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81. equipment - in General Discussions [original thread]
I think it might be a method of preventing Forge & HMG gunners from being able to set up a heavy nest (with extra ammo) alone. It encourages team play since it's an effective strategy but you need another player to drop ammo re-suppliers (what...
- by Chihiro Itto - at 2012.07.21 19:08:00
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82. please read ccp - in General Discussions [original thread]
PDlGGY22 wrote: what mold are they breaking? They're doing the world's first MMOFPS, minus an M? How about the first (that I'm aware of) game that connects an MMO on another platform directly into its gameplay and infrastructure? Or did ...
- by Chihiro Itto - at 2012.07.21 19:03:00
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83. So I took a walk around... - in General Discussions [original thread]
Actually, I'm curious about a related topic: the 'sandtable' in the merc war room. This appears to show the MCC, what I take to be two defensive structures (earlier objectives I believe, judging from early Dust videos, although that could be from ...
- by Chihiro Itto - at 2012.07.21 18:55:00
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84. please read ccp - in General Discussions [original thread]
Victor Euel wrote: Thousands of planets not massive enough for you? This, and quite possibly 48 player battles in future, or higher, although if it were 1000 Vs 1000 that wouldn't mean it would be better and could be worse. Also, can we ple...
- by Chihiro Itto - at 2012.07.21 18:46:00
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85. So I took a walk around... - in General Discussions [original thread]
Grit Breather wrote: Chihiro Itto wrote: Wow, it never occurred to me to try that, but props for your adventures. Pics next time please? Sorry, can't. There is no proper approved place where we can put pictures with the current NDA. W...
- by Chihiro Itto - at 2012.07.21 18:35:00
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86. Force switching position on vehicles - in General Discussions [original thread]
Garrett Blacknova wrote: 5 - 10 second lockout to anyone but the player who called the vehicle when it first arrives. 10 - 20 second lockout from the driver's position AND ONLY THE DRIVER'S POSITION when the owner HOLDS the exit button instead ...
- by Chihiro Itto - at 2012.07.21 18:12:00
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87. [suggestion] Vehicle seats Force Switch - in Feedback/Requests [original thread]
Seems like we have parallel threads discussing the same thing now. I added a few suggestions to Darky's other thread that might be worth others looking at on the same subject: Force switching position on vehicles https://forums.dust514.com/def...
- by Chihiro Itto - at 2012.07.21 17:45:00
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88. So I took a walk around... - in General Discussions [original thread]
Wow, it never occurred to me to try that, but props for your adventures. Pics next time please?
- by Chihiro Itto - at 2012.07.21 17:41:00
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89. greater punishment for losing, either no sp or isk for the match - in General Discussions [original thread]
Icy Tiger wrote: Losing already only nets you only 50% of the ISK and SP you would have got if you would have win Is that true? Because if it is it really needs publicising more so fools might stop trying to max their KDR instead of PTFO. If...
- by Chihiro Itto - at 2012.07.21 17:38:00
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90. Force switching position on vehicles - in General Discussions [original thread]
... I forgot to add, the reason I'm keener on a lockout as opposed to Darky's force switch suggestion is because although it's a good solution it only works if you are able to get back into the vehicle once it's been stolen. If the appropriated ...
- by Chihiro Itto - at 2012.07.21 17:31:00
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91. Aerial Tactics (Avoiding Swarm Launchers) - in General Discussions [original thread]
Personally I'd like a meaty 'AWOOGA!' alarm and lots of flashing red lights going off, but hey, that's my just my loud noise and flashing things fetish coming out again.
- by Chihiro Itto - at 2012.07.21 16:49:00
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92. Force switching position on vehicles - in General Discussions [original thread]
I'd say you should be able to hack an enemy vehicle if it's empty because... you're hacking it? In the interests of balance and sneakiness you could say your team-mates should be able to hack a friendly vehicle that doesn't belong to them, as long...
- by Chihiro Itto - at 2012.07.21 16:43:00
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93. Advice for a new player? - in General Discussions [original thread]
Ancaris Tenarre wrote: I've actually been very apprehensive about improving "specialty" skills like nanohives and drop uplinks because I've been punished in other games/MMOs for not sticking exclusively to one skilltree/whatever and I started o...
- by Chihiro Itto - at 2012.07.20 22:01:00
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94. Dust...Bunnies - in General Discussions [original thread]
After last weekend my wife calls it 'the million kills game'. Fair play I guess.
- by Chihiro Itto - at 2012.07.20 21:46:00
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95. I should not be the only AV on the field. - in General Discussions [original thread]
Agreed. If I'm not hacking or trying to find some decent gunners for my Dship I'm in AV mode, although my forge gun (or 'Candy' as I prefer to call her) is my personal preference. I have your back. Unless you're driving a red tank o' course.
- by Chihiro Itto - at 2012.07.20 21:42:00
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96. The Game Hates Me - in General Discussions [original thread]
You could have been crushed by a vehicle being dropped for one of your team-mates - vehicle deliveries around the spawn point can kill you too, watch out. The 'explosion' is hard to judge, but enemy turrets around the attacker spawn fire shots th...
- by Chihiro Itto - at 2012.07.20 21:32:00
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97. Force switching position on vehicles - in General Discussions [original thread]
There should definitely be some kind of lock out when a vehicle is initially ordered so only the player ordering it can get in first. Following that, if the driver/pilot should get out for any reason it's another thing altogether. You can argue t...
- by Chihiro Itto - at 2012.07.20 21:25:00
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98. Repair tool tweaks - in General Discussions [original thread]
Didn't know you could self-rep, +1.
- by Chihiro Itto - at 2012.07.20 17:37:00
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99. [suggestion] Vehicle seats Force Switch - in Feedback/Requests [original thread]
I really don't get why people don't PTFO: today I landed my Dship next to an unprotected B with a gunner on-board and sat there for what felt like minutes waiting for him to get out and hack it. Nothing. Then a second 'team'-member ran towards me ...
- by Chihiro Itto - at 2012.07.20 16:45:00
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100. [suggestion] Vehicle seats Force Switch - in Feedback/Requests [original thread]
That's a decent idea - there certainly needs to be some kind of measure to prevent your expensive ride being pinched. I was thinking along the lines of a 10-15 second delay from you getting out of the craft during which the pilot seat is locked, b...
- by Chihiro Itto - at 2012.07.20 16:22:00
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