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1661. dust jet fighters - in General Discussions [original thread]
Seems like they want to get vehicle and AV balance in order before we start seeing additional content. I agree since anything that would come in now would just get obliterated by swarms and forge guns from across the map.
- by Cosgar - at 2013.11.03 06:56:00
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1662. 1.6 - in General Discussions [original thread]
I'm more interested in what they didn't include in the patch notes. There's always something extra that sneaks in that "conveniently" gets forgotten, whether to avoid drama or something being re-balanced for future content. This time around, I hop...
- by Cosgar - at 2013.11.03 06:52:00
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1663. Shield and armor - in Feedback/Requests [original thread]
A topic I made a couple days ago. The idea was to give shield tanking the fitting diversity that armor has right now while better scaling shields for light, medium, and heavy frames. Still relevant though.
- by Cosgar - at 2013.11.03 06:48:00
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1664. Why should MD users use Flux Nades again? - in General Discussions [original thread]
Lt Royal wrote: Cosgar wrote: The bunny hopping may have worked between 1.2-1.3, but that was when aiming/hit detection for other weapons was horrible. Everyone wanted to nerf the MD back then and I specifically said to wait until 1.4 and s...
- by Cosgar - at 2013.11.03 06:39:00
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1665. Why should MD users use Flux Nades again? - in General Discussions [original thread]
Lt Royal wrote: Because the Mass Driver is supposed to be used as a support weapon, laying down a ton of splash damage making the enemy scatter for the Frontline Assaults to push in. The Flux nades are also classed as a support weapon as they...
- by Cosgar - at 2013.11.03 05:33:00
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1666. Plasma Cannon FEEDBACK ( an in depth look ) - in Feedback/Requests [original thread]
shaman oga wrote: I would like to give to PLC a burning damage, if you hit the target with plasma it should burn for a certain time and continue to deal damage. Direct hit will apply damage plus the maximum lasting effect, splash damage should ...
- by Cosgar - at 2013.11.03 05:03:00
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1667. Shield and armor - in Feedback/Requests [original thread]
Eris Ernaga wrote: Also not everyone runs Caldari and Gallente for shield and armor my Minmitar dual tanks and also gets a nice +5 to armor repair through it's logistic bonus. Also don't forget repair tools and repair nano hives can be used to ...
- by Cosgar - at 2013.11.03 04:54:00
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1668. the minmitar HMG (also heavy dropsuit) - in General Discussions [original thread]
When people on the opposing end of a weapon say it needs a buff, it really needs a buff. Been saying for a while that the Uprising heavy suit is fine, forge gunners don't have a problem because their weapon works, a heavy with an AR don't have a p...
- by Cosgar - at 2013.11.03 04:45:00
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1669. nerfing the swarms range is a really bad idea. - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Honestly, the only thing the Swarm Launcher needs now is faster missiles. They do less damage and the lock range has been reduced, so why not boost the speed? If that were to happen, make swarms into tow missiles so you ...
- by Cosgar - at 2013.11.03 04:24:00
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1670. Idea: Mobile Version Of Forums - in General Discussions [original thread]
If not a mobile forum, at least enable Tapatalk.
- by Cosgar - at 2013.11.03 04:22:00
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1671. Why should MD users use Flux Nades again? - in General Discussions [original thread]
Lt Royal wrote: Because the Mass Driver is supposed to be used as a support weapon, laying down a ton of splash damage making the enemy scatter for the Frontline Assaults to push in. The Flux nades are also classed as a support weapon as they...
- by Cosgar - at 2013.11.03 04:20:00
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1672. Nova Knife as default melee weapon - in General Discussions [original thread]
Maken Tosch wrote: As a player who has dedicated to mastering Nova Knives, I can say that I like the knives the way they are now with only a few exceptions... Hit detection needs to be fixed Sprint charging is needed Maybe a lunge feature Tha...
- by Cosgar - at 2013.11.03 04:13:00
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1673. Let's talk dust: Support weapons - in General Discussions [original thread]
MD could use some more smoke. Maybe not as much as Chrome, but enough to put people on tilt when you shoot at them. Breach just needs the same RoF as the standard, the slow fire rate is the only reason why I won't use it exclusively. I'd say give ...
- by Cosgar - at 2013.11.03 03:59:00
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1674. What is the AR optical range - in General Discussions [original thread]
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote: any and everywhere Sad, but true.
- by Cosgar - at 2013.11.03 03:46:00
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1675. Here come the NK/SG are op threads. - in General Discussions [original thread]
VAHZZ wrote: Melchiah ARANeAE wrote: When won't a weapon come round in the nerf cycle? If it can kill, people will cry nerf. But..they can all kill Small rail turrets...
- by Cosgar - at 2013.11.02 23:32:00
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1676. Racial Sniper Rifles - in General Discussions [original thread]
Lynn Beck wrote: Doesn't amarr also have missiles as a secondary specialty? It could be possible to have their sniper contain a modified missile, no explosive warhead, but instead an impact rocket: Replace the explosive fuel with pure propellan...
- by Cosgar - at 2013.11.02 09:06:00
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1677. what are you saving SP for right now? - in General Discussions [original thread]
CaveCav wrote: They said new equipment with 1.7. I was saving for either my Ck0 Logistic Dropsuit or a new shiny Rail Rifle, but they said new equipment and I was like "OMG! New toys! I wanna haz dem now!!11!!" Source?
- by Cosgar - at 2013.11.02 08:51:00
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1678. Aim assist for scrambler rifle vs AR - in Feedback/Requests [original thread]
Bunny Demon wrote: Cosgar wrote: Bunny Demon wrote: If you played with the SR the day AA was released compared to now then there's a massive difference, it shaped to people's head so easily back then whereas now it barely does anything (w...
- by Cosgar - at 2013.11.02 08:50:00
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1679. What thing in this game do you considered as being gamebreaking? - in General Discussions [original thread]
Awry Barux wrote: Core locus grenades. I've actually gotten hate mail for using the Freedom MD in a match... and he was spamming Core locus grenades.
- by Cosgar - at 2013.11.02 06:40:00
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1680. Nice Nerf - in General Discussions [original thread]
Doc Noah wrote: The fact that swarm launcher had it's range nerfed by like 50% leads me to believe FG will either get optimal/effective range or suffer the same range nerf. That's what I'm thinking too. It sucks to kick heavies when they're d...
- by Cosgar - at 2013.11.02 06:23:00
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