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41. [graphics and gameplay are bad in the beta] - in General Discussions [original thread]
Alkai Chromision wrote: Nicely put. Good points and true. Despite that, the OP does have some valid points. Humans are emotional. It happens. Rather than discern the focus of the topic and discuss valid constructivism, the "supporters" only wan...
- by Chihiro Itto - at 2012.07.29 16:51:00
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42. DUST should have Kill Streaks - in General Discussions [original thread]
Deskalkulos Ildigan wrote: Rorek IronBIood wrote: CloudShepherd wrote: Please, just no. I like Dust being one of the games that doesn't have any killstreaks. Don't say I'm glad it isn't there cause i'm a terrible player. Save your brea...
- by Chihiro Itto - at 2012.07.29 16:42:00
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43. [graphics and gameplay are bad in the beta] - in General Discussions [original thread]
Vicx V wrote: Read my 2nd post in this thread, it's called caring about a game enough to come back and provide constructive criticism, something you've obviously never heard of or even considered. That might be a fair point, but I'd hardly ca...
- by Chihiro Itto - at 2012.07.29 15:53:00
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44. Game needs to be a little bit more friendly to fresh people! - in General Discussions [original thread]
I don't agree that you need to be super-hardcore to play this game or to have lots of tutorials before hand. I have decent experience in shooters and played a fair bit of Battlefield: BC2 and some of BF3, but would hardly call myself a hardcore...
- by Chihiro Itto - at 2012.07.29 15:34:00
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45. [graphics and gameplay are bad in the beta] - in General Discussions [original thread]
People who say they dislike a game then spend their time on that game's forums instead of doing something else with their lives make me larf.
- by Chihiro Itto - at 2012.07.29 15:04:00
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46. Forge is Balanced - in General Discussions [original thread]
It takes skill (and luck) to get a OSK with a forge, plus the ammo supply is highly limited. If you are planning to use the forge primarily AV (to use it all-AI would be pretty moronic IMO) then any shots you use against infantry are reducing the ...
- by Chihiro Itto - at 2012.07.29 13:04:00
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47. Game needs to be a little bit more friendly to fresh people! - in General Discussions [original thread]
It depends on the experience and expectations of the player. Anyone with any online FPS experience should expect to get a bit mauled in their first few battles, Dust isn't so far different than other shooters in that respect, but the learning curv...
- by Chihiro Itto - at 2012.07.28 21:30:00
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48. Gunships (would like to have) - in Feedback/Requests [original thread]
Grit Breather wrote: It's not just the current status of weapons. The maps aren't ready for such things as gunships or jets yet. We've basically playing the final stages of a long attack now. The mainly infantry and CQC vehicle stage where you ...
- by Chihiro Itto - at 2012.07.27 17:30:00
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49. What should I be doing as a logistics guy? - in General Discussions [original thread]
Nano injector = revives a downed soldier I've no idea on Logis really. They die so quick that every time I try to stay with infantry I get caught up in a fire-fight and die like a dog. Not too good at hiding around corners until the fight is near...
- by Chihiro Itto - at 2012.07.27 17:11:00
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50. Why blow up the Supply Depots/Clone Units? - in General Discussions [original thread]
Seems like there are valid reasons for destroying and not destroying CRU's, depending on a few factors: Which CRU?
Which side? (defence or attack)
What stage of battle? (start/mid/end)
How is the battle progressing? (Hack...
- by Chihiro Itto - at 2012.07.27 17:08:00
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51. destructable environment - in Feedback/Requests [original thread]
Not sure you can say that about UE4 just yet, but that's a world away. Forget about destructible environments for the moment.
- by Chihiro Itto - at 2012.07.26 22:40:00
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52. destructable environment - in Feedback/Requests [original thread]
Maybe when it goes to next-gen, but it isn't going to happen on PS3.
- by Chihiro Itto - at 2012.07.26 20:52:00
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53. Why blow up the Supply Depots/Clone Units? - in General Discussions [original thread]
Iron Wolf Saber wrote: I managed to hack a badly damaged surya once the guy was trying to repair and didnt spot me doing so. So when he finally got it all fixed up I was in it and blew him up. The trip was short lived as the other sagaris blew ...
- by Chihiro Itto - at 2012.07.26 18:31:00
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54. Why blow up the Supply Depots/Clone Units? - in General Discussions [original thread]
EriktheHeartless wrote: If it does not look like anyone is going to re-hack it for my team and i am not close enough to do it or am unable i will blow it up,sucks when you need it for your team sucks more when your enemy is using it against you...
- by Chihiro Itto - at 2012.07.26 18:22:00
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55. dropship gunners, please stop shootng the Cestus - in General Discussions [original thread]
Just removing the enemy and shield/armour indicators (in-visor, not from the HUD) would probably help. Apart from cluttering your view with pointless information they make the Cestus look like a legitimate player target when the only way to damage...
- by Chihiro Itto - at 2012.07.26 05:41:00
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56. [Feedback & Request] Heavy suits and HMGs ever going to get reviewed again b... - in Feedback/Requests [original thread]
I've got to agree. I've done my best with the Heavy and in the AV role it isn't bad, but in anti-infantry it's simply weak. The combination of relatively weak firepower, over-heating and not-terribly-impressive armour means the Heavy is - for me -...
- by Chihiro Itto - at 2012.07.25 20:31:00
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57. Don't Leave A Game Just Because You Are Loosing - in General Discussions [original thread]
I didn't just rage quit, but boy I felt like it - when you lose all your spawns and are in imminent danger of being red-lined it's dis-heartening to see you are (apparently) the only player on the team with the nouse to start dropping new spawn ...
- by Chihiro Itto - at 2012.07.25 20:18:00
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58. dropship gunners, please stop shootng the Cestus - in General Discussions [original thread]
Benjamin Hellios wrote: After a flying succesfully for a while you should get some sort of badge next to you name so people could know you're a qualified dropship pilot. It would be better to link it to the pilot suit, which when they become...
- by Chihiro Itto - at 2012.07.25 18:48:00
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59. Invisible Tank - in Technical Support/Bugs [original thread]
A similar thing happened to me today, but with a dropship. I called a Myron right at the start of the match, so did a team-mate and for a while I thought the one he called was mine, but decided I'd hang around until mine turned up. I had to bump i...
- by Chihiro Itto - at 2012.07.24 17:40:00
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60. [suggestion] Vehicle seats Force Switch - in Feedback/Requests [original thread]
Good work. As a concept this is probably at the point where you put some version of it in the beta and test it out in practice. It's probably only after it's been trialed for a time that the fine tuning we've been discussing can be made final, but...
- by Chihiro Itto - at 2012.07.24 14:35:00
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