Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
1641. Logistics Suit Bonuses - in General Discussions [original thread]
Seymor Krelborn wrote: the only problem is you don't need proto equipment to dominate... rd9 links, advanced hives and f/45 remotes are more than sufficient.... and an injector at any level and used correctly still saves you a clone, and ho...
- by Cosgar - at 2013.11.03 21:14:00
|
1642. We need to restrict Logis to side arms only and give Assaults a extra slot(2 at ... - in General Discussions [original thread]
It's logi day already? Just give assaults a fitting reduction to all weapons and weapon mods as their suit bonus and 2% plate efficacy per level as the Gallente assaut's racial. A-B-C easy.
- by Cosgar - at 2013.11.03 20:38:00
|
1643. SoonGäó - in General Discussions [original thread]
Here's hoping the Combat Rifle has the same sound as the AR from beta. Off topic, but can you poke CCP Earworm about the SMG. I love the weapon, but it just doesn't sound threatening enough.
- by Cosgar - at 2013.11.03 20:36:00
|
1644. Logistics Suit Bonuses - in General Discussions [original thread]
Seymor Krelborn wrote: Cosgar wrote: Amarrian Desperado wrote: Cosgar wrote: Amarrian Desperado wrote: ...give logistics dropsuits the 50% penalty to weapon damage that logistics LAVs have *runs and hides* Then assaults give up t...
- by Cosgar - at 2013.11.03 20:31:00
|
1645. Logistics Suit Bonuses - in General Discussions [original thread]
Alaika Arbosa wrote: Fizzer94 wrote: Cosgar wrote: Amarrian Desperado wrote: ...give logistics dropsuits the 50% penalty to weapon damage that logistics LAVs have *runs and hides* Then assaults give up their equipment slot. And th...
- by Cosgar - at 2013.11.03 20:26:00
|
1646. Logistics Suit Bonuses - in General Discussions [original thread]
I should probably change my equipment load out for assauts. I'm thinking Ishukone gauged pacifiers, Imperial diapers, and core bottles. What do you think?
- by Cosgar - at 2013.11.03 20:20:00
|
1647. Logistics Suit Bonuses - in General Discussions [original thread]
Amarrian Desperado wrote: Cosgar wrote: Amarrian Desperado wrote: ...give logistics dropsuits the 50% penalty to weapon damage that logistics LAVs have *runs and hides* Then assaults give up their equipment slot. i like where this is...
- by Cosgar - at 2013.11.03 20:15:00
|
1648. Logistics Suit Bonuses - in General Discussions [original thread]
Amarrian Desperado wrote: ...give logistics dropsuits the 50% penalty to weapon damage that logistics LAVs have *runs and hides* Then assaults give up their equipment slot.
- by Cosgar - at 2013.11.03 20:03:00
|
1649. Logistics Suit Bonuses - in General Discussions [original thread]
Xender17 wrote: The armor repair fits into the logis suppose to be role of defensive independence and suppose to be less aggressive independence. Hopefully they well do something that will affect its very strong aggressive independence. What ...
- by Cosgar - at 2013.11.03 19:50:00
|
1650. Logistics Suit Bonuses - in General Discussions [original thread]
Fire of Prometheus wrote: Cosgar wrote: If this is what everyone is butthurt about, then fine. I just want to keep my Minmatar logi slot layout and hacking bonus. Still rather see assaults get a buff before logistics get touched. Agreed, i...
- by Cosgar - at 2013.11.03 19:48:00
|
1651. Logistics Suit Bonuses - in General Discussions [original thread]
If this is what everyone is butthurt about, then fine. I just want to keep my Minmatar logi slot layout and hacking bonus. Still rather see assaults get a buff before logistics get touched.
- by Cosgar - at 2013.11.03 19:41:00
|
1652. nerfing the swarms range is a really bad idea. - in Feedback/Requests [original thread]
Paran Tadec wrote: Cosgar wrote: This is one of the reasons why swarm range is getting nerfed in the first place. (All credit goes to Judge Rhadamanthus) Remove redline. Add countermeasures. Doesn't fit with the new direction vehicle...
- by Cosgar - at 2013.11.03 19:31:00
|
1653. Anti-Thread Hijacking (AV vs Tanks) - in General Discussions [original thread]
ITT: Both sides want relevance on the battlefield but can't admit that one can't exist without the other.
- by Cosgar - at 2013.11.03 19:06:00
|
1654. Your #1 favorite Forum Warrior - in General Discussions [original thread]
I-Shayz-I wrote: I don't remember tha last time I saw a post from him...but Cross Atu takes my vote. He will always be the only TRUE forum warrior...to me anyways. KHW and IWS are both my favorite in terms of forum topics and forum posts respe...
- by Cosgar - at 2013.11.03 19:01:00
|
1655. Your #1 favorite Forum Warrior - in General Discussions [original thread]
TheAmazing FlyingPig wrote: If a virgin got laid every time I posted, there'd be no more virgins. There's ~7 billion people on the earth.
- by Cosgar - at 2013.11.03 18:40:00
|
1656. [Feedback] Mass Driver 'Camera Jump' - in Feedback/Requests [original thread]
I'm a MD user and even I hate this feature. But in exchange for the camera jump, I want the smoke effect from Chromosome back.
- by Cosgar - at 2013.11.03 17:58:00
|
1657. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
If they don't fix this by 1.7, I think I'll probably uninstall and take another break. Shield tanking is absolutely worthless, there's no difference between a militia AR or Duvolle and getting killed by a gun outside my rendering distance is cheap...
- by Cosgar - at 2013.11.03 17:55:00
|
1658. Thanks CCP - in General Discussions [original thread]
Paran Tadec wrote: Shadow heat wrote: So the mouse still not fix ? bye then. mouse garbare compared to chromosome still. I have made tweaks that made it 'playable.' Would you mind sharing these tweaks? I want to be able to main a scram...
- by Cosgar - at 2013.11.03 17:46:00
|
1659. [Request] New Infantry Shield Extender Variants - in Feedback/Requests [original thread]
Galvan Nized wrote: Do you mean -25% recharge rate or +25% recharge delay for heavy extenders? Because if they give that much ehp plus reduce the delay (ie shorten the time until your recharge starts) then woos those things are WAY OP. Also I ...
- by Cosgar - at 2013.11.03 07:38:00
|
1660. nerfing the swarms range is a really bad idea. - in Feedback/Requests [original thread]
This is one of the reasons why swarm range is getting nerfed in the first place. (All credit goes to Judge Rhadamanthus)
- by Cosgar - at 2013.11.03 07:03:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
First page | Previous page | Next page | Last page |