Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
1621. Minmatar heavy suit. - in Feedback/Requests [original thread]
PoiDH!
- by Cosgar - at 2013.04.27 00:38:00
|
1622. [Suggestion] - Grenadier class - in Feedback/Requests [original thread]
RINON114 wrote: Cosgar wrote: RINON114 wrote: Cosgar wrote: I like the idea of a grenadier class, but we're going to have to agree to disagree here. Plus you lose points in credibility for making a topic about preventing grenade spam a...
- by Cosgar - at 2013.04.27 00:37:00
|
1623. Balancing the Massdriver (MD / Noob-tube / whatever) - in Feedback/Requests [original thread]
Buster Friently wrote: If anything, the range on the MD should be increased not decreased. It's progressively harder to hit people at range due to the projectile travel time. If someone runs in a straight line for 5 seconds just to kiss my MD r...
- by Cosgar - at 2013.04.26 22:58:00
|
1624. [Suggestion] - Grenadier class - in Feedback/Requests [original thread]
RINON114 wrote: Cosgar wrote: I like the idea of a grenadier class, but we're going to have to agree to disagree here. Plus you lose points in credibility for making a topic about preventing grenade spam and then posting another about a clas...
- by Cosgar - at 2013.04.26 22:46:00
|
1625. [Request] Make armor plates tier up the same way shield extenders do. - in Feedback/Requests [original thread]
On paper the movement penalty makes sense and goes along with the mass/inertia penalty of EVE online but it just doesn't work because movement speed affects everything from walking, sprinting, and even turn speed. Spademan's point on it affecting ...
- by Cosgar - at 2013.04.26 22:30:00
|
1626. [Suggestion] Add suppressive fire bonus to HMG - in Feedback/Requests [original thread]
HMG kind of already does that. Ever noticed that you can never outrun a heavy if he gets at least 1 bullet into you? When they mean movement speed slows down when hit, they mean movement speed gets slowed down when hit.
- by Cosgar - at 2013.04.26 09:14:00
|
1627. Balancing the Massdriver (MD / Noob-tube / whatever) - in Feedback/Requests [original thread]
0 Try Harder wrote: Buster Friently wrote: The mass driver is one of the most difficult weapons to use in the game. Go try it for a while. That is completely wrong. It's one of the easiest to use in the game. You don't even have to ADS and...
- by Cosgar - at 2013.04.26 05:57:00
|
1628. [Feedback] Criticism of philosophy behind passive skills. - in Feedback/Requests [original thread]
You guys are going to be in for a rude awakening on the 6th then. Along with skills that add passive bonuses, dropsuits are going to have them too.
- by Cosgar - at 2013.04.26 05:32:00
|
1629. [Feedback] Criticism of philosophy behind passive skills. - in Feedback/Requests [original thread]
Tiel Syysch wrote: Pre-emptive: Just because something is done a certain way in EVE does not mean it's the right way to do things. It's still the EVE universe so there has to be a degree of semblance. Also, what you're suggesting almost eli...
- by Cosgar - at 2013.04.26 05:19:00
|
1630. Balancing the Massdriver (MD / Noob-tube / whatever) - in Feedback/Requests [original thread]
Buster Friently wrote: Ulysses Knapse wrote: The Mass Driver is balanced. Mostly. In the right hands it is murderous. Maybe an accuracy nerf at excessively long ranges, but that's it. So, the long projectile travel time, the arcing proj...
- by Cosgar - at 2013.04.26 05:02:00
|
1631. Balancing the Massdriver (MD / Noob-tube / whatever) - in Feedback/Requests [original thread]
Ulysses Knapse wrote: The Mass Driver is balanced. Mostly. In the right hands it is murderous. Maybe an accuracy nerf at excessively long ranges, but that's it. Can someone decode this bold part for me?
- by Cosgar - at 2013.04.26 02:37:00
|
1632. Actual Mass Driver balance thread - in Feedback/Requests [original thread]
Ops Fox wrote: I don't think we need a whole new suit class dedicated to grenades, but maybe a tier II or just a different variation of assault or logi dedicated to all forms of explosive mayhem. Well, yeah, that's kind of what I was aiming f...
- by Cosgar - at 2013.04.25 23:18:00
|
1633. Actual Mass Driver balance thread - in Feedback/Requests [original thread]
First and foremost, the terrain glitch needs to be addressed. After that, I'd like to see different ammo and grenade types like bouncing and sticky bombs. And inspired by that horrible grenadier topic, a grenadier dropsuit would be a nice addition...
- by Cosgar - at 2013.04.25 22:48:00
|
1634. [Request] Only Tank Mode - in Feedback/Requests [original thread]
I don't even have skill in HAV and this sounds badass! +1
- by Cosgar - at 2013.04.25 22:45:00
|
1635. Balancing the Massdriver (MD / Noob-tube / whatever) - in Feedback/Requests [original thread]
slypie11 wrote: Now I'm not an MD user, but I have read enough posts and seen enough of them on the field to see that they are plenty balanced, even UP in some cases. They do barely any damage for a frigging grenade launcher, and it seems impos...
- by Cosgar - at 2013.04.25 22:43:00
|
1636. [Suggestion] - Grenadier class - in Feedback/Requests [original thread]
I like the idea of a grenadier class, but we're going to have to agree to disagree here. Plus you lose points in credibility for making a topic about preventing grenade spam and then posting another about a class that's geared towards grenades as ...
- by Cosgar - at 2013.04.25 21:39:00
|
1637. Balancing the Massdriver (MD / Noob-tube / whatever) - in Feedback/Requests [original thread]
Midas, you got a +1 for that and my undying grief that I can't like more than once.
- by Cosgar - at 2013.04.25 21:33:00
|
1638. Balancing the Massdriver (MD / Noob-tube / whatever) - in Feedback/Requests [original thread]
When I saw a MD rebalancing thread I was expecting valuable insight in the weapon's weaknesses being addressed for the sake of reliability. Instead, I see a bunch of FotM scrubs and AR purists engaging in a circle jerk over how a support weapon is...
- by Cosgar - at 2013.04.25 21:10:00
|
1639. [Suggestion] - Grenadier class - in Feedback/Requests [original thread]
RINON114 wrote: I disagree on using a mass driver to be honest, for the fact that it's a light weapon and being able to use any light weapon wouls be super OP I think. Common weapons for grenadiers are bazookas and grenade launchers.
- by Cosgar - at 2013.04.25 07:37:00
|
1640. [request] Flux MD - in Feedback/Requests [original thread]
Void Echo wrote: gbghg wrote: Void Echo wrote: I was going to say something, but this is such a ridiculous idea that its not worth me typing it. how so? we get multiple grenade types, and an MD is basically a grenade launcher, so why sh...
- by Cosgar - at 2013.04.25 04:04:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
First page | Previous page | Next page | Last page |