the tanking that is th...
- by Cross Atu - at 2014.05.18 03:43:00
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772. [Suggestion] On Tweaking Cloak - in Feedback/Requests [original thread]
CCP Rattati wrote: Can we get more feedback on the cloak? And maybe specifically on the racial roles. Right now the meta is bricktanked or undetectable Gallente Scouts which is a little concerning. The counter to that is becoming brick tanked...
- by Cross Atu - at 2014.05.18 03:39:00
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773. [Feedback] Commandos - in Feedback/Requests [original thread]
CCP Rattati wrote: In short, Minmatar Commandos are by far the most commonly used currently. Please discuss why, and come up with tweaking suggestions to make them more aligned with his brethren (that includes buffing the other three) The ke...
- by Cross Atu - at 2014.05.18 03:15:00
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774. [Feedback] Scouts - in Feedback/Requests [original thread]
CCP Rattati wrote: Amarr scouts, are the least used ones. We would like your theories as to why and how they can become a little more attractive to players. What should they do better than anyone? Give them a bonus to number of REs carried pe...
- by Cross Atu - at 2014.05.18 03:11:00
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775. Sticky:[Feedback] The Little Things - in Feedback/Requests [original thread]
Atiim wrote: Cross Atu wrote: List of 5 round two, because I thought of a few more [list=1] Fix REs - They are not Frisbees and should not be better grenades than grenades, nor more effective AV than Proxies, AV nades (and for that matt...
- by Cross Atu - at 2014.05.16 20:34:00
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776. Sticky:[Feedback] The Little Things - in Feedback/Requests [original thread]
List of 5 round two, because I thought of a few more Fix REs - They are not Frisbees and should not be better grenades than grenades, nor more effective AV than Proxies, AV nades (and for that matter swarms).
Fix terrain issues (head gl...
- by Cross Atu - at 2014.05.16 18:49:00
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777. [Feedback] High slot modules in general are lacking - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Oswald Rehnquist wrote: Hard to get creative in Dust when most of the advance work is going towards legion. If this is legion brain storming then I'd could come up with quite a few, but here is one just to keep it sim...
- by Cross Atu - at 2014.05.16 17:18:00
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778. Server side changes? [Moving forward] - in Feedback/Requests [original thread]
Reserved
- by Cross Atu - at 2014.05.16 17:13:00
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779. Server side changes? [Moving forward] - in Feedback/Requests [original thread]
Reserved
- by Cross Atu - at 2014.05.16 17:12:00
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780. Server side changes? [Moving forward] - in Feedback/Requests [original thread]
Reserved
- by Cross Atu - at 2014.05.16 17:11:00
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