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3081. Introducing CCP Saberwing! - in General Discussions [original thread]
Good luck... you'll need it.
- by Cosgar - at 2013.09.10 10:39:00
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3082. CCP turn aim assist off - in General Discussions [original thread]
Korvin Lomont wrote: Cosgar wrote: Henchmen21 wrote: The decreased TTK is from improved hit detection not AA. That's why a militia rifle can chew through a proto suit like tissue paper, every bullet counts. Aim assist, hit box sizes, t...
- by Cosgar - at 2013.09.10 10:12:00
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3083. Remove the movement penalty on enhanced reactive plates - in Feedback/Requests [original thread]
Instead of tweaking the movement penalty, what if the repair rate was 1/2/3 on the standard, enhanced, and complex reactive plates?
- by Cosgar - at 2013.09.10 10:06:00
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3084. CCP turn aim assist off - in General Discussions [original thread]
Henchmen21 wrote: The decreased TTK is from improved hit detection not AA. That's why a militia rifle can chew through a proto suit like tissue paper, every bullet counts. Aim assist, hit box sizes, the 10% damage increase on weapons to comp...
- by Cosgar - at 2013.09.10 09:59:00
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3085. Nerf MD against shield tank suits. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Cosgar wrote: Explosions already have a -20% penalty to shields. Supposedly there was a bug where they did full damage, but I think it was fixed this patch. there was no bug, just butthurt whining that AoE strikes neg...
- by Cosgar - at 2013.09.10 09:51:00
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3086. When can we expect some new weapons for infantry? - in General Discussions [original thread]
RKKR wrote: Iron Wolf Saber wrote: Well wait until you see 1.6 as well. Meh, that's what you guys said about 1.4 too. Please stop this hyping. For the sake of sanity, I agree.
- by Cosgar - at 2013.09.10 09:26:00
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3087. What is dust? - in General Discussions [original thread]
Right now, it feels like a series of changes being made to appease certain knee-jerk reactions. 1.5 brought on way too many of these changes, all at once and managed to throw off several core mechanics that are meant to be the foundation of this g...
- by Cosgar - at 2013.09.10 07:19:00
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3088. CCP, would you consider this? - in General Discussions [original thread]
Why not just release placeholders of the new heavy suits, using the current heavy model. Wasn't there a topic on this in the past?
- by Cosgar - at 2013.09.10 07:05:00
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3089. Nerf MD against shield tank suits. - in Feedback/Requests [original thread]
Explosions already have a -20% penalty to shields. Supposedly there was a bug where they did full damage, but I think it was fixed this patch.
- by Cosgar - at 2013.09.10 07:02:00
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3090. Killscreen Data: Show DS3 or KBM User - in Feedback/Requests [original thread]
No because all this drama with who uses what input device is driving our community apart.
- by Cosgar - at 2013.09.10 06:54:00
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3091. Memorable Snipers - in General Discussions [original thread]
Nod Keras I swear to god all that guy sees are hit boxes when he snipes.
- by Cosgar - at 2013.09.10 06:52:00
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3092. Where'd the mass drivers go? - in General Discussions [original thread]
P14GU3 wrote: I remember all the 'OP MD' threads.. Pretty sure 9/10 of us massholes said "MD is UP, watch when hit detection gets fixed. Full-autos will dominate again" Guess all the 1337 AR guys can't complain about our UP "crutch" anymore.....
- by Cosgar - at 2013.09.10 00:08:00
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3093. Adapt or Die... - in General Discussions [original thread]
N1ck Comeau wrote: i guess basic tactics like cover are too advanced for you. What cover? Barely 10% of a given map has cover.
- by Cosgar - at 2013.09.10 00:04:00
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3094. Bug or OP armor? - in General Discussions [original thread]
Was he standing on a rather large looking nanohives? Was there a logi hiding behind him with a proto repper?
- by Cosgar - at 2013.09.09 22:09:00
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3095. What's your "Logi" Role? - in General Discussions [original thread]
Triage hives, nanohives, proto injector, and uplinks. I call it the field technician.
- by Cosgar - at 2013.09.09 22:06:00
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3096. You Don't Like 1.4? CCP has this to say....... - in General Discussions [original thread]
Monkey MAC wrote: Cosgar wrote: Monkey MAC wrote: XiBravo wrote: Dust is less fun to play now than it ever was... Then play something else, DUST can live without you!! Funny thing about that. How many people feel the same way and ...
- by Cosgar - at 2013.09.09 22:01:00
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3097. Scrambler rifles new FotM? - in General Discussions [original thread]
Round and round it goes. Where the nerf bat stops, nobody knows...
- by Cosgar - at 2013.09.09 13:29:00
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3098. Squad Formations Now more than EVAR - in General Discussions [original thread]
Since the game is balanced to the standards of your average COD player, good luck with that.
- by Cosgar - at 2013.09.09 13:22:00
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3099. Logistic suit's light weapon slot - in General Discussions [original thread]
DJINN leukoplast wrote: Cosgar wrote: DJINN leukoplast wrote: As a logi ck.0 that plays more like an assault than a real logi, here is the solution. More equipment slots, less high/low slots, more PG/CPU, and a sidearm slot. This way a...
- by Cosgar - at 2013.09.09 13:19:00
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3100. Aim assist/improved hit detection ads vs hipfire - in General Discussions [original thread]
Shotty GoBang wrote: ROEG X wrote: Dust 514 feels like Call of Duty, it's not about you having that awesome drop suit and those high end modules to keep you alive but it seems like the gameplay has moved towards who can shoot who the most a...
- by Cosgar - at 2013.09.09 13:11:00
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