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961. Sticky:Hotfix Delta - Sidearm Numbers - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Disappointed. Guess I'm dropping the ScP for the IoP. Can't stand low RoF. It was nerfed by 30% back in the day, now it's buffed by 15%. It used to be OP you know.
- by CCP Rattati - at 2014.09.16 17:12:00
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962. Sticky:Hotfix Delta - Sidearm Numbers - in Feedback/Requests [original thread]
ResistanceGTA wrote: I'm gonna be horribly rude here..one of the worst designed spreadsheets I've ever seen. As to the numbers, they seem interesting. My MCC SP will probably go to Protoing my remaining sidearms. Nope, it is a thing of stru...
- by CCP Rattati - at 2014.09.16 17:11:00
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963. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
Hi everyone, I appreciate the thread and the civil discussions here, it was easy to read and absorb the theories and numbers. Here is the proposal https://forums.dust514.com/default.aspx?g=posts&t=175388&find=unread
- by CCP Rattati - at 2014.09.16 16:47:00
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964. Hotfix Delta - Sidearm Numbers - in Feedback/Requests [original thread]
Haerr wrote: Looking forward to seeing themGǪ https://forums.dust514.com/default.aspx?g=posts&t=175388&find=unread
- by CCP Rattati - at 2014.09.16 16:46:00
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965. Sticky:Hotfix Delta - Sidearm Numbers - in Feedback/Requests [original thread]
Dear players, this was quite an effort, one of the more strenuous ones, but good fun and definitely needed. We have a proposal from the CPM, Zatara took the lead on this one, as well as a thread started by Mobius, https://forums.dust514.com/defa...
- by CCP Rattati - at 2014.09.16 16:44:00
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966. Sticky:Hotfix Delta - Sniper Rifle Numbers - in Feedback/Requests [original thread]
Zoom profiles were reversed, fixed so Snipers Rifles and Charged Sniper Rifles have the old Tactical zoom, the TacticalSR no has the old Sniper Rifle zoom.
- by CCP Rattati - at 2014.09.16 09:10:00
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967. Sticky:Hotfix Delta - Sniper Rifle Numbers - in Feedback/Requests [original thread]
Yeah, dmg progression is too steep, somethin must have broke in the calcs, the % increase between steps s/b 5%, not 15%. Thanks for pressing the point.
- by CCP Rattati - at 2014.09.16 01:48:00
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968. Sticky:Hotfix Delta - Sniper Rifle Numbers - in Feedback/Requests [original thread]
Thokk Nightshade wrote: CCP Rattati wrote: That all said and done, A few of you, the tacSR still has sway so you have to skill up properly for it to work, but again, we will be keeping an eye out for it being OP. The % based ammo, I agre...
- by CCP Rattati - at 2014.09.16 00:12:00
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969. Sticky:Swarms versus Dropships - cont. - in Feedback/Requests [original thread]
John Psi wrote: About rendering problems: we have noticed that many of the pilots and gunners sit in a dropship with sniper rifles. Once verified, we found that the distance of drawing objects (infantry on far ground) is significantly improved...
- by CCP Rattati - at 2014.09.15 23:53:00
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970. Sticky:Hotfix Delta - Sniper Rifle Numbers - in Feedback/Requests [original thread]
So we made Sniper rifles both unusable and overpowered in the same instance. Let's see how this pans out, nothing is more than a hotfix away from being changed. Appia, instead of focusing on range, why not rejoice in being able to be headshot for...
- by CCP Rattati - at 2014.09.15 23:31:00
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971. Sticky:Swarms versus Dropships - cont. - in Feedback/Requests [original thread]
Alena Ventrallis wrote: CCP Rattati wrote: This discussion is immediately looking like it is going to get derailed by bickering. Please consider this the final warning to stay on the topic and contribute meaningful opinions to the matter at ...
- by CCP Rattati - at 2014.09.15 23:05:00
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972. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
bump, and tomorrow we will post sidearm numbers!
- by CCP Rattati - at 2014.09.15 16:32:00
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973. Sticky:Swarms versus Dropships - cont. - in Feedback/Requests [original thread]
Derrith Erador wrote: Well, Rattati, I'll try to give you a decent review, or hopefully some useful insight. I'll confess I'm not too good at reading charts, but I think I get the gist of it. But before that, I'm going to put in a paragraph con...
- by CCP Rattati - at 2014.09.15 14:18:00
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974. Sticky:Hotfix Delta - Sniper Rifle Numbers - in Feedback/Requests [original thread]
Extraneus Tenebrarum wrote: ROF nerf on TACSr? Why? I need the speed to put enemies down fast enough at close range Did you not see the huge dmg buff?
- by CCP Rattati - at 2014.09.15 14:05:00
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975. Sticky:Swarms versus Dropships - cont. - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Question about the first chart: why are Swarms 2/3/4 in a vertical line, unlike the second chart? Means they will never ever hit the ADS
- by CCP Rattati - at 2014.09.15 13:55:00
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976. Sticky:Swarms versus Dropships - cont. - in Feedback/Requests [original thread]
Funkmaster Whale wrote: Any chance you're going to look at the Forge Gun? Right now the big issue with FG vs ADS is them easily escaping by flying up to the ceiling and max ranging the FG. Any possible way you could look into increasing the ma...
- by CCP Rattati - at 2014.09.15 12:46:00
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977. Sticky:Swarms versus Dropships - cont. - in Feedback/Requests [original thread]
Jebus McKing wrote: CCP Rattati wrote: It just seems to me that some of you want to keep the status quo and refuse to listen to anything else when we all know, and most pilots admit as much privately, that the ADS is completely overpowered. ...
- by CCP Rattati - at 2014.09.15 12:45:00
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978. Sticky:Swarms versus Dropships - cont. - in Feedback/Requests [original thread]
The max swarm range is shown as a horizontal line which swarms cannot cross. The trajectory is shown until impact, to demonstrate that they will hit with infinite range.
- by CCP Rattati - at 2014.09.15 12:37:00
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979. Sticky:Swarms versus Dropships - cont. - in Feedback/Requests [original thread]
anaboop wrote: Im not sure I understand those charts, maybe others dont as well. Im all for ads having a harder time, increased time away from battle AB cd increase blah blah blah. Even taking more hits . They dont need to blow up just keeping...
- by CCP Rattati - at 2014.09.15 11:07:00
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980. Sticky:Hotfix Delta - Sniper Rifle Numbers - in Feedback/Requests [original thread]
you need 3-5 consecutive bodyshots for a medium, and some of those headshots to be able to kill a heavy currently the tacSR is least powerful and we would like to bring them up to standard.
- by CCP Rattati - at 2014.09.15 11:02:00
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