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Ad ski
IMPSwarm Negative-Feedback
209
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Posted - 2012.07.29 12:58:00 -
[31] - Quote
I know exactly how your friend feels, I felt the same this weekend. Hopefully I can get into more beta's or something as it's sucks that I have to wait until release, and I don't feel like paying -ú20 to keep playing the same map for however many months until it's released. |
Rasatsu
Much Crying Old Experts
437
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Posted - 2012.07.29 13:03:00 -
[32] - Quote
Rue Hadra wrote:On top of that, where is the benefit to forcing people to teach themselves in such a complex game? It works fine in a game like mario or journey where theres only a very limited amount of actions you can perform, but Dust is very demanding of the player at first, and the vast majority of people just will not get it. The benefit is that it weeds out a certain kind of player.
EVE has one of the most loyal playerbase of any mmo partially for that reason. There's never any huge spikes in subscribers only a slow and steady growth that has lasted almost a decade.
If he isn't a dedicated gamer who thrives on understanding complex systems then he's never really going to fit DUST. |
ICECREAMK1NG WARRIORS
99
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Posted - 2012.07.29 13:04:00 -
[33] - Quote
Ad ski wrote:I know exactly how your friend feels, I felt the same this weekend. Hopefully I can get into more beta's or something as it's sucks that I have to wait until release, and I don't feel like paying -ú20 to keep playing the same map for however many months until it's released.
1. It's not -ú20 2. It will not be the same map until release. 3. Your merc pack is given back on each wipe and then release.
4. The merc pack is way to early for the game in this appaling build. |
Ad ski
IMPSwarm Negative-Feedback
209
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Posted - 2012.07.29 13:11:00 -
[34] - Quote
ICECREAMK1NG WARRIORS wrote:Ad ski wrote:I know exactly how your friend feels, I felt the same this weekend. Hopefully I can get into more beta's or something as it's sucks that I have to wait until release, and I don't feel like paying -ú20 to keep playing the same map for however many months until it's released. 1. It's not -ú20 2. It will not be the same map until release. 3. Your merc pack is given back on each wipe and then release. 4. The merc pack is way to early for the game in this appaling build.
You're right it's not -ú20. I could of sworn it was the other day. So you're saying the merc pack is OP? As I'm new I'm not sure what half of that stuff is or if it's even any good lol. The game doesn't seem that appalling to me but then again I have played much worse beta's. |
Templar Two
Villore Sec Ops Gallente Federation
459
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Posted - 2012.07.29 13:12:00 -
[35] - Quote
xprotoman23 wrote:somebody should dig up the old threads where we talked about new players and the SP gaps.
I made one of those threads, and pointed out my concerns on SP. Not a single reply from CCP on that argument. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
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Posted - 2012.07.29 13:14:00 -
[36] - Quote
Another thing is the lack of people with mics on. The main problem because of this is probably that not every 1 is looking into the options and even worse the option is set off by default. Why on earth is the mic off by default? Turn it ON by default or im gonna rip some heads off. Cause the biggest downside to that is not only you wont get heard by no 1 you cant even hear other people on mics. And you know how annoying this is as a dropship pilot? CCP on the next build i expect you to fix this. Cause if i dont want to talk with any 1 i just simply turn my mic off. |
Templar Two
Villore Sec Ops Gallente Federation
459
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Posted - 2012.07.29 13:18:00 -
[37] - Quote
I suggested a non verbal communications system a.k.a command wheel, to compensate for the lack of mics and to give us all quick & easy ways to communicate...of course I was ignored. |
ICECREAMK1NG WARRIORS
99
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Posted - 2012.07.29 13:28:00 -
[38] - Quote
I don't have my mic on as I'm on skype grouping with my clan mates. And most people I've heard on my tv I wouldn't give the time of day to anyway. |
Rue Hadra
31
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Posted - 2012.07.29 14:49:00 -
[39] - Quote
Rasatsu wrote:Rue Hadra wrote:On top of that, where is the benefit to forcing people to teach themselves in such a complex game? It works fine in a game like mario or journey where theres only a very limited amount of actions you can perform, but Dust is very demanding of the player at first, and the vast majority of people just will not get it. The benefit is that it weeds out a certain kind of player. EVE has one of the most loyal playerbase of any mmo partially for that reason. There's never any huge spikes in subscribers only a slow and steady growth that has lasted almost a decade. If he isn't a dedicated gamer who thrives on understanding complex systems then he's never really going to fit DUST.
What is the benefit to scaring off so many players? Sure, not everyone plays plays may be extremely hard core, but with the way they intend to implement all the different social features it should be extremely easy for those of you that only want to play super hard core to meet up with eachother and do so.
You wont be forced in to playing with people that are just doing so for fun.
Having more players means the economy will have many more people interacting with it, there will be a lot more happening within the universe, there will be more people fighting on more planets, it will be easier to find matches when your looking for one and easier to meet new people, and probably most importantly for CCP, it will hugely increase the chances of them making a descent amount of money back from the creation of Dust.
