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Thread Statistics | Show CCP posts - 0 post(s) |
Citrutex
The High and Mighty
84
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Posted - 2013.05.21 20:38:00 -
[1] - Quote
can we have it fixed please? A virtual joystick is not okay. |
ZiwZih
The Tritan Industries RISE of LEGION
154
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Posted - 2013.05.21 20:46:00 -
[2] - Quote
You see it is all about submarines... In their space physics it's floating submarines, on their ground it's first person submarines.
After initial seasickness, (you may pretend) it is better. |
Toyboi
BetaMax. CRONOS.
60
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Posted - 2013.05.21 20:55:00 -
[3] - Quote
i aprove of this msg
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hydraSlav's
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
136
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Posted - 2013.05.21 20:56:00 -
[4] - Quote
ZiwZih wrote:You see it is all about submarines... In their space physics it's floating submarines, on their ground it's first person submarines.
After initial seasickness, (you may pretend) it is better.
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Panther Alpha
WarRavens
264
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Posted - 2013.05.21 21:00:00 -
[5] - Quote
Actually, they fixed the mouse with a patch. But after the "Official Release", now is back to how it was to start with, Which is very confusing... |
bolsh lee
Ahrendee Mercenaries
160
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Posted - 2013.05.21 21:09:00 -
[6] - Quote
Panther Alpha wrote:Actually, they fixed the mouse with a patch. But after the "Official Release", now is back to how it was to start with, Which is very confusing...
I think this feels worse then pre patched Chromosome, im hoping they will fix it... If not I have a feeling Kb/M players wont stick with it, minority or not.... |
Panther Alpha
WarRavens
264
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Posted - 2013.05.21 21:40:00 -
[7] - Quote
bolsh lee wrote:Panther Alpha wrote:Actually, they fixed the mouse with a patch. But after the "Official Release", now is back to how it was to start with, Which is very confusing... I think this feels worse then pre patched Chromosome, im hoping they will fix it... If not I have a feeling Kb/M players wont stick with it, minority or not....
I think this is how CCP is " Nerfing " the mouse...Is the only explanation. Why they don't just remove the option altogether, beats me.... |
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
35
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Posted - 2013.05.21 22:20:00 -
[8] - Quote
It's crazy jerky (and inconsistent) when you aim left to right...definitely needs a fix if they expect Kb/M players to stick around. If it stays in its current form I for one won't be sticking around. |
Rasatsu
Much Crying Old Experts
730
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Posted - 2013.05.21 22:25:00 -
[9] - Quote
Learn to move the mouse at the edge of your dropsuit's turning speed, problem fixed.
Now go out and stop sucking. |
Iron Wolf Saber
Den of Swords
4516
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Posted - 2013.05.21 22:29:00 -
[10] - Quote
Details please. |
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R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
35
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Posted - 2013.05.21 22:30:00 -
[11] - Quote
Rasatsu wrote:Learn to move the mouse at the edge of your dropsuit's turning speed, problem fixed.
Now go out and stop sucking.
That doesn't fix the jerky movement...and definitely not the inconsistency in movement speed. |
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
35
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Posted - 2013.05.21 22:34:00 -
[12] - Quote
Iron Wolf Saber wrote:Details please.
When you aim from left to right, often the movement will be very jerky. This issue didin't exist in the previous build, it's something that only seems to happen since the update. It's almost as if the crosshair "jumps" instead of moving in a straight line.
I can't record videos on my PS3, but if you watch some of CEO Pyrex's videos you'll notice it too.
Bit weird that it only started happening since the patch, they must have somehow messed with the mouse settings. I tried various sensitivity settings to fix it, no luck :(
Also, sometimes it seems as if your crosshair is stuck. You move the mouse to the left and the crosshair won't move until you repeat the left move with the mouse. This seems to happen mostly within the first few seconds after respawning.
