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2481. Logi Repping Warpoints - in Feedback/Requests [original thread]
The current iteration is (thankfully) a temporary measure. I agree that no WP would be a superior hotfix, and that no WP in the redzone would be a superior overall method. I too would like to see an improved iteration this build so that pure Log...
- by Cross Atu - at 2012.10.26 23:49:00
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2482. Casual Players, Hardcore Players, and SP Reward System - in Feedback/Requests [original thread]
Ansikt wrote: I think when we talk about the amount of numbers tweaking that needs to be done to this game, we're talking about the wrong thing. This game is - or so I gather from their workshops at the EVE fan conference - meant to be balanced...
- by Cross Atu - at 2012.10.24 08:11:00
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2483. I knew it was an exploit - in Feedback/Requests [original thread]
beta game is beta /end of line
- by Cross Atu - at 2012.10.24 00:22:00
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2484. Ability to hack nanohives etc. - in Feedback/Requests [original thread]
Lead Squall wrote: One of the problems with this is with droplinks, you are only allowed to have one working at a time (barring high level ones). One could have multiples by hacking enemy droplinks. To counter this, the droplink should replace ...
- by Cross Atu - at 2012.10.23 18:08:00
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2485. [Suggestion] Increasing the 'Grudge' factor. - in Feedback/Requests [original thread]
Thanks for the responses so far With the tournament coming up I'm pushing this back to the top because especially for tournament matches (and honestly for their training lead up as well) more match details would be quite valuable.
- by Cross Atu - at 2012.10.23 17:58:00
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2486. armor and shield balancing - in Feedback/Requests [original thread]
I felt this thread deserved some more eyes in light of the recent changes and Dev notes. Short version is, armor burn is increasing while Logi WPs are being reduced and/or completely removed (depending on the area in question). This further wea...
- by Cross Atu - at 2012.10.23 17:56:00
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2487. Casual Players, Hardcore Players, and SP Reward System - in Feedback/Requests [original thread]
Longshot Ravenwood wrote: Cross Atu wrote: What I'm driving at most is what niche will the loyalty gear fill, i.e. what's it's draw? For a quick (rough) macro comparison I'll use the current gear. Milita gear - low ISK cost point, some...
- by Cross Atu - at 2012.10.23 17:46:00
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2488. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: "Update: We've already made some changes on how the repairing mechanism works, and all logistical rewards will encourage players to be more in the midst of battle." I wonder what this means specifically. You guys m...
- by Cross Atu - at 2012.10.23 17:22:00
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2489. [IDEA| Hacking Nanohives and Drop uplinks - in Feedback/Requests [original thread]
STB Vermaak Doe wrote: As long as you have to have the skill up to the tier the equipment is and carry a codebreaker it seems ok This, I support the OP so long as Hacking is required as a skill to pull it off, also the use of a (non-milita...
- by Cross Atu - at 2012.10.23 17:09:00
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2490. (Request) Make the N for north on the mini map more visible please - in Feedback/Requests [original thread]
Oxskull Duncarino wrote: Cross Atu wrote: Oxskull Duncarino wrote: When getting used to a map it takes more than a quick glance to orientate myself on the mini map as to where north is. This makes it hard to give fast and exact info/order...
- by Cross Atu - at 2012.10.17 07:27:00
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2491. Burning Armor needs to be removed - in Feedback/Requests [original thread]
Necrodermis wrote: there is an easy fix. fit an armor rep module. Shield>armor but if you don't carry something that can rep armor you will burn if you let your shield drop. When there are two options for defense Armor or Shield. Having ...
- by Cross Atu - at 2012.10.17 00:21:00
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2492. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Cross Atu wrote: KEROSIINI-TERO wrote: About repper's 'better repper, less WP' -problem: If WP's are awarded after each rep cycle, there's a simple and elegant solution: Make better reppers have faster cycle time...
- by Cross Atu - at 2012.10.16 23:53:00
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2493. Casual Players, Hardcore Players, and SP Reward System - in Feedback/Requests [original thread]
I agree the direction has promise What I'm driving at most is what niche will the loyalty gear fill, i.e. what's it's draw? For a quick (rough) macro comparison I'll use the current gear. Milita gear - low ISK cost point, some AUR BPOs, n...
- by Cross Atu - at 2012.10.16 23:49:00
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2494. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Update: Ok so I missed an earlier post with related information from the IRC chats, seems I dropped the ball there. Here is the info Iron Wolf Saber wrote: I just basically summarized the entire conversation. CCP Wolfman> 'We're currentl...
- by Cross Atu - at 2012.10.16 22:08:00
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2495. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
The Robot Devil wrote: RedBleach LeSanglant wrote: I would like to see repairing yourself brought back as an option when you are not targeting anyone. Sure, take away the SP/WP gain - but it just makes me more of a threat on the battlefield ...
- by Cross Atu - at 2012.10.16 20:02:00
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2496. Casual Players, Hardcore Players, and SP Reward System - in Feedback/Requests [original thread]
Free Beers wrote: Cross Atu wrote: Quote: he following topics were discussed by the dev team this week regarding gameplay issues in the beta: Casual vs. Hardcore players in DUST 514 Player concern on how will casual players be able to...
- by Cross Atu - at 2012.10.16 19:58:00
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2497. (Request) Make the N for north on the mini map more visible please - in Feedback/Requests [original thread]
Oxskull Duncarino wrote: When getting used to a map it takes more than a quick glance to orientate myself on the mini map as to where north is. This makes it hard to give fast and exact info/orders to teammates. Would it be possible to increase...
- by Cross Atu - at 2012.10.16 19:48:00
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2498. [Req] Please stop putting me in games with under 5 mins left! - in Feedback/Requests [original thread]
CCP Frame wrote: Hello, Sorry for the inconvenience matchmaking may cause from time to time. We are working on improving this, as stated here . Thank you for your understanding. Don't know how I missed that thread. Thanks very much for the...
- by Cross Atu - at 2012.10.16 11:03:00
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2499. [Req] Please stop putting me in games with under 5 mins left! - in Feedback/Requests [original thread]
+1 Please include in this any games that have a team with critical clone reserves under 50% or under 50% MCC hp remaining.
- by Cross Atu - at 2012.10.16 06:35:00
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2500. Balance discussion. Please bring your mature mindset. - in Feedback/Requests [original thread]
Zero Harpuia wrote: I've seen many people whining about the Assault Rifle of late, and not just for one thing or for known broken coding(which is now fixed btw). It's too accurate! It's fine the way it is! It's too weak! It's too short ran...
- by Cross Atu - at 2012.10.16 05:24:00
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