I really don't understand why so many people ONLY want super mega hard core people playing games. Sure, its nice to have people that take it seriously, but it is a game. Something that is intended to be fun to play, so why limit those who can have fun with it? As much as you may dislike people who aren't as good at the game, it's not like there taking chunks of the game away from you. |
Zerin7
Crux Special Tasks Group Gallente Federation
13
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Posted - 2012.07.29 15:24:00 -
[40] - Quote
Why can't we have an in-depth introduction to the game which walks you through many things? Just have the option to bypass it to those that don't want this. That's the best of both worlds in my opinion. |
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Chihiro Itto
66
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Posted - 2012.07.29 15:34:00 -
[41] - Quote
I don't agree that you need to be super-hardcore to play this game or to have lots of tutorials before hand.
I have decent experience in shooters and played a fair bit of Battlefield: BC2 and some of BF3, but would hardly call myself a hardcore FPS player. Anyone who has played Battlefield's Rush mode should feel at least a little at home in Skirmish and Rush doesn't have any tutorials.
I know more than the average player maybe because I've been following Dust since it was announced, but there have been plenty of things I've had to work out myself or find out here. If you want to learn a game's systems then you stick with it. If you want to hop straight in and start handing out cans of whoop-ass then Dust likely isn't the game for you.
Dust could be friendlier, but -BETA!- it's early days yet and I believe although EVE has a limited set of tutorials now, it didn't until recently and all they do is get you started with the basics. Anyone who has played an FPS should have the Dust basics already - it isn't all that different gameplay-wise and neither are the controls - so with that in mind, if the game asking you to make a little effort and figure things out for yourself (with help from your fellow players) is too much for you, I'd suggest either wait for the public release or go and find a game more suited to your needs for instant gratification. |
Tommy Greesit
Seituoda Taskforce Command Caldari State
2
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Posted - 2012.07.29 22:59:00 -
[42] - Quote
Long time Eve player here, so I have no problem with the interface, skills, etc. Unfortunately I am NOT an FPS player and I have just about given up on trying to survive for more than a few seconds. I also have two friends that are very experienced FPS gamers. They have some play time in Eve and understand fittings, skill train, etc. They have the same insta-death experience I have even though we all spawn run, find cover, look for teammates. It's useless and frustrating. Neither of them plan on even trying DUST again because they a re so pissed off and frustrated. I am trying to talk them down off the ledge, but will probably not be successful. Sorry, this experience has sucked for me. I waited excitedly since the day we heard about DUST in Eve, bought a PS3 and played several games to get familiar with the DS3. I have barely played the beta because it just seems useless. |
SGT Garrisson
On The Brink
60
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Posted - 2012.07.30 00:07:00 -
[43] - Quote
totally agree with everything said in this thread
friend of my who used to play eve asked me if dust was any good
i told him the truth i said "u wont enjoy this right now dont buy the merc pack wait untill release" he asked me "why" and i replied "u know how the market and fitting works from playing eve fact is i know u dont have the patients for the imbalance in the game" even tho he knows its in beta stage he wants to try i said "thats up to u i did tell u"
he is one of those that will rage quit becasuse he doesnt have the patients the ones me read so much about due to the BETA not being a complete
game eve tutorials are optional dont see why they wouldnt put them in the final release
ive been playing since the first build so know i know theres stll alot of problems he lies the dilema this build ive just reached 13 mill sp and still die to 1-2 shots and can totally understand why someone fresh out the clone bay :) so to speak (new player if u didnt catch the pun) dies so quickly
i was late starting in this build after the wipe due to having a few days away the first few weekend i did play in this build were absolutly dreadful my k/d ratio at the end of the matches was like 1 kill to 30 deaths its not much better now in this as i dont focus on k/d instead i hang back try to keep objective support team mates these are a great why to start for a new player if the match starts to go bad i drop droplinks in random places so team can spawn due to it being in the BETA stage and to give fair play to new players i acctually stay away from the weapons that ive seen being abused alto i do kamikazi the malita lav/dropship alot to get to into and out of the fight
some of thes people are like Cod bf3 halo meh what about the classic where it all started wolfinstein,doom duke nukem :) yes ive been playing fps that long i know they dont compare to this graphic wise but they are still great games yes i have them installed and still play sry little of topic lol |
Mike Gunnzito
111
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Posted - 2012.07.30 00:16:00 -
[44] - Quote
Just repeating what others said. (I read first page, skimmed the other pages)
CCP needs to offer SOME method of "easing" players into the game. Not sure if it should be some tutorial, or what... but something needs to be done.
Also, to a degree, once there is a hi/low/null sec break up, newbies will be able to "dip their toes" in hi sec, and get used to the game. |
Zerin7
Crux Special Tasks Group Gallente Federation
13
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Posted - 2012.07.30 02:23:00 -
[45] - Quote
Mike Gunnzito wrote:Just repeating what others said. (I read first page, skimmed the other pages)
CCP needs to offer SOME method of "easing" players into the game. Not sure if it should be some tutorial, or what... but something needs to be done.
Also, to a degree, once there is a hi/low/null sec break up, newbies will be able to "dip their toes" in hi sec, and get used to the game. Can you please translate this for me? I don't know anything about Eve online. |
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