PS: I tested it using two mice just in case it's a mouse issue on my end...one wireless mouse, the other using a cable...the issue happens in both cases. |
Panther Alpha
WarRavens
264
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Posted - 2013.05.21 23:32:00 -
[13] - Quote
Iron Wolf Saber wrote:Details please.
The dead zone still feels wrong, is just not sensitive enough... Best way to explained is what the OP said :
"A simulation of an Analog Stick Movement "
Can you just remove the acceleration limitations, and instead add a " Relate effect ", in which you have to wait for the weapon to catch up with the cross hair, before you can shoot ?
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bolsh lee
Ahrendee Mercenaries
160
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Posted - 2013.05.21 23:40:00 -
[14] - Quote
Iron Wolf Saber wrote:Details please.
Are you serious!? You're asking for details because this is supposedly fixed ? What about this thread ?
Not trying to sound like an ass but I really hope you aren't asking for Details because this is a "fixed" issue among the CPM/CCP connections.. If so there is a HUUUUGE disconnect from the community...
The same details you need are similar to DS3 users who have also been posting left and right about the "Aiming Mechanics" being broken.. |
Citrutex
The High and Mighty
85
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Posted - 2013.05.21 23:40:00 -
[15] - Quote
Iron Wolf Saber wrote:Details please.
If i move the mouse real fast a few inches, it should move the same number of degrees if i had moved the mouse slowly. this makes the game impossible adapt to, as every swipe of the mouse produces different results. |
Panther Alpha
WarRavens
264
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Posted - 2013.05.21 23:48:00 -
[16] - Quote
bolsh lee wrote:Iron Wolf Saber wrote:Details please. Are you serious!? You're asking for details because this is supposedly fixed ? What about this thread ? Not trying to sound like an ass but I really hope you aren't asking for Details because this is a "fixed" issue among the CPM/CCP connections.. If so there is a HUUUUGE disconnect from the community... The same details you need are similar to DS3 users who have also been posting left and right about the "Aiming Mechanics" being broken..
Actually, this is my problem too... was fine for "days" after that patch, but soon after the Official Release, started to feel wrong again..
You can't "Nerf" a mouse CCP....... just add weapon Relate Effects to "compensate" for the mouse high turning. |
ZiwZih
The Tritan Industries RISE of LEGION
162
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Posted - 2013.05.22 18:25:00 -
[17] - Quote
Iron Wolf Saber wrote:Details please.
Short version:
God said to Adam, I shall create a mouse from your rib and muscle memory for you to command it and so you may enjoy your dominion over FPS games forever in the Garden of New Eden.
However :ccp: came and tricked the mouse to try and emulate Sixaxis.
God curses them all and threw them in the Uprising.
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Knight SoIaire
Better Hide R Die D.E.F.I.A.N.C.E
537
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Posted - 2013.05.22 18:52:00 -
[18] - Quote
Hmmm.
I see, where exactly does your mouse have a broken bone?
Dont worry sir, we'll get our top Beta vets on this case. |
Quirky CatchPhrase
The Southern Legion RISE of LEGION
4
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Posted - 2013.05.22 19:07:00 -
[19] - Quote
bolsh lee wrote:Iron Wolf Saber wrote:Details please. Are you serious!? You're asking for details because this is supposedly fixed ? What about this thread ? Not trying to sound like an ass but I really hope you aren't asking for Details because this is a "fixed" issue among the CPM/CCP connections.. If so there is a HUUUUGE disconnect from the community... The same details you need are similar to DS3 users who have also been posting left and right about the "Aiming Mechanics" being broken..
asking for details because community representatives are not supposed to put words into the mouths of the community derpy :P |
Mobias Wyvern
Crux Special Tasks Group Gallente Federation
71
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Posted - 2013.07.06 07:49:00 -
[20] - Quote
Be your own Judge. What game looks like more fun to you? Dust.........Or this.........
Planetside 2
Coming to PS4 this year
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