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2321. [Request] Reduce fall damage. - in Feedback/Requests [original thread]
Don't stub your toe on the clipping bug in the hills it can take you into armor in one go (and oh how I wish I were joking, but at least it's a known bug :P ).
- by Cross Atu - at 2012.11.30 10:27:00
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2322. cheat-proof EX system for repairing (Request) - in Feedback/Requests [original thread]
xAckie wrote: DarkShadowFox wrote: its funny how people want Sp/Wp back for the repair tool x3 Understand it gets people to use it, but their is not a fesable way to work around people just crashing into things.. o3o your right I suppose...
- by Cross Atu - at 2012.11.30 10:08:00
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2323. Notes from a Dust 514 session - in Feedback/Requests [original thread]
1. I agree, it eats up a lot of time and seems like there should be a simple solution to have you accept once rather than every single time. For my it's further compounded by the fact that most of the time when I finally select a character it boot...
- by Cross Atu - at 2012.11.30 09:59:00
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2324. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
ZeHealingHurts HurtingHeals wrote: Please have something up for next build. I feel good healing up my bros (and my sisters), but I get that hole inside when I know I could've earned more had I not been healing. Agreed, I really hope that th...
- by Cross Atu - at 2012.11.30 06:57:00
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2325. There is no incentive to use the repair tool to heal team mates and vehicles. - in Feedback/Requests [original thread]
The current lack of WP awards for use of the Repair Tool is a temporary hotfix applied by CCP to prevent farming while they develop a more effective/lasting fix. However the Repair Tool needed a fix even prior to that, more details regarding the ...
- by Cross Atu - at 2012.11.30 06:54:00
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2326. [Suggestion] The Yellow Zone. - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Cross Atu wrote: Noc Tempre wrote: Makes babysitting not only boring, but fruitless? No thank you. I'd prefer a slaughter rule and abandonment of the redline. Elaborate and define? (also why is this, in your vie...
- by Cross Atu - at 2012.11.29 11:27:00
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2327. [Suggestion] The Yellow Zone. - in Feedback/Requests [original thread]
Noc Tempre wrote: Makes babysitting not only boring, but fruitless? No thank you. I'd prefer a slaughter rule and abandonment of the redline. Elaborate and define? (also why is this, in your view, not an appropriate mechanic for the High Sec ...
- by Cross Atu - at 2012.11.29 10:39:00
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2328. [Request] Kills, assists, teamwork, & rewards - in Feedback/Requests [original thread]
SILENTSAM 69 wrote: Some of these suggestions look like too much server effort for not enough pay off. If they just tracked how many assists a player got I would be fine. All I want at the end of a match where I felt many of my kills were stol...
- by Cross Atu - at 2012.11.29 07:40:00
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2329. Pilot Commission - in Feedback/Requests [original thread]
This doesn't address the whole subject (which by the way I generally agree with, pilots need to be able to earn WP awards) but the mobile CRU that can be fitting to vehicles (and comes fitted on some dropships memory serves) should really grant WP...
- by Cross Atu - at 2012.11.29 05:36:00
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2330. blueprint dropsuits for higher tier armor - in Feedback/Requests [original thread]
Garrett Blacknova wrote: HECATONCHIRES GYGES wrote: Im tired.I have to be at work by 5am tomorrow.Any way s befor ethe forums swallowed my post.You can already buy Proto Relic Drop suits and the other 2 as well.Making a BPO is the same thing...
- by Cross Atu - at 2012.11.29 05:28:00
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2331. cheat-proof EX system for repairing (Request) - in Feedback/Requests [original thread]
The basic concept of the OP seems sound, fine tuning the time span would be key of course so as not to punish players who wisely withdraw from combat to repair. Also while this would certainly be an improvement over the current iteration (i.e. hot...
- by Cross Atu - at 2012.11.29 05:27:00
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2332. [Suggestion] The Yellow Zone. - in Feedback/Requests [original thread]
Since I see ideas about this still going around I'm bumping this one for further consideration :)
- by Cross Atu - at 2012.11.29 05:15:00
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2333. blueprint dropsuits for higher tier armor - in Feedback/Requests [original thread]
HECATONCHIRES GYGES wrote: Every person in this thread that does NOT think this is a good idea is a jobless mothers basement dweller.IMO lol.Just sayin. And has enough time on there hands during the day to AFK mine on EVE to pay for endless amo...
- by Cross Atu - at 2012.11.29 03:11:00
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2334. [Request] Kills, assists, teamwork, & rewards - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Cross Atu wrote: Also a question, with this system if an enemy is reduced to 10% life, the 20 seconds (or whatever) span expires for whoever did that damage and two other Mercs finish him off how do the WPs get award...
- by Cross Atu - at 2012.11.29 02:32:00
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2335. blueprint dropsuits for higher tier armor - in Feedback/Requests [original thread]
Nicol Bolas Planeswalker wrote: Cross Atu wrote: I like the idea of AUR priced BPOs being more widely available but only for Meta 1 and Militia level gear . To introduce upper Meta BPOs would damage the over all balance and quality of the g...
- by Cross Atu - at 2012.11.29 02:09:00
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2336. blueprint dropsuits for higher tier armor - in Feedback/Requests [original thread]
I like the idea of AUR priced BPOs being more widely available but only for Meta 1 and Militia level gear . To introduce upper Meta BPOs would damage the over all balance and quality of the game moving it dangerously close to (if not outright int...
- by Cross Atu - at 2012.11.28 19:27:00
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2337. [Request] Skill System Dev Blog - in Feedback/Requests [original thread]
Agreed Free , since this build doesn't have the final version (or if I understand correctly even something very near it) it's less of an interest than establishing the As Intended baseline. I also think that having an understanding regarding ho...
- by Cross Atu - at 2012.11.28 19:19:00
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2338. [Request] More Militia Weapons and BPOs - in Feedback/Requests [original thread]
Free Beers wrote: KAGEHOSHI Horned Wolf wrote: Cross Atu wrote: Free Beers wrote: best to keep it simple. Militia is only intended to be starter/fall back In my perception militia in Dust is equal to civilian in EVE. In other words ...
- by Cross Atu - at 2012.11.27 02:46:00
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2339. [Request] More Militia Weapons and BPOs - in Feedback/Requests [original thread]
Free Beers wrote: best to keep it simple. Militia is only intended to be starter/fall back In my perception militia in Dust is equal to civilian in EVE. In other words its a way for someone to try the gear type out. The gear in question does...
- by Cross Atu - at 2012.11.26 22:03:00
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2340. [request] more militia gear. - in Feedback/Requests [original thread]
Based on my testing most weapons (the notable exception under the current build being the AR line, with a lessor nod going to the shotgun line) don't show their true potential and value until you've really skilled into them. Running proto sniper r...
- by Cross Atu - at 2012.11.26 21:53:00